Player Matchup

Fenrir
Fenrir
BBZZ_ElFrutta
Fenrir
Level 30
God Stats
1W - 3L
1,711 SR
Queue Stats
12W - 16L
1,127 Elo+
Solo
Aphrodite
Aphrodite
Dante--Knight
Aphrodite
Level 28
God Stats
2W - 3L
1,347 SR
Queue Stats
64W - 82L
1,342 Elo+
Solo
Jing Wei
Jing Wei
Unknownwarlord69
Jing Wei
Level 12
God Stats
1W - 2L
1,794 SR
Queue Stats
2W - 6L
1,311 Elo+
Party 2
Rama
Rama
baduster
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
lMartinizfame
Ao Kuang
Level 10
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 9L
1,392 Elo+
Party 2
Team Averages
Level 17
1,533 SR
1,334 Elo+

VS

Team Averages
Level 17
1,414 SR
1,222 Elo+
Guan Yu
Guan Yu
Chilled_Vibes20
Guan Yu
Level 7
God Stats
3W - 3L
1,262 SR
Queue Stats
5W - 8L
1,130 Elo+
Party 1
Bellona
Bellona
CxIzNice
Bellona
Level 16
God Stats
6W - 5L
1,361 SR
Queue Stats
9W - 23L
1,102 Elo+
Party 1
Bacchus
Bacchus
Dynamo2417
Bacchus
Level 17
God Stats
6W - 10L
1,287 SR
Queue Stats
28W - 32L
1,224 Elo+
Party 1
Hou Yi
Hou Yi
UnvoicedGoblin
Hou Yi
Level 18
God Stats
4W - 1L
1,592 SR
Queue Stats
11W - 20L
1,185 Elo+
Party 1
Ratatoskr
Ratatoskr
trueman0_o
Ratatoskr
Level 27
God Stats
7W - 4L
1,571 SR
Queue Stats
41W - 34L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
8,296
319
2,915
4,174
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Dante--Knight
Aphrodite
16
3 / 4 / 10
11,246
433
7,984
16,415
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 9 / 5
12,517
481
27,675
23,626
6,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
15
1 / 11 / 5
9,789
377
7,928
16,176
3,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
lMartinizfame
Ao Kuang
17
3 / 7 / 0
10,482
403
7,056
24,641
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 10 / 7
12,399
477
10,809
20,494
23,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
CxIzNice
Bellona
17
1 / 7 / 8
11,618
447
9,588
22,163
19,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Dynamo2417
Bacchus
17
1 / 2 / 9
12,287
473
6,630
20,069
27,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 4 / 0
11,955
460
5,557
11,564
5,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
trueman0_o
Ratatoskr
20
17 / 0 / 6
15,758
606
27,511
15,208
7,235
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
22
Kills
30
31
Deaths
23
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
W
9
10
7
1.25
W
Bellona
CxIzNice
Bellona
1
7
8
0.71
L
Aphrodite
Dante--Knight
Aphrodite
3
4
10
2
W
Bacchus
Dynamo2417
Bacchus
1
2
9
2.75
L
11
9
5
1.5
W
2
4
0
0.5
L
Rama
1
11
5
0.32
L
Ao Kuang
lMartinizfame
Ao Kuang
3
7
0
0.43
W
Ratatoskr
trueman0_o
Ratatoskr
17
0
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,558
Damage
60,095
85,032
Taken
89,498
25,234
Mitigated
82,442
32,090
Healing
17,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,915
847
0
2,254
4,174
1,201
0
493
3,681
0
17,720
W
10,809
1,063
839
2,238
20,494
23,319
795
4,911
15,583
7,568
31,835
W
Bellona
CxIzNice
Bellona
9,588
2,139
0
6,568
22,163
19,096
2,051
3,008
19,155
0
59,484
L
Aphrodite
Dante--Knight
Aphrodite
7,984
1,744
3,794
8,127
16,415
6,444
88
1,811
14,604
40,636
0
W
Bacchus
Dynamo2417
Bacchus
6,630
829
1,839
2,119
20,069
27,771
526
3,930
16,139
50,442
0
L
27,675
23,156
0
5,509
23,626
6,555
1,500
2,386
21,240
0
81,646
W
5,557
2,591
0
1,282
11,564
5,021
5,288
385
11,179
0
64,565
L
Rama
7,928
6,660
0
2,132
16,176
3,671
340
1,479
14,697
0
40,711
L
Ao Kuang
lMartinizfame
Ao Kuang
7,056
1,932
0
10,274
24,641
7,363
600
1,916
22,725
62,527
0
W
Ratatoskr
trueman0_o
Ratatoskr
27,511
5,387
0
2,905
15,208
7,235
6,522
2,806
12,402
0
120,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,330
Gold Earned
64,017
386
Minions Killed
545
0
Camps Cleared
0
1,936,779
Distance Traveled
2,440,921
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,296
319
43
2
0
173,963
0
W
Guan Yu
12,399
477
50
2
0
520,824
0
W
Bellona
11,618
447
85
3
0
455,307
0
L
Aphrodite
11,246
433
63
2
0
446,520
1
W
Bacchus
12,287
473
75
3
0
471,948
6
L
Jing Wei
12,517
481
121
5
0
474,083
1
W
Hou Yi
11,955
460
131
5
0
431,872
4
L
Rama
9,789
377
68
3
0
351,907
3
L
Ao Kuang
10,482
403
91
4
0
490,306
1
W
Ratatoskr
15,758
606
204
8
0
560,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role