Player Matchup

Sol
Sol
CPT_manering2003
Sol
Level 61
God Stats
77W - 72L
1,505 SR
Queue Stats
259W - 294L
1,402 Elo+
Party 2
Ra
Ra
GPA-Critical
Ra
Level 52
God Stats
3W - 5L
1,585 SR
Queue Stats
150W - 172L
1,385 Elo+
Party 2
Olorun
Olorun
General-Kenobi-I
Olorun
Level 25
God Stats
9W - 8L
1,401 SR
Queue Stats
48W - 64L
1,271 Elo+
Party 2
Achilles
Achilles
Wolfie_Szy
Achilles
Level 37
God Stats
11W - 12L
1,501 SR
Queue Stats
139W - 165L
1,414 Elo+
Party 2
Tyr
Tyr
xD_gratedCheese
Tyr
Level 45
God Stats
0W - 2L
1,270 SR
Queue Stats
143W - 168L
1,359 Elo+
Party 2
Team Averages
Level 44
1,453 SR
1,366 Elo+

VS

Team Averages
Level 69
1,493 SR
1,436 Elo+
Baron Samedi
Baron Samedi
KINGSwordFishJoe
Baron Samedi
Level 61
God Stats
6W - 9L
1,379 SR
Queue Stats
73W - 73L
1,442 Elo+
Party 1
Ares
Ares
PixelBeard
Ares
Level 61
God Stats
1W - 1L
1,309 SR
Queue Stats
189W - 197L
1,461 Elo+
Solo
Mulan
Mulan
Shadowhun1er105
Mulan
Level 103
God Stats
5W - 5L
1,451 SR
Queue Stats
487W - 529L
1,378 Elo+
Solo
Rama
Rama
SkinnyHyped
Rama
Level 63
God Stats
16W - 11L
1,529 SR
Queue Stats
206W - 209L
1,442 Elo+
Party 1
Chronos
Chronos
TTV_Haptix455
Chronos
Level 57
God Stats
4W - 0L
1,797 SR
Queue Stats
190W - 181L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
7,062
504
9,638
11,470
3,824
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 0
5,979
427
4,852
6,838
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 0
7,152
511
4,712
10,071
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Wolfie_Szy
Achilles
9
0 / 5 / 0
5,817
416
4,213
13,349
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 5 / 0
6,448
461
5,970
10,801
6,737
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KINGSwordFishJoe
Baron Samedi
12
2 / 3 / 3
7,181
513
5,669
7,203
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 12
8,068
576
5,535
10,280
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 0 / 1
9,172
655
9,600
9,325
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 0 / 6
7,997
571
8,477
9,934
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
14
8 / 2 / 5
8,691
621
8,580
9,009
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
5
Kills
25
25
Deaths
5
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
0
4
0
0
L
2
4
0
0.5
W
Baron Samedi
KINGSwordFishJoe
Baron Samedi
2
3
3
1.17
W
4
0
12
10
W
7
0
1
7.5
W
4
0
6
7
W
Chronos
8
2
5
5.25
L
Achilles
Wolfie_Szy
Achilles
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
37,861
52,529
Taken
45,751
24,333
Mitigated
26,080
15,521
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,638
3,174
31
2,986
11,470
3,824
691
5,086
5,995
40,066
0
L
4,852
970
1,174
2,369
6,838
1,421
0
1,814
5,024
43,154
0
L
4,712
818
0
2,817
10,071
3,536
621
6,411
3,324
39,677
0
W
Baron Samedi
KINGSwordFishJoe
Baron Samedi
5,669
131
0
1,861
7,203
3,592
30
4,853
1,992
37,343
0
W
5,535
609
0
3,239
10,280
7,953
0
3,890
6,104
14,988
0
W
9,600
1,148
0
5,456
9,325
6,805
1,772
1,754
7,224
11,292
45,397
W
8,477
6,666
0
5,029
9,934
3,727
706
3,335
6,181
0
59,958
W
Chronos
8,580
4,217
0
4,842
9,009
4,003
0
4,382
4,575
45,274
7,279
L
Achilles
Wolfie_Szy
Achilles
4,213
1,587
75
1,934
13,349
8,815
0
4,045
9,286
0
14,933
L
5,970
976
0
4,135
10,801
6,737
0
2,538
7,683
0
42,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,458
Gold Earned
41,109
342
Minions Killed
432
0
Camps Cleared
0
1,251,870
Distance Traveled
1,293,814
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,062
504
70
5
0
238,311
1
L
Ra
5,979
427
75
5
0
242,110
3
L
Olorun
7,152
511
83
6
0
253,489
4
W
Baron Samedi
7,181
513
73
5
0
245,982
3
W
Ares
8,068
576
20
1
0
286,686
6
W
Mulan
9,172
655
130
9
0
250,543
6
W
Rama
7,997
571
110
8
0
253,374
2
W
Chronos
8,691
621
99
7
0
257,229
5
L
Achilles
5,817
416
37
3
0
253,409
3
L
Tyr
6,448
461
77
6
0
264,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role