Player Matchup

Skadi
Skadi
 
Skadi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BackwoodRaider
Cerberus
Level 85
God Stats
1W - 2L
1,506 SR
Queue Stats
26W - 20L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
DW3HEAT3
Cthulhu
Level 150
God Stats
2W - 2L
1,512 SR
Queue Stats
350W - 379L
1,535 Elo+
Solo
Terra
Terra
DutchIndiaCo
Terra
Level 71
God Stats
1W - 1L
1,661 SR
Queue Stats
23W - 17L
1,556 Elo+
Party 1
Nox
Nox
ManmadeSole
Nox
Level 121
God Stats
1W - 1L
1,761 SR
Queue Stats
13W - 10L
1,554 Elo+
Party 1
Team Averages
Level 105
1,573 SR
1,535 Elo+

VS

Team Averages
Level 83
1,575 SR
1,519 Elo+
Raijin
Raijin
Its DaTriZZle
Raijin
Level 68
God Stats
2W - 2L
1,704 SR
Queue Stats
241W - 229L
1,531 Elo+
Solo
Chang'e
Chang'e
L0NEW0LFsurvivr
Chang'e
Level 105
God Stats
1W - 2L
1,207 SR
Queue Stats
108W - 108L
1,516 Elo+
Solo
Skadi
Skadi
STBLR
Skadi
Level 123
God Stats
5W - 2L
1,874 SR
Queue Stats
241W - 226L
1,531 Elo+
Solo
Ah Puch
Ah Puch
UCMIURDED
Ah Puch
Level 102
God Stats
11W - 8L
1,591 SR
Queue Stats
384W - 371L
1,483 Elo+
Solo
Agni
Agni
diejess
Agni
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 45L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 2 / 9
9,467
861
7,651
7,073
3,562
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
 
Skadi
16
5 / 2 / 9
9,467
861
7,651
7,073
3,562
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
13
0 / 3 / 15
8,269
752
9,026
13,621
17,193
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
DW3HEAT3
Cthulhu
14
1 / 4 / 14
8,803
800
9,168
15,560
19,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 12
8,576
780
5,672
13,110
13,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
7 / 3 / 8
9,108
828
11,548
8,352
4,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
9,685
880
10,872
9,488
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 7
8,948
813
3,525
11,391
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
STBLR
Skadi
15
3 / 3 / 4
8,767
797
11,180
7,798
3,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
UCMIURDED
Ah Puch
13
1 / 4 / 8
8,348
759
15,633
8,050
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
diejess
Agni
16
2 / 3 / 12
9,205
837
6,428
11,509
11,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
51
21
Kills
14
16
Deaths
16
67
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
2
9
4.75
L
Skadi
 
Skadi
5
2
9
4.75
L
Cerberus
0
3
15
2.5
L
Cthulhu
DW3HEAT3
Cthulhu
1
4
14
2
L
3
2
12
4.5
W
6
3
6
3
W
2
3
7
1.83
L
7
3
8
3.67
W
Skadi
STBLR
Skadi
3
3
4
1.67
W
Ah Puch
UCMIURDED
Ah Puch
1
4
8
1.25
W
Agni
diejess
Agni
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,716
Damage
47,638
64,789
Taken
48,236
61,749
Mitigated
26,514
26,599
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,651
2,137
1,912
810
7,073
3,562
902
5,963
1,001
0
15,466
L
Skadi
 
Skadi
7,651
2,137
1,912
810
7,073
3,562
902
5,963
1,001
0
15,466
L
Cerberus
9,026
598
666
2,352
13,621
17,193
127
7,855
5,498
14,610
0
L
Cthulhu
DW3HEAT3
Cthulhu
9,168
419
1,647
2,202
15,560
19,516
168
8,462
6,827
28,506
0
L
5,672
473
5,044
3,709
13,110
13,839
155
7,204
5,710
6,698
0
W
10,872
651
724
2,301
9,488
3,839
1,186
7,069
2,419
19,238
0
W
3,525
291
5,303
4,923
11,391
4,763
940
8,567
2,824
13,679
0
L
11,548
513
3,513
2,022
8,352
4,077
214
5,952
2,222
25,581
0
W
Skadi
STBLR
Skadi
11,180
4,042
1,144
1,097
7,798
3,028
1,390
6,708
1,090
0
23,194
W
Ah Puch
UCMIURDED
Ah Puch
15,633
272
636
1,669
8,050
2,976
639
6,866
1,184
26,630
0
W
Agni
diejess
Agni
6,428
750
604
1,328
11,509
11,908
588
6,204
5,305
13,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,690
Gold Earned
44,953
139
Minions Killed
127
0
Camps Cleared
0
1,183,071
Distance Traveled
975,772
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,467
861
23
2
0
194,582
0
L
Skadi
9,467
861
23
2
0
194,582
0
L
Cerberus
8,269
752
17
2
0
180,899
0
L
Cthulhu
8,803
800
34
3
0
210,928
0
L
Terra
8,576
780
0
0
0
201,552
0
W
Raijin
9,685
880
37
3
0
185,762
2
W
Chang'e
8,948
813
25
2
0
196,532
3
L
Nox
9,108
828
42
4
0
200,528
2
W
Skadi
8,767
797
23
2
0
210,216
4
W
Ah Puch
8,348
759
21
2
0
199,984
0
W
Agni
9,205
837
21
2
0
183,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role