Player Matchup

Artio
Artio
KrtHobbit
Artio
Level 28
God Stats
6W - 1L
1,708 SR
Queue Stats
64W - 47L
1,620 Elo+
Party 1
Charybdis
Charybdis
Persefiquei
Charybdis
Level 5
God Stats
1W - 0L
1,224 SR
Queue Stats
3W - 1L
1,627 Elo+
Solo
Achilles
Achilles
SRMAXIMU
Achilles
Level 30
God Stats
4W - 3L
1,709 SR
Queue Stats
67W - 61L
1,454 Elo+
Solo
The Morrigan
The Morrigan
Scriptzzz
The Morrigan
Level 17
God Stats
5W - 1L
1,779 SR
Queue Stats
81W - 55L
1,650 Elo+
Party 1
Skadi
Skadi
xFaabri
Skadi
Level 26
God Stats
2W - 0L
1,786 SR
Queue Stats
60W - 36L
1,597 Elo+
Solo
Team Averages
Level 21
1,641 SR
1,590 Elo+

VS

Team Averages
Level 37
1,514 SR
1,300 Elo+
Ne Zha
Ne Zha
AdrianJB
Ne Zha
Level 117
God Stats
8W - 13L
1,421 SR
Queue Stats
80W - 103L
1,432 Elo+
Party 2
Ah Puch
Ah Puch
Cllockworkk
Ah Puch
Level 15
God Stats
0W - 1L
1,608 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 2
Neith
Neith
M4rvin2ig
Neith
Level 17
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2
Yemoja
Yemoja
Mynameplayer
Yemoja
Level 17
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 2L
1,425 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shomasterht
Cu Chulainn
Level 17
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KrtHobbit
Artio
20
5 / 2 / 28
14,838
530
10,439
24,665
30,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Persefiquei
Charybdis
18
3 / 5 / 12
13,208
472
8,873
20,081
7,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SRMAXIMU
Achilles
20
8 / 1 / 11
15,241
544
12,871
21,500
23,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Scriptzzz
The Morrigan
20
20 / 2 / 15
17,503
625
38,006
11,256
7,849
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
xFaabri
Skadi
20
11 / 7 / 5
15,681
560
15,247
18,254
7,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AdrianJB
Ne Zha
20
6 / 7 / 7
13,152
470
12,455
24,124
9,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Cllockworkk
Ah Puch
17
2 / 13 / 1
10,554
377
11,750
23,113
8,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
M4rvin2ig
Neith
16
4 / 10 / 5
10,732
383
7,780
18,437
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
15
0 / 7 / 9
10,057
359
6,010
18,636
20,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
shomasterht
Cu Chulainn
17
3 / 10 / 2
11,523
412
11,982
28,549
29,323
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
47
Kills
15
17
Deaths
47
71
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AdrianJB
Ne Zha
6
7
7
1.36
L
Ah Puch
Cllockworkk
Ah Puch
2
13
1
0.19
W
Artio
KrtHobbit
Artio
5
2
28
9.5
L
Neith
M4rvin2ig
Neith
4
10
5
0.65
L
Yemoja
0
7
9
0.64
W
Charybdis
Persefiquei
Charybdis
3
5
12
1.8
W
Achilles
SRMAXIMU
Achilles
8
1
11
13.5
W
The Morrigan
Scriptzzz
The Morrigan
20
2
15
13.75
L
Cu Chulainn
shomasterht
Cu Chulainn
3
10
2
0.4
W
Skadi
xFaabri
Skadi
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,436
Damage
49,977
95,756
Taken
112,859
76,979
Mitigated
76,344
23,895
Healing
22,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AdrianJB
Ne Zha
12,455
2,461
0
8,223
24,124
9,913
0
7,062
17,062
0
99,165
L
Ah Puch
Cllockworkk
Ah Puch
11,750
1,571
0
4,262
23,113
8,756
0
11,856
11,257
73,100
0
W
Artio
KrtHobbit
Artio
10,439
1,296
1,106
4,569
24,665
30,627
1,183
6,301
15,760
33,430
0
L
Neith
M4rvin2ig
Neith
7,780
3,148
0
871
18,437
7,408
539
7,928
10,509
0
41,361
L
Yemoja
6,010
1,432
3,253
3,360
18,636
20,944
281
6,173
12,463
31,799
0
W
Charybdis
Persefiquei
Charybdis
8,873
4,442
0
3,112
20,081
7,320
2,358
2,635
17,446
0
103,002
W
Achilles
SRMAXIMU
Achilles
12,871
4,646
0
5,338
21,500
23,623
3,274
3,927
17,573
20,276
64,652
W
The Morrigan
Scriptzzz
The Morrigan
38,006
8,453
376
6,833
11,256
7,849
2,766
2,997
8,259
144,337
23,299
L
Cu Chulainn
shomasterht
Cu Chulainn
11,982
2,442
0
2,376
28,549
29,323
544
5,728
22,821
8,956
70,650
W
Skadi
xFaabri
Skadi
15,247
5,405
0
2,561
18,254
7,560
5,235
2,930
15,324
0
134,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,471
Gold Earned
56,018
695
Minions Killed
504
0
Camps Cleared
0
2,516,670
Distance Traveled
2,206,731
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,152
470
159
6
0
530,525
4
L
Ah Puch
10,554
377
109
4
0
414,014
0
W
Artio
14,838
530
32
1
0
525,357
0
L
Neith
10,732
383
76
3
0
427,626
0
L
Yemoja
10,057
359
45
2
0
423,412
1
W
Charybdis
13,208
472
113
4
0
442,791
0
W
Achilles
15,241
544
138
5
0
574,388
3
W
The Morrigan
17,503
625
243
9
0
507,239
9
L
Cu Chulainn
11,523
412
115
4
0
411,154
1
W
Skadi
15,681
560
169
6
0
466,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role