Player Matchup

Chaac
Chaac
Alandrumd
Chaac
Level 100
God Stats
16W - 19L
1,475 SR
Queue Stats
667W - 669L
1,516 Elo+
Solo
Ah Puch
Ah Puch
KamisamaSP
Ah Puch
Level 68
God Stats
3W - 3L
1,620 SR
Queue Stats
25W - 17L
1,576 Elo+
Solo
Cupid
Cupid
King_of_FireOP
Cupid
Level 157
God Stats
8W - 5L
1,604 SR
Queue Stats
271W - 200L
1,631 Elo+
Solo
Arachne
Arachne
mma_rdk_nig
Arachne
Level 106
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Persephone
Persephone
xxdanipro24xx
Persephone
Level 66
God Stats
22W - 20L
1,500 SR
Queue Stats
79W - 78L
1,363 Elo+
Solo
Team Averages
Level 99
1,532 SR
1,557 Elo+

VS

Team Averages
Level 91
1,481 SR
1,452 Elo+
Pele
Pele
BrenoRRafael
Pele
Level 82
God Stats
2W - 1L
1,553 SR
Queue Stats
267W - 250L
1,456 Elo+
Solo
Danzaburou
Danzaburou
DapperWerewolf
Danzaburou
Level 125
God Stats
43W - 41L
1,542 SR
Queue Stats
276W - 265L
1,505 Elo+
Solo
Cabrakan
Cabrakan
Pacmastas
Cabrakan
Level 108
God Stats
1W - 1L
1,324 SR
Queue Stats
295W - 288L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
QuinnDigg
Gilgamesh
Level 88
God Stats
2W - 2L
1,481 SR
Queue Stats
10W - 16L
1,336 Elo+
Solo
Vulcan
Vulcan
specialeyed
Vulcan
Level 50
God Stats
205W - 214L
1,504 SR
Queue Stats
389W - 394L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alandrumd
Chaac
15
4 / 3 / 2
10,040
1,004
11,426
14,565
10,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
KamisamaSP
Ah Puch
16
1 / 1 / 5
9,761
976
7,943
4,750
1,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 3 / 4
9,888
989
9,240
11,296
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
mma_rdk_nig
Arachne
14
0 / 3 / 1
7,946
795
691
2,565
593
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
xxdanipro24xx
Persephone
15
0 / 2 / 5
9,179
918
5,151
8,309
3,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

202

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
10,521
1,052
7,951
9,845
3,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
DapperWerewolf
Danzaburou
16
3 / 1 / 8
10,460
1,046
8,520
3,947
1,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Pacmastas
Cabrakan
16
2 / 3 / 5
9,471
947
5,999
10,439
10,523
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
QuinnDigg
Gilgamesh
16
2 / 2 / 9
9,695
970
10,399
13,183
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
16
0 / 0 / 8
9,228
923
5,448
2,321
1,114
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
7
Kills
12
12
Deaths
7
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alandrumd
Chaac
4
3
2
1.67
W
5
1
5
7.5
W
Danzaburou
DapperWerewolf
Danzaburou
3
1
8
7
L
Ah Puch
KamisamaSP
Ah Puch
1
1
5
3.5
L
2
3
4
1.33
W
Cabrakan
Pacmastas
Cabrakan
2
3
5
1.5
W
Gilgamesh
QuinnDigg
Gilgamesh
2
2
9
3.25
L
Arachne
mma_rdk_nig
Arachne
0
3
1
0.17
W
Vulcan
0
0
8
4
L
Persephone
xxdanipro24xx
Persephone
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
38,317
41,485
Taken
39,735
20,587
Mitigated
24,782
11,055
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alandrumd
Chaac
11,426
3,957
0
7,097
14,565
10,513
0
5,894
8,472
0
18,569
W
7,951
1,438
0
1,575
9,845
3,519
0
2,750
6,855
0
20,574
W
Danzaburou
DapperWerewolf
Danzaburou
8,520
2,737
0
1,435
3,947
1,421
0
599
3,348
0
35,980
L
Ah Puch
KamisamaSP
Ah Puch
7,943
464
0
252
4,750
1,545
0
979
3,734
42,222
0
L
9,240
5,198
200
2,128
11,296
4,572
0
2,793
8,219
0
35,722
W
Cabrakan
Pacmastas
Cabrakan
5,999
924
265
688
10,439
10,523
0
4,605
5,642
15,608
0
W
Gilgamesh
QuinnDigg
Gilgamesh
10,399
2,171
0
1,184
13,183
8,205
0
4,278
8,616
3,749
18,092
L
Arachne
mma_rdk_nig
Arachne
691
410
0
172
2,565
593
0
529
1,976
0
1,365
W
Vulcan
5,448
1,708
123
437
2,321
1,114
0
862
1,345
31,537
0
L
Persephone
xxdanipro24xx
Persephone
5,151
408
98
1,108
8,309
3,364
0
2,423
5,682
22,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
49,375
195
Minions Killed
236
9
Camps Cleared
8
817,372
Distance Traveled
1,009,005
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,040
1,004
14
1
3
202,921
1
W
Pele
10,521
1,052
14
1
5
223,542
1
W
Danzaburou
10,460
1,046
99
10
2
191,455
0
L
Ah Puch
9,761
976
86
9
0
201,787
2
L
Cupid
9,888
989
64
6
4
185,633
1
W
Cabrakan
9,471
947
21
2
1
188,766
1
W
Gilgamesh
9,695
970
31
3
0
186,508
2
L
Arachne
7,946
795
1
0
0
37,004
0
W
Vulcan
9,228
923
71
7
0
218,734
4
L
Persephone
9,179
918
30
3
2
190,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role