Player Matchup

Kukulkan
Kukulkan
GameGirlie
Kukulkan
Level 34
God Stats
1W - 3L
1,579 SR
Queue Stats
11W - 7L
1,770 Elo+
Party 2
He Bo
He Bo
SteelBandit
He Bo
Level 135
God Stats
1W - 1L
1,478 SR
Queue Stats
23W - 17L
1,610 Elo+
Party 2
Medusa
Medusa
THExGHOST07
Medusa
Level 48
God Stats
7W - 3L
1,620 SR
Queue Stats
15W - 9L
1,673 Elo+
Party 2
Chaac
Chaac
nikib987
Chaac
Level 127
God Stats
9W - 6L
1,582 SR
Queue Stats
13W - 8L
1,621 Elo+
Party 2
Geb
Geb
relentlessgod123
Geb
Level 64
God Stats
7W - 4L
1,578 SR
Queue Stats
14W - 11L
1,569 Elo+
Party 2
Team Averages
Level 82
1,568 SR
1,649 Elo+

VS

Team Averages
Level 70
1,557 SR
1,620 Elo+
Heimdallr
Heimdallr
DenserBrazul
Heimdallr
Level 143
God Stats
6W - 4L
1,515 SR
Queue Stats
683W - 670L
1,429 Elo+
Solo
Merlin
Merlin
FindRose
Merlin
Level 36
God Stats
1W - 0L
1,257 SR
Queue Stats
67W - 43L
1,641 Elo+
Party 3
Achilles
Achilles
MonoImpact
Achilles
Level 44
God Stats
6W - 1L
1,907 SR
Queue Stats
71W - 49L
1,640 Elo+
Party 1
Ra
Ra
Starlotteeeeee
Ra
Level 29
God Stats
1W - 1L
1,605 SR
Queue Stats
123W - 41L
1,751 Elo+
Party 3
Amaterasu
Amaterasu
WardNextTime
Amaterasu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 122L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GameGirlie
Kukulkan
11
1 / 2 / 1
5,840
531
674
3,575
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 3
5,559
505
4,641
7,879
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
9
1 / 4 / 0
5,319
484
1,983
5,645
1,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
nikib987
Chaac
9
1 / 3 / 1
5,840
531
3,529
10,092
3,786
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 4 / 0
4,873
443
3,106
8,444
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DenserBrazul
Heimdallr
9
4 / 0 / 2
5,918
538
4,396
3,746
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
FindRose
Merlin
13
4 / 0 / 4
7,582
689
4,579
2,272
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MonoImpact
Achilles
9
2 / 0 / 4
5,810
528
2,728
5,649
3,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
6 / 2 / 2
7,447
677
10,916
8,337
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
WardNextTime
Amaterasu
10
3 / 1 / 3
6,316
574
3,108
8,028
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
19
19
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DenserBrazul
Heimdallr
4
0
2
5
W
Merlin
FindRose
Merlin
4
0
4
6
L
Kukulkan
GameGirlie
Kukulkan
1
2
1
0.75
W
Achilles
MonoImpact
Achilles
2
0
4
4
W
6
2
2
3.5
L
0
6
3
0.25
L
Medusa
1
4
0
0.25
W
Amaterasu
WardNextTime
Amaterasu
3
1
3
4.5
L
Chaac
nikib987
Chaac
1
3
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,933
Damage
25,727
35,635
Taken
28,032
13,120
Mitigated
12,221
7,647
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DenserBrazul
Heimdallr
4,396
2,106
0
1,021
3,746
1,358
950
1,147
2,599
0
30,951
W
Merlin
FindRose
Merlin
4,579
288
0
1,455
2,272
786
0
838
1,434
40,871
0
L
Kukulkan
GameGirlie
Kukulkan
674
170
0
0
3,575
952
0
2,214
1,179
24,572
0
W
Achilles
MonoImpact
Achilles
2,728
1,115
448
1,799
5,649
3,464
112
1,478
4,171
0
18,723
W
10,916
2,469
110
4,820
8,337
3,540
418
3,780
4,557
48,492
0
L
4,641
392
0
1,789
7,879
2,135
0
4,096
3,675
29,589
0
L
Medusa
1,983
855
0
446
5,645
1,259
0
0
5,645
0
26,821
W
Amaterasu
WardNextTime
Amaterasu
3,108
1,055
0
3,815
8,028
3,073
0
1,397
6,631
0
29,555
L
Chaac
nikib987
Chaac
3,529
192
379
3,151
10,092
3,786
0
6,397
3,598
0
23,472
L
3,106
158
106
1,776
8,444
4,988
0
2,401
6,043
16,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
33,073
264
Minions Killed
346
0
Camps Cleared
0
1,111,329
Distance Traveled
1,079,740
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,918
538
55
5
0
203,568
3
W
Merlin
7,582
689
102
9
0
205,308
4
L
Kukulkan
5,840
531
69
6
0
218,903
5
W
Achilles
5,810
528
26
2
0
208,542
1
W
Ra
7,447
677
97
9
0
226,592
1
L
He Bo
5,559
505
61
6
0
195,939
3
L
Medusa
5,319
484
59
5
0
235,876
4
W
Amaterasu
6,316
574
66
6
0
235,730
0
L
Chaac
5,840
531
49
4
0
223,546
2
L
Geb
4,873
443
26
2
0
237,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role