Player Matchup

Cthulhu
Cthulhu
HyperactiveVX
Cthulhu
Level 128
God Stats
4W - 7L
1,584 SR
Queue Stats
169W - 183L
1,522 Elo+
Party 1
Ra
Ra
RenoJenkins
Ra
Level 93
God Stats
1W - 2L
1,341 SR
Queue Stats
113W - 119L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
RomanONPDA
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 75
1,475 SR
1,497 Elo+

VS

Team Averages
Level 12
1,500 SR
1,516 Elo+
Gilgamesh
Gilgamesh
Silentgamer916
Gilgamesh
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 22L
1,649 Elo+
Solo
Thanatos
Thanatos
Virgil374
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Solo
Merlin
Merlin
nebuola
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 27L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
3 / 1 / 1
5,146
858
4,246
4,773
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 4 / 1
4,537
756
2,360
3,954
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RomanONPDA
Danzaburou
4
0 / 1 / 3
4,012
669
375
935
284
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Silentgamer916
Gilgamesh
8
3 / 1 / 2
5,217
870
5,192
6,087
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Virgil374
Thanatos
8
1 / 2 / 1
4,405
734
1,272
3,317
1,089
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
nebuola
Merlin
9
2 / 1 / 4
5,130
855
2,295
3,382
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
6
6
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
1
1
3.5
L
1
4
1
0.38
L
Danzaburou
RomanONPDA
Danzaburou
0
1
3
1.5
W
Gilgamesh
Silentgamer916
Gilgamesh
3
1
2
4
W
Thanatos
Virgil374
Thanatos
1
2
1
0.75
W
Merlin
nebuola
Merlin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,981
Damage
8,759
9,662
Taken
12,786
3,932
Mitigated
4,599
1,299
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,246
481
0
481
4,773
2,527
0
899
3,874
10,213
0
L
2,360
406
235
583
3,954
1,121
0
1,242
2,712
9,728
0
L
Danzaburou
RomanONPDA
Danzaburou
375
210
0
0
935
284
0
260
675
0
1,759
W
Gilgamesh
Silentgamer916
Gilgamesh
5,192
1,955
0
1,692
6,087
2,449
0
3,351
2,736
0
15,205
W
Thanatos
Virgil374
Thanatos
1,272
437
0
1,002
3,317
1,089
0
1,526
1,791
0
5,410
W
Merlin
nebuola
Merlin
2,295
111
0
1,083
3,382
1,061
0
1,903
1,479
11,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,695
Gold Earned
14,752
37
Minions Killed
59
1
Camps Cleared
4
233,152
Distance Traveled
348,948
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,146
858
15
3
0
110,483
2
L
Ra
4,537
756
21
4
1
105,352
2
L
Danzaburou
4,012
669
1
0
0
17,317
1
W
Gilgamesh
5,217
870
25
4
3
122,224
1
W
Thanatos
4,405
734
11
2
0
109,679
0
W
Merlin
5,130
855
23
4
1
117,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role