Player Matchup

He Bo
He Bo
JadeSkullx
He Bo
Level 62
God Stats
2W - 0L
1,852 SR
Queue Stats
16W - 13L
1,425 Elo+
Party 3
Cernunnos
Cernunnos
Nath_troth707
Cernunnos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,438 Elo+
Party 1
Artio
Artio
RBumped
Artio
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
cannalope_adri
Baron Samedi
Level 125
God Stats
12W - 8L
1,474 SR
Queue Stats
372W - 362L
1,481 Elo+
Party 3
Horus
Horus
nallan151
Horus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,486 Elo+
Party 1
Team Averages
Level 103
1,565 SR
1,457 Elo+

VS

Team Averages
Level 117
1,453 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
MrDawzz
Chiron
Level 109
God Stats
15W - 16L
1,581 SR
Queue Stats
417W - 394L
1,549 Elo+
Party 2
Bacchus
Bacchus
Ninjormay
Bacchus
Level 104
God Stats
29W - 34L
1,510 SR
Queue Stats
232W - 214L
1,457 Elo+
Party 2
Loki
Loki
Rudi_the_Prudey
Loki
Level 108
God Stats
8W - 9L
1,483 SR
Queue Stats
74W - 92L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
endinator14
Tsukuyomi
Level 96
God Stats
1W - 1L
1,143 SR
Queue Stats
31W - 33L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
2 / 3 / 6
8,136
581
6,595
7,671
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Nath_troth707
Cernunnos
14
4 / 1 / 1
8,116
580
5,749
7,370
2,006
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
RBumped
Artio
14
8 / 1 / 7
8,792
628
10,328
13,557
14,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
cannalope_adri
Baron Samedi
12
2 / 3 / 6
7,078
506
7,985
8,452
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
nallan151
Horus
12
1 / 4 / 11
7,356
525
3,999
13,627
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 1 / 4
6,663
476
8,657
7,490
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
 
Morgan Le Fay
11
0 / 1 / 4
6,663
476
8,657
7,490
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
MrDawzz
Chiron
13
3 / 1 / 2
7,428
531
6,453
6,595
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Ninjormay
Bacchus
11
1 / 3 / 5
6,791
485
4,614
11,207
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 5 / 2
8,199
586
7,051
9,662
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
endinator14
Tsukuyomi
11
1 / 7 / 3
6,602
472
5,388
12,881
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
17
Kills
12
12
Deaths
18
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
4
2
L
Morgan Le Fay
 
Morgan Le Fay
0
1
4
2
W
He Bo
2
3
6
1.67
L
Chiron
MrDawzz
Chiron
3
1
2
4
W
Cernunnos
Nath_troth707
Cernunnos
4
1
1
4.5
L
Bacchus
Ninjormay
Bacchus
1
3
5
1.17
W
Artio
RBumped
Artio
8
1
7
11.5
L
7
5
2
1.6
W
Baron Samedi
cannalope_adri
Baron Samedi
2
3
6
1.67
L
Tsukuyomi
endinator14
Tsukuyomi
1
7
3
0.36
W
Horus
nallan151
Horus
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,656
Damage
40,820
50,677
Taken
55,325
32,942
Mitigated
24,570
21,956
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,657
303
0
1,748
7,490
2,634
0
4,470
2,683
47,821
0
L
Morgan Le Fay
 
Morgan Le Fay
8,657
303
0
1,748
7,490
2,634
0
4,470
2,683
47,821
0
W
He Bo
6,595
122
0
2,499
7,671
2,182
0
1,891
5,634
66,969
0
L
Chiron
MrDawzz
Chiron
6,453
1,955
330
3,541
6,595
2,003
0
1,566
4,925
0
50,774
W
Cernunnos
Nath_troth707
Cernunnos
5,749
2,486
0
3,392
7,370
2,006
314
514
6,856
0
55,872
L
Bacchus
Ninjormay
Bacchus
4,614
193
0
1,701
11,207
10,488
0
6,207
4,614
8,417
0
W
Artio
RBumped
Artio
10,328
747
1,404
6,891
13,557
14,665
182
3,501
9,954
46,408
0
L
7,051
1,136
0
1,064
9,662
2,589
0
5,605
3,535
0
33,524
W
Baron Samedi
cannalope_adri
Baron Samedi
7,985
377
1,617
1,561
8,452
3,209
0
3,188
5,037
33,924
0
L
Tsukuyomi
endinator14
Tsukuyomi
5,388
1,301
0
3,669
12,881
4,222
13
5,291
7,170
0
34,711
W
Horus
nallan151
Horus
3,999
1,431
981
3,611
13,627
10,880
69
3,940
9,479
0
15,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,478
Gold Earned
42,346
418
Minions Killed
428
0
Camps Cleared
0
1,377,256
Distance Traveled
1,620,848
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,663
476
92
7
0
283,677
7
L
Morgan Le Fay
6,663
476
92
7
0
283,677
7
W
He Bo
8,136
581
133
10
0
284,452
2
L
Chiron
7,428
531
105
8
0
256,559
5
W
Cernunnos
8,116
580
114
8
0
237,111
3
L
Bacchus
6,791
485
12
1
0
277,945
3
W
Artio
8,792
628
78
6
0
296,212
6
L
Loki
8,199
586
54
4
0
230,924
0
W
Baron Samedi
7,078
506
71
5
0
267,853
5
L
Tsukuyomi
6,602
472
73
5
0
288,066
1
W
Horus
7,356
525
22
2
0
291,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role