Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
Chanamahala
Scylla
Gold III
Level 97
God Stats
4W - 4L
1,757 SR
Queue Stats
106W - 104L
1,586 MMR
Party 3
Neith
Neith
Gold II
FraNchesco
Neith
Gold II
Level 147
God Stats
21W - 19L
1,583 SR
Queue Stats
289W - 285L
1,598 MMR
Solo
Athena
Athena
Gold IV
LuisCarlos16
Athena
Gold IV
Level 80
God Stats
2W - 2L
1,584 SR
Queue Stats
34W - 31L
1,623 MMR
Party 3
Fenrir
Fenrir
Gold II
Tikiwikilv
Fenrir
Gold II
Level 148
God Stats
0W - 2L
1,630 SR
Queue Stats
52W - 53L
1,601 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,592 SR
1,568 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,641 SR
1,574 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Chaac
Chaac
Gold I
AkunaMaDamianPL
Chaac
Gold I
Level 160
God Stats
10W - 8L
1,521 SR
Queue Stats
230W - 234L
1,615 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Kvader
Nu Wa
Bronze III
Level 126
God Stats
2W - 1L
1,639 SR
Queue Stats
4W - 3L
1,600 MMR
Party 4
Camazotz
Camazotz
Gold IV
LSLAPYOU
Camazotz
Gold IV
Level 153
God Stats
6W - 0L
1,816 SR
Queue Stats
28W - 21L
1,700 MMR
Party 2
Cupid
Cupid
Silver I
Nalff
Cupid
Silver I
Level 157
God Stats
2W - 0L
1,871 SR
Queue Stats
55W - 42L
1,530 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 4 / 1
5,350
535
5,913
9,047
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
 
Mulan
9
2 / 4 / 1
5,350
535
5,913
9,047
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
10
1 / 1 / 1
5,570
557
2,573
3,805
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
1 / 5 / 1
5,116
512
4,119
5,552
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
7
0 / 3 / 2
4,598
460
1,294
6,251
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Tikiwikilv
Fenrir
9
3 / 3 / 0
5,620
562
3,580
7,412
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ZeusTiamatOdinSol

VS

Bans
ArtioCliodhnaTsukuyomiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
4 / 1 / 8
6,490
649
4,857
7,201
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
 
Ares
10
4 / 1 / 8
6,490
649
4,857
7,201
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 4
5,445
545
3,525
9,731
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Kvader
Nu Wa
10
2 / 1 / 3
5,937
594
3,916
2,645
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
LSLAPYOU
Camazotz
11
3 / 1 / 2
6,334
633
6,639
8,511
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Nalff
Cupid
11
6 / 1 / 1
6,854
685
4,895
5,244
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
20
20
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
1
0.63
L
Mulan
 
Mulan
2
4
1
0.63
W
Ares
 
Ares
4
1
8
8
W
Ares
 
Ares
4
1
8
8
W
1
3
4
1
L
Scylla
1
1
1
1.5
L
Neith
1
5
1
0.3
W
Nu Wa
Kvader
Nu Wa
2
1
3
3.5
W
Camazotz
LSLAPYOU
Camazotz
3
1
2
4
L
Athena
0
3
2
0.33
W
Cupid
Nalff
Cupid
6
1
1
6.5
L
Fenrir
Tikiwikilv
Fenrir
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,392
Damage
28,689
41,114
Taken
40,533
16,842
Mitigated
18,451
11,067
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,913
1,631
16
3,034
9,047
4,812
0
505
8,020
0
23,762
L
Mulan
 
Mulan
5,913
1,631
16
3,034
9,047
4,812
0
505
8,020
0
23,762
W
Ares
 
Ares
4,857
686
0
1,161
7,201
4,386
0
1,332
5,784
14,645
0
W
Ares
 
Ares
4,857
686
0
1,161
7,201
4,386
0
1,332
5,784
14,645
0
W
3,525
820
0
4,600
9,731
4,027
0
919
8,644
0
29,882
L
Scylla
2,573
356
0
500
3,805
1,120
0
2,466
1,203
30,785
0
L
Neith
4,119
1,864
0
603
5,552
1,422
0
1,240
4,272
0
22,702
W
Nu Wa
Kvader
Nu Wa
3,916
1,015
0
463
2,645
736
0
1,208
1,415
32,971
0
W
Camazotz
LSLAPYOU
Camazotz
6,639
2,103
0
5,765
8,511
3,290
280
0
8,098
0
34,615
L
Athena
1,294
595
0
1,084
6,251
2,568
0
2,804
3,272
7,817
0
W
Cupid
Nalff
Cupid
4,895
2,908
103
2,309
5,244
1,626
0
216
5,028
0
40,806
L
Fenrir
Tikiwikilv
Fenrir
3,580
964
0
2,780
7,412
2,108
0
1,356
5,888
0
21,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
37,550
278
Minions Killed
345
0
Camps Cleared
0
1,108,646
Distance Traveled
1,201,652
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,350
535
48
5
0
174,016
3
L
Mulan
5,350
535
48
5
0
174,016
3
W
Ares
6,490
649
23
2
0
218,492
3
W
Ares
6,490
649
23
2
0
218,492
3
W
Chaac
5,445
545
61
6
0
195,832
3
L
Scylla
5,570
557
78
8
0
183,366
4
L
Neith
5,116
512
46
5
0
179,124
1
W
Nu Wa
5,937
594
82
8
0
183,971
0
W
Camazotz
6,334
633
77
8
0
208,590
2
L
Athena
4,598
460
12
1
0
201,377
3
W
Cupid
6,854
685
79
8
0
176,275
2
L
Fenrir
5,620
562
46
5
0
196,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role