Player Matchup

Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Mertzy72
Nike
Level 34
God Stats
44W - 35L
1,591 SR
Queue Stats
152W - 155L
1,465 Elo+
Party 1
Sol
Sol
S3rDuncTheTall
Sol
Level 96
God Stats
13W - 14L
1,763 SR
Queue Stats
155W - 173L
1,447 Elo+
Party 1
Chiron
Chiron
SheLuvMezzy
Chiron
Level 47
God Stats
5W - 0L
1,763 SR
Queue Stats
13W - 21L
1,303 Elo+
Party 3
Athena
Athena
xGemiosXCVIIIx
Athena
Level 85
God Stats
6W - 6L
1,455 SR
Queue Stats
89W - 96L
1,422 Elo+
Party 3
Team Averages
Level 79
1,595 SR
1,439 Elo+

VS

Team Averages
Level 60
1,466 SR
1,409 Elo+
Loki
Loki
ARSANCED
Loki
Level 77
God Stats
31W - 18L
1,624 SR
Queue Stats
325W - 353L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
The_Reven1702
Nu Wa
Level 31
God Stats
2W - 9L
1,275 SR
Queue Stats
99W - 118L
1,421 Elo+
Party 2
Mulan
Mulan
lll Kr0S lll
Mulan
Level 48
God Stats
12W - 16L
1,500 SR
Queue Stats
414W - 409L
1,436 Elo+
Solo
Neith
Neith
not_clj
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 92L
1,330 Elo+
Solo
Fafnir
Fafnir
rickpapa4978
Fafnir
Level 103
God Stats
3W - 7L
1,430 SR
Queue Stats
349W - 349L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 1 / 6
4,992
555
4,083
7,834
3,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Geb
 
Geb
7
1 / 1 / 6
4,992
555
4,083
7,834
3,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
9
0 / 0 / 1
5,368
596
1,070
3,723
1,395
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 4
5,474
608
4,141
3,043
662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
8
3 / 1 / 4
4,901
545
2,792
4,564
933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 0 / 2
5,175
575
1,981
2,887
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 2 / 1
5,167
574
3,808
5,791
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,226
358
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
4,000
444
990
1,999
817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
not_clj
Neith
7
1 / 3 / 0
4,354
484
3,759
5,009
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
6
0 / 3 / 0
4,437
493
1,680
7,717
3,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
9
Kills
3
4
Deaths
8
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
6
4
W
Geb
 
Geb
1
1
6
4
L
Loki
2
2
1
1.25
W
Nike
0
0
1
0.5
W
2
1
4
4
W
Chiron
3
1
4
5
L
0
0
0
0
L
0
0
0
0
L
Neith
not_clj
Neith
1
3
0
0.33
L
Fafnir
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,150
Damage
10,237
29,885
Taken
20,516
11,972
Mitigated
7,930
11,683
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,083
1,477
855
2,629
7,834
3,578
25
837
6,997
11,553
0
W
Geb
 
Geb
4,083
1,477
855
2,629
7,834
3,578
25
837
6,997
11,553
0
L
Loki
3,808
549
0
2,620
5,791
1,566
0
2,605
3,186
0
23,752
W
Nike
1,070
231
0
125
3,723
1,395
658
0
3,723
0
24,862
W
4,141
1,078
0
1,003
3,043
662
2,526
59
2,984
26,518
0
W
Chiron
2,792
1,657
672
1,957
4,564
933
352
513
4,051
0
14,403
L
0
0
0
0
0
0
0
0
0
294
0
L
990
104
0
869
1,999
817
0
441
1,558
0
10,206
L
Neith
not_clj
Neith
3,759
1,285
0
513
5,009
1,589
0
2,998
2,011
0
17,335
L
Fafnir
1,680
566
877
1,586
7,717
3,958
0
4,161
3,556
9,395
0
W
1,981
764
0
958
2,887
1,826
0
271
2,616
14,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
21,184
205
Minions Killed
127
0
Camps Cleared
0
1,026,264
Distance Traveled
659,684
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,992
555
13
1
0
165,771
2
W
Geb
4,992
555
13
1
0
165,771
2
L
Loki
5,167
574
54
6
0
212,740
2
W
Nike
5,368
596
59
7
0
174,434
2
W
Sol
5,474
608
45
5
0
174,953
1
W
Chiron
4,901
545
36
4
0
163,994
1
L
Nu Wa
3,226
358
2
0
0
16,137
0
L
Mulan
4,000
444
22
2
0
101,841
1
L
Neith
4,354
484
32
4
0
147,846
0
L
Fafnir
4,437
493
17
2
0
181,120
3
W
Athena
5,175
575
39
4
0
181,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role