Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Omega4967
Fenrir
Level 17
God Stats
31W - 20L
1,636 SR
Queue Stats
39W - 31L
1,519 Elo+
Party 1
Anubis
Anubis
SSJNinote
Anubis
Level 28
God Stats
6W - 3L
1,605 SR
Queue Stats
132W - 143L
1,387 Elo+
Solo
Thor
Thor
WikeMazowski303
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,541 Elo+
Party 1
Ganesha
Ganesha
dgvd
Ganesha
Level 25
God Stats
7W - 6L
1,799 SR
Queue Stats
73W - 52L
1,560 Elo+
Party 1
Team Averages
Level 23
1,590 SR
1,501 Elo+

VS

Team Averages
Level 17
1,455 SR
1,420 Elo+
Jormungandr
Jormungandr
SunkAbility
Jormungandr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 221L
1,537 Elo+
Solo
Susano
Susano
Tactical_Weenii_
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
itsFrankLo
Zeus
Level 18
God Stats
21W - 21L
1,487 SR
Queue Stats
35W - 34L
1,469 Elo+
Solo
Anhur
Anhur
marcusjermaine4
Anhur
Level 5
God Stats
2W - 3L
1,281 SR
Queue Stats
5W - 13L
1,148 Elo+
Solo
Charybdis
Charybdis
vTendoPainv
Charybdis
Level 29
God Stats
10W - 10L
1,505 SR
Queue Stats
111W - 115L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 5 / 5
11,482
1,044
11,840
11,346
4,070
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
17
5 / 5 / 5
11,482
1,044
11,840
11,346
4,070
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Omega4967
Fenrir
18
10 / 8 / 8
12,655
1,150
21,081
22,339
12,411
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
SSJNinote
Anubis
15
0 / 0 / 0
8,380
762
0
0
0
17
3 / 5 / 6
10,865
988
6,522
16,701
7,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
dgvd
Ganesha
18
1 / 3 / 16
11,885
1,080
9,404
17,170
23,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

163

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SunkAbility
Jormungandr
19
4 / 1 / 15
12,046
1,095
17,187
17,385
19,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 2
9,020
820
2,376
2,175
713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 5 / 7
12,427
1,130
17,492
10,945
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 10 / 10
10,232
930
8,459
15,874
4,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
vTendoPainv
Charybdis
19
6 / 1 / 10
12,910
1,174
16,208
6,257
2,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
65
24
Kills
21
26
Deaths
19
40
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
5
1.5
L
Neith
 
Neith
5
5
5
1.5
L
Fenrir
Omega4967
Fenrir
10
8
8
1.75
L
Anubis
SSJNinote
Anubis
0
0
0
0
W
Jormungandr
SunkAbility
Jormungandr
4
1
15
11.5
W
1
2
2
1
L
3
5
6
1.2
L
Ganesha
dgvd
Ganesha
1
3
16
3
W
8
5
7
2.3
W
2
10
10
0.7
W
Charybdis
vTendoPainv
Charybdis
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,687
Damage
61,722
78,902
Taken
52,636
51,562
Mitigated
29,963
8,554
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,840
5,574
0
3,108
11,346
4,070
0
8,442
2,509
0
38,923
L
Neith
 
Neith
11,840
5,574
0
3,108
11,346
4,070
0
8,442
2,509
0
38,923
L
Fenrir
Omega4967
Fenrir
21,081
6,722
0
1,089
22,339
12,411
0
8,317
13,593
0
32,131
L
Anubis
SSJNinote
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
SunkAbility
Jormungandr
17,187
4,911
495
3,114
17,385
19,140
0
1,897
15,488
37,751
0
W
2,376
523
0
0
2,175
713
0
641
1,534
0
4,084
L
6,522
1,479
0
0
16,701
7,285
0
9,926
6,441
0
20,570
L
Ganesha
dgvd
Ganesha
9,404
939
0
1,249
17,170
23,726
0
6,589
8,703
23,413
0
W
17,492
2,497
205
877
10,945
3,219
0
1,625
9,320
34,468
0
W
8,459
6,375
0
1,266
15,874
4,662
0
3,436
12,438
0
15,123
W
Charybdis
vTendoPainv
Charybdis
16,208
10,336
0
3,088
6,257
2,229
0
1,805
4,452
0
50,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,749
Gold Earned
56,635
226
Minions Killed
196
4
Camps Cleared
11
949,473
Distance Traveled
777,176
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,482
1,044
86
8
1
165,239
0
L
Neith
11,482
1,044
86
8
1
165,239
0
L
Fenrir
12,655
1,150
23
2
2
226,895
0
L
Anubis
8,380
762
0
0
0
0
0
W
Jormungandr
12,046
1,095
43
4
1
195,609
0
W
Susano
9,020
820
3
0
1
61,002
0
L
Thor
10,865
988
29
3
0
193,585
1
L
Ganesha
11,885
1,080
2
0
0
198,515
0
W
Zeus
12,427
1,130
42
4
0
170,210
0
W
Anhur
10,232
930
18
2
0
157,642
0
W
Charybdis
12,910
1,174
90
8
9
192,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role