Player Matchup

Medusa
Medusa
Bajveck
Medusa
Level 27
God Stats
1W - 1L
1,722 SR
Queue Stats
23W - 25L
1,357 Elo+
Party 2
Cabrakan
Cabrakan
SteamFlower5
Cabrakan
Level 86
God Stats
0W - 1L
1,581 SR
Queue Stats
13W - 10L
1,556 Elo+
Party 2
Bastet
Bastet
aindoss
Bastet
Level 107
God Stats
6W - 6L
1,538 SR
Queue Stats
44W - 48L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
david211
Guan Yu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,390 Elo+
Party 1
Janus
Janus
imtetesito
Janus
Level 22
God Stats
1W - 2L
1,513 SR
Queue Stats
48W - 49L
1,462 Elo+
Party 1
Team Averages
Level 70
1,571 SR
1,443 Elo+

VS

Team Averages
Level 48
1,567 SR
1,492 Elo+
Athena
Athena
DallexN7
Athena
Level 47
God Stats
9W - 3L
1,781 SR
Queue Stats
30W - 32L
1,492 Elo+
Party 3
Gilgamesh
Gilgamesh
DimasEvrei
Gilgamesh
Level 47
God Stats
5W - 4L
1,532 SR
Queue Stats
193W - 122L
1,588 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nigvek
Morgan Le Fay
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 25L
1,486 Elo+
Party 3
Izanami
Izanami
Quarren
Izanami
Level 29
God Stats
6W - 8L
1,390 SR
Queue Stats
20W - 29L
1,393 Elo+
Party 3
Arachne
Arachne
Shlayn
Arachne
Level 66
God Stats
10W - 5L
1,633 SR
Queue Stats
36W - 36L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bajveck
Medusa
17
1 / 9 / 5
10,660
395
20,324
16,861
6,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SteamFlower5
Cabrakan
15
1 / 7 / 5
9,333
346
11,381
22,852
29,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
aindoss
Bastet
20
7 / 5 / 3
12,688
470
19,386
23,442
9,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
david211
Guan Yu
18
2 / 6 / 0
11,551
428
9,621
21,310
23,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
18
3 / 5 / 4
11,510
426
18,212
13,483
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DallexN7
Athena
18
2 / 3 / 18
13,614
504
9,812
25,879
34,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
DimasEvrei
Gilgamesh
20
9 / 1 / 12
15,405
571
28,189
25,313
30,857
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Nigvek
Morgan Le Fay
18
3 / 2 / 6
13,326
494
10,286
15,501
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Quarren
Izanami
20
7 / 4 / 3
15,115
560
9,537
17,120
7,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Shlayn
Arachne
20
11 / 4 / 10
15,662
580
17,545
34,184
19,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
14
Kills
32
32
Deaths
14
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bajveck
Medusa
1
9
5
0.39
W
Athena
DallexN7
Athena
2
3
18
3.67
W
Gilgamesh
DimasEvrei
Gilgamesh
9
1
12
15
W
Morgan Le Fay
Nigvek
Morgan Le Fay
3
2
6
3
W
Izanami
Quarren
Izanami
7
4
3
2.13
W
Arachne
Shlayn
Arachne
11
4
10
4
L
Cabrakan
SteamFlower5
Cabrakan
1
7
5
0.5
L
Bastet
aindoss
Bastet
7
5
3
1.7
L
Guan Yu
david211
Guan Yu
2
6
0
0.33
L
Janus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,924
Damage
75,369
97,948
Taken
117,997
74,591
Mitigated
99,340
21,770
Healing
49,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bajveck
Medusa
20,324
8,850
0
1,631
16,861
6,893
444
3,591
12,948
0
99,293
W
Athena
DallexN7
Athena
9,812
2,331
4,887
7,673
25,879
34,466
536
9,489
15,703
24,359
0
W
Gilgamesh
DimasEvrei
Gilgamesh
28,189
8,366
349
7,904
25,313
30,857
674
3,508
21,451
0
104,450
W
Morgan Le Fay
Nigvek
Morgan Le Fay
10,286
890
0
2,094
15,501
6,120
1,480
4,811
10,393
78,166
0
W
Izanami
Quarren
Izanami
9,537
6,321
0
5,664
17,120
7,953
9,883
4,461
12,462
0
137,269
W
Arachne
Shlayn
Arachne
17,545
11,494
0
21,407
34,184
19,944
2,064
9,663
24,059
0
136,175
L
Cabrakan
SteamFlower5
Cabrakan
11,381
1,145
0
1,499
22,852
29,601
274
4,139
18,223
35,576
0
L
Bastet
aindoss
Bastet
19,386
6,079
0
9,070
23,442
9,811
0
5,089
17,981
0
93,648
L
Guan Yu
david211
Guan Yu
9,621
1,506
2,332
4,792
21,310
23,226
0
4,127
16,403
0
76,890
L
Janus
18,212
1,097
0
2,446
13,483
5,060
0
3,152
10,051
82,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,742
Gold Earned
73,122
658
Minions Killed
679
0
Camps Cleared
0
2,605,384
Distance Traveled
2,689,461
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,660
395
153
6
0
468,490
1
W
Athena
13,614
504
22
1
0
556,017
5
W
Gilgamesh
15,405
571
143
5
0
531,733
7
W
Morgan Le Fay
13,326
494
132
5
0
489,230
1
W
Izanami
15,115
560
227
8
0
475,541
5
W
Arachne
15,662
580
155
6
0
636,940
7
L
Cabrakan
9,333
346
66
2
0
508,893
5
L
Bastet
12,688
470
139
5
0
570,919
9
L
Guan Yu
11,551
428
158
6
0
538,895
8
L
Janus
11,510
426
142
5
0
518,187
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role