Player Matchup

Janus
Janus
LovelyDayy
Janus
Level 103
God Stats
45W - 70L
1,384 SR
Queue Stats
340W - 429L
1,420 Elo+
Solo
Jormungandr
Jormungandr
RattigesWiesel
Jormungandr
Level 28
God Stats
4W - 6L
1,488 SR
Queue Stats
38W - 41L
1,507 Elo+
Solo
Medusa
Medusa
ismurfcuzimabot
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,662 Elo+
Solo
Team Averages
Level 52
1,457 SR
1,530 Elo+

VS

Team Averages
Level 58
1,477 SR
1,440 Elo+
Ullr
Ullr
 
Ullr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Kobibito
Hel
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,275 Elo+
Solo
Jormungandr
Jormungandr
Pamela-XG
Jormungandr
Level 27
God Stats
2W - 4L
1,409 SR
Queue Stats
30W - 33L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
4 / 1 / 8
7,495
750
7,123
4,496
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
RattigesWiesel
Jormungandr
11
1 / 0 / 13
7,291
729
3,968
5,474
3,779
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
10 / 0 / 4
8,618
862
11,108
6,413
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 5 / 0
6,272
627
3,387
7,364
2,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
9
1 / 5 / 0
6,272
627
3,387
7,364
2,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 6 / 1
5,769
577
638
7,923
2,036
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Pamela-XG
Jormungandr
9
0 / 4 / 1
5,952
595
6,143
9,346
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
1
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
0
0.2
L
Ullr
 
Ullr
1
5
0
0.2
L
0
6
1
0.08
W
Janus
4
1
8
8
L
Jormungandr
Pamela-XG
Jormungandr
0
4
1
0.13
W
Jormungandr
RattigesWiesel
Jormungandr
1
0
13
7.5
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,199
Damage
13,555
16,383
Taken
31,997
8,005
Mitigated
11,852
2,629
Healing
2,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,387
736
0
186
7,364
2,175
0
3,440
3,726
0
22,938
L
Ullr
 
Ullr
3,387
736
0
186
7,364
2,175
0
3,440
3,726
0
22,938
L
638
353
570
753
7,923
2,036
0
3,483
4,224
2,872
0
W
Janus
7,123
695
417
772
4,496
1,518
828
2,921
1,575
19,236
0
L
Jormungandr
Pamela-XG
Jormungandr
6,143
2,213
0
1,301
9,346
5,466
0
4,007
5,301
17,623
0
W
Jormungandr
RattigesWiesel
Jormungandr
3,968
872
0
0
5,474
3,779
552
1,732
3,742
16,152
0
W
11,108
4,436
0
1,440
6,413
2,708
1,419
2,336
4,077
0
39,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,404
Gold Earned
24,265
113
Minions Killed
130
8
Camps Cleared
1
540,573
Distance Traveled
639,611
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,272
627
41
4
0
158,768
3
L
Ullr
6,272
627
41
4
0
158,768
3
L
Hel
5,769
577
10
1
0
153,553
2
W
Janus
7,495
750
41
4
0
167,814
2
L
Jormungandr
5,952
595
38
4
1
168,522
4
W
Jormungandr
7,291
729
26
3
1
172,442
0
W
Medusa
8,618
862
46
5
7
200,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role