Player Matchup

Sun Wukong
Sun Wukong
Arcane Fang
Sun Wukong
Level 157
God Stats
11W - 8L
1,572 SR
Queue Stats
470W - 499L
1,540 Elo+
Party 1
Zeus
Zeus
Cristiansegovia0
Zeus
Level 156
God Stats
7W - 4L
1,622 SR
Queue Stats
642W - 689L
1,572 Elo+
Solo
Hou Yi
Hou Yi
Kjaz
Hou Yi
Level 158
God Stats
6W - 6L
1,510 SR
Queue Stats
331W - 321L
1,546 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tiboaventura
Kumbhakarna
Level 160
God Stats
22W - 18L
1,598 SR
Queue Stats
883W - 569L
1,688 Elo+
Solo
Hercules
Hercules
euRiivas
Hercules
Level 160
God Stats
13W - 12L
1,615 SR
Queue Stats
437W - 420L
1,617 Elo+
Party 1
Team Averages
Level 158
1,584 SR
1,592 Elo+

VS

Team Averages
Level 134
1,382 SR
1,546 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BasicPoint
Tyr
Level 104
God Stats
0W - 2L
1,220 SR
Queue Stats
115W - 90L
1,616 Elo+
Solo
Neith
Neith
JollyJoey798436
Neith
Level 83
God Stats
2W - 6L
1,351 SR
Queue Stats
314W - 330L
1,532 Elo+
Solo
Janus
Janus
MADARGO
Janus
Level 156
God Stats
8W - 15L
1,427 SR
Queue Stats
335W - 292L
1,587 Elo+
Solo
Ares
Ares
Norfaren
Ares
Level 148
God Stats
0W - 3L
1,295 SR
Queue Stats
114W - 132L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arcane Fang
Sun Wukong
16
5 / 0 / 3
9,134
609
7,729
9,172
4,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 3
9,122
608
7,761
7,121
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Kjaz
Hou Yi
15
4 / 4 / 2
9,014
601
8,071
10,637
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Tiboaventura
Kumbhakarna
12
2 / 1 / 4
7,548
503
2,886
7,345
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
euRiivas
Hercules
16
4 / 1 / 1
9,154
610
9,924
10,875
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 1 / 3
8,675
578
4,895
8,118
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
 
Bacchus
15
4 / 1 / 3
8,675
578
4,895
8,118
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 0
7,774
518
6,006
17,070
9,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 5 / 4
7,996
533
7,709
8,958
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
MADARGO
Janus
14
3 / 3 / 1
7,965
531
4,531
8,224
3,112
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
0 / 4 / 3
6,653
444
3,115
11,820
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
17
Kills
12
8
Deaths
18
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
1
3
5.5
L
Bacchus
 
Bacchus
4
1
3
5.5
W
Sun Wukong
Arcane Fang
Sun Wukong
5
0
3
6.5
L
1
4
0
0.25
W
2
2
3
1.75
L
0
5
4
0.4
W
Hou Yi
Kjaz
Hou Yi
4
4
2
1.25
L
Janus
MADARGO
Janus
3
3
1
1.17
L
Ares
0
4
3
0.38
W
Kumbhakarna
Tiboaventura
Kumbhakarna
2
1
4
4
W
Hercules
euRiivas
Hercules
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,371
Damage
31,151
45,150
Taken
62,308
25,149
Mitigated
35,760
17,445
Healing
20,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,895
1,004
0
4,324
8,118
5,051
0
1,085
7,012
56,543
0
L
Bacchus
 
Bacchus
4,895
1,004
0
4,324
8,118
5,051
0
1,085
7,012
56,543
0
W
Sun Wukong
Arcane Fang
Sun Wukong
7,729
2,680
0
4,421
9,172
4,007
26
919
8,253
0
67,791
L
6,006
644
0
7,473
17,070
9,881
0
2,091
14,119
0
52,821
W
7,761
489
92
1,492
7,121
2,801
67
4,766
2,355
63,274
0
L
7,709
2,233
0
2,155
8,958
2,512
0
444
8,514
0
54,689
W
Hou Yi
Kjaz
Hou Yi
8,071
4,501
0
3,701
10,637
3,738
228
3,350
7,287
0
59,653
L
Janus
MADARGO
Janus
4,531
392
0
820
8,224
3,112
0
5,415
2,542
59,061
0
L
Ares
3,115
182
0
1,831
11,820
10,153
0
2,589
9,137
22,043
0
W
Kumbhakarna
Tiboaventura
Kumbhakarna
2,886
291
0
1,645
7,345
5,897
0
3,078
4,267
20,977
0
W
Hercules
euRiivas
Hercules
9,924
3,292
0
6,094
10,875
8,706
46
428
10,447
5,547
57,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,972
Gold Earned
47,738
554
Minions Killed
613
0
Camps Cleared
0
1,513,442
Distance Traveled
1,789,403
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,675
578
117
8
0
317,230
3
L
Bacchus
8,675
578
117
8
0
317,230
3
W
Sun Wukong
9,134
609
116
8
0
354,508
4
L
Tyr
7,774
518
104
7
0
295,983
5
W
Zeus
9,122
608
158
11
0
280,330
3
L
Neith
7,996
533
122
8
0
256,253
2
W
Hou Yi
9,014
601
123
8
0
247,353
7
L
Janus
7,965
531
128
9
0
307,546
4
L
Ares
6,653
444
25
2
0
295,161
7
W
Kumbhakarna
7,548
503
25
2
0
319,832
9
W
Hercules
9,154
610
132
9
0
311,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role