Player Matchup

Scylla
Scylla
Nabsauruss
Scylla
Level 159
God Stats
16W - 23L
1,481 SR
Queue Stats
89W - 78L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Stuyvert
Danzaburou
Level 156
God Stats
2W - 6L
1,523 SR
Queue Stats
35W - 21L
1,607 Elo+
Party 1
Khepri
Khepri
pepijnd
Khepri
Level 149
God Stats
1W - 0L
1,523 SR
Queue Stats
16W - 9L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
zcSwagnar
Erlang Shen
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,531 Elo+
Party 1
Team Averages
Level 153
1,507 SR
1,534 Elo+

VS

Team Averages
Level 78
1,577 SR
1,573 Elo+
Osiris
Osiris
DeathBlade300
Osiris
Level 117
God Stats
14W - 23L
1,424 SR
Queue Stats
51W - 81L
1,384 Elo+
Solo
Sylvanus
Sylvanus
Rilude
Sylvanus
Level 61
God Stats
0W - 1L
1,597 SR
Queue Stats
7W - 10L
1,456 Elo+
Solo
Fenrir
Fenrir
ThebestgamerYT
Fenrir
Level 106
God Stats
2W - 2L
1,787 SR
Queue Stats
43W - 22L
1,672 Elo+
Party 2
Merlin
Merlin
sesentainueve
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 11L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nabsauruss
Scylla
19
10 / 2 / 5
12,396
885
19,735
11,828
5,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Stuyvert
Danzaburou
18
8 / 2 / 7
12,432
888
22,083
16,597
7,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
pepijnd
Khepri
17
3 / 1 / 15
11,359
811
10,475
13,594
16,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
zcSwagnar
Erlang Shen
16
1 / 3 / 12
10,446
746
7,854
14,498
16,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,957
711
8,096
18,613
18,733
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Rilude
Sylvanus
16
2 / 7 / 4
10,747
768
5,710
22,439
26,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 2
9,179
656
7,551
17,597
16,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 1
10,786
770
22,215
13,583
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
22
Kills
8
8
Deaths
22
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Scylla
Nabsauruss
Scylla
10
2
5
6.25
L
Sylvanus
Rilude
Sylvanus
2
7
4
0.57
W
Danzaburou
Stuyvert
Danzaburou
8
2
7
5.75
L
0
5
2
0.2
W
Khepri
pepijnd
Khepri
3
1
15
10.5
L
4
5
1
0.9
W
Erlang Shen
zcSwagnar
Erlang Shen
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,147
Damage
43,572
56,517
Taken
72,232
45,018
Mitigated
67,394
9,900
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,096
2,065
1,150
1,823
18,613
18,733
461
8,131
10,482
0
31,530
W
Scylla
Nabsauruss
Scylla
19,735
2,555
0
2,415
11,828
5,137
2,107
7,130
4,422
54,811
0
L
Sylvanus
Rilude
Sylvanus
5,710
1,288
3,160
5,307
22,439
26,159
350
9,249
13,190
24,097
0
W
Danzaburou
Stuyvert
Danzaburou
22,083
10,719
0
2,364
16,597
7,090
3,383
7,697
8,717
0
69,955
L
7,551
2,069
0
773
17,597
16,935
21
6,730
10,867
614
22,994
W
Khepri
pepijnd
Khepri
10,475
455
923
1,858
13,594
16,601
437
5,691
7,711
29,842
0
L
22,215
1,353
0
2,814
13,583
5,567
731
6,704
6,879
56,479
0
W
Erlang Shen
zcSwagnar
Erlang Shen
7,854
2,839
0
2,340
14,498
16,190
606
6,964
7,113
0
21,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,633
Gold Earned
40,669
244
Minions Killed
197
12
Camps Cleared
9
1,150,891
Distance Traveled
883,757
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,957
711
44
3
1
234,714
0
W
Scylla
12,396
885
89
6
6
263,380
0
L
Sylvanus
10,747
768
37
3
2
179,091
3
W
Danzaburou
12,432
888
108
8
4
266,203
3
L
Fenrir
9,179
656
32
2
2
261,388
1
W
Khepri
11,359
811
32
2
1
331,053
0
L
Merlin
10,786
770
84
6
4
208,564
1
W
Erlang Shen
10,446
746
15
1
1
290,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role