Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
CrowKiller4911
Pele
Level 42
God Stats
2W - 4L
1,146 SR
Queue Stats
160W - 155L
1,399 Elo+
Solo
Medusa
Medusa
Hermes Rage
Medusa
Level 45
God Stats
28W - 11L
1,687 SR
Queue Stats
213W - 207L
1,425 Elo+
Solo
Zeus
Zeus
Runtz4k
Zeus
Level 108
God Stats
1W - 0L
1,309 SR
Queue Stats
34W - 57L
1,404 Elo+
Solo
Guan Yu
Guan Yu
UbetShesWet
Guan Yu
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
585W - 615L
1,475 Elo+
Solo
Team Averages
Level 92
1,440 SR
1,451 Elo+

VS

Team Averages
Level 68
1,486 SR
1,428 Elo+
Jormungandr
Jormungandr
Daetoofunny
Jormungandr
Level 102
God Stats
0W - 1L
1,575 SR
Queue Stats
320W - 313L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
LordRainfield
Kukulkan
Level 46
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Sebz_700
Erlang Shen
Level 105
God Stats
4W - 6L
1,434 SR
Queue Stats
220W - 210L
1,453 Elo+
Solo
Cliodhna
Cliodhna
aka_fudge
Cliodhna
Level 29
God Stats
4W - 6L
1,544 SR
Queue Stats
14W - 26L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
apex_Yautja
Danzaburou
Level 56
God Stats
30W - 25L
1,527 SR
Queue Stats
76W - 96L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 1 / 6
6,487
541
3,611
6,886
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
 
Ymir
11
3 / 1 / 6
6,487
541
3,611
6,886
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 3
6,923
577
5,278
9,530
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
6 / 1 / 2
7,629
636
6,273
5,596
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Runtz4k
Zeus
13
2 / 0 / 5
7,335
611
4,452
5,122
1,679
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
UbetShesWet
Guan Yu
12
1 / 2 / 1
6,741
562
4,297
10,224
6,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daetoofunny
Jormungandr
9
0 / 3 / 1
5,356
446
3,231
9,103
5,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
LordRainfield
Kukulkan
1
0 / 0 / 0
2,361
197
0
0
0
Erlang Shen
Sebz_700
Erlang Shen
12
3 / 4 / 0
7,482
624
9,479
9,870
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
aka_fudge
Cliodhna
9
2 / 4 / 1
5,930
494
4,425
7,487
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
apex_Yautja
Danzaburou
9
1 / 5 / 1
5,798
483
4,057
7,408
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
6
7
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
6
6
W
Ymir
 
Ymir
3
1
6
6
W
4
2
3
2.75
L
Jormungandr
Daetoofunny
Jormungandr
0
3
1
0.17
W
Medusa
6
1
2
7
L
Kukulkan
LordRainfield
Kukulkan
0
0
0
0
W
Zeus
Runtz4k
Zeus
2
0
5
4.5
L
Erlang Shen
Sebz_700
Erlang Shen
3
4
0
0.75
W
Guan Yu
UbetShesWet
Guan Yu
1
2
1
0.75
L
Cliodhna
aka_fudge
Cliodhna
2
4
1
0.63
L
Danzaburou
apex_Yautja
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
21,192
44,244
Taken
33,868
22,209
Mitigated
13,716
14,049
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,611
896
455
1,313
6,886
4,966
0
1,550
5,336
18,312
1,851
W
Ymir
 
Ymir
3,611
896
455
1,313
6,886
4,966
0
1,550
5,336
18,312
1,851
W
5,278
1,177
0
3,620
9,530
2,626
0
515
9,015
0
36,993
L
Jormungandr
Daetoofunny
Jormungandr
3,231
1,042
0
1,840
9,103
5,997
90
1,753
7,350
20,351
0
W
Medusa
6,273
2,847
0
2,186
5,596
1,703
1,093
809
4,787
0
45,434
L
Kukulkan
LordRainfield
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
Runtz4k
Zeus
4,452
1,011
0
2,315
5,122
1,679
350
357
4,765
49,203
0
L
Erlang Shen
Sebz_700
Erlang Shen
9,479
5,084
0
2,009
9,870
3,953
1,060
1,414
7,968
0
44,695
W
Guan Yu
UbetShesWet
Guan Yu
4,297
1,332
0
2,392
10,224
6,269
393
0
10,224
0
35,985
L
Cliodhna
aka_fudge
Cliodhna
4,425
389
0
1,805
7,487
2,090
102
3,261
4,226
0
29,742
L
Danzaburou
apex_Yautja
Danzaburou
4,057
2,059
0
725
7,408
1,676
395
1,535
5,873
0
26,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
26,927
413
Minions Killed
241
0
Camps Cleared
0
1,406,274
Distance Traveled
883,509
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,487
541
35
3
0
228,109
6
W
Ymir
6,487
541
35
3
0
228,109
6
W
Pele
6,923
577
69
6
0
260,768
1
L
Jormungandr
5,356
446
42
4
0
218,314
3
W
Medusa
7,629
636
93
8
0
229,746
3
L
Kukulkan
2,361
197
0
0
0
0
0
W
Zeus
7,335
611
99
8
0
227,493
0
L
Erlang Shen
7,482
624
89
7
0
218,524
1
W
Guan Yu
6,741
562
82
7
0
232,049
1
L
Cliodhna
5,930
494
54
5
0
230,176
2
L
Danzaburou
5,798
483
56
5
0
216,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role