Player Matchup

Fenrir
Fenrir
ChorizoCriollo
Fenrir
Level 20
God Stats
4W - 5L
1,387 SR
Queue Stats
34W - 31L
1,444 Elo+
Party 2
Ares
Ares
HypernovaPY
Ares
Level 12
God Stats
5W - 4L
1,433 SR
Queue Stats
17W - 34L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
T0R1S
Nu Wa
Level 24
God Stats
2W - 2L
1,620 SR
Queue Stats
36W - 37L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
fabrigus2015
Sun Wukong
Level 38
God Stats
13W - 14L
1,412 SR
Queue Stats
168W - 231L
1,342 Elo+
Party 1
King Arthur
King Arthur
sebado4life
King Arthur
Level 25
God Stats
9W - 12L
1,436 SR
Queue Stats
21W - 20L
1,467 Elo+
Party 2
Team Averages
Level 24
1,458 SR
1,397 Elo+

VS

Team Averages
Level 16
1,322 SR
1,330 Elo+
Ra
Ra
BRJoaop
Ra
Level 26
God Stats
0W - 3L
1,187 SR
Queue Stats
96W - 110L
1,440 Elo+
Solo
Fenrir
Fenrir
Nicolais717
Fenrir
Level 26
God Stats
0W - 3L
1,452 SR
Queue Stats
40W - 72L
1,276 Elo+
Solo
Bacchus
Bacchus
Souaries
Bacchus
Level 5
God Stats
1W - 2L
1,345 SR
Queue Stats
3W - 4L
1,371 Elo+
Solo
Artemis
Artemis
WmOWNED
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,269 Elo+
Solo
Tyr
Tyr
zumbidoidao254
Tyr
Level 22
God Stats
0W - 2L
1,125 SR
Queue Stats
9W - 12L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 3
6,359
636
3,277
4,925
1,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 1 / 1
4,842
484
577
4,227
1,292
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
T0R1S
Nu Wa
11
3 / 0 / 2
6,178
618
3,178
2,396
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
fabrigus2015
Sun Wukong
9
1 / 0 / 3
5,603
560
3,184
4,248
1,540
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
sebado4life
King Arthur
10
3 / 0 / 7
6,159
616
4,133
4,296
1,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,641
464
1,508
3,163
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
5
0 / 2 / 0
3,964
396
350
3,772
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Souaries
Bacchus
6
0 / 3 / 1
4,221
422
936
5,171
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
WmOWNED
Artemis
6
0 / 6 / 0
4,126
413
1,641
4,954
1,038
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 3 / 0
4,196
420
0
4,171
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
16
Kills
0
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
7
0
3
8.5
W
2
1
1
2.5
L
Fenrir
0
2
0
0
L
Bacchus
Souaries
Bacchus
0
3
1
0.17
W
Nu Wa
T0R1S
Nu Wa
3
0
2
4
L
Artemis
WmOWNED
Artemis
0
6
0
0
W
Sun Wukong
fabrigus2015
Sun Wukong
1
0
3
2.5
W
King Arthur
sebado4life
King Arthur
3
0
7
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,349
Damage
4,435
20,092
Taken
21,231
6,759
Mitigated
8,976
6,919
Healing
1,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,508
0
63
594
3,163
689
68
928
2,079
25,175
0
W
3,277
642
0
2,624
4,925
1,739
0
25
4,860
0
22,871
W
577
168
0
1,433
4,227
1,292
0
370
3,813
3,439
0
L
Fenrir
350
0
0
207
3,772
1,076
0
1,587
1,985
0
8,227
L
Bacchus
Souaries
Bacchus
936
535
0
403
5,171
3,686
0
710
4,448
5,958
0
W
Nu Wa
T0R1S
Nu Wa
3,178
649
0
636
2,396
626
1,074
562
1,612
29,529
0
L
Artemis
WmOWNED
Artemis
1,641
1,374
0
329
4,954
1,038
0
74
4,880
0
9,758
W
Sun Wukong
fabrigus2015
Sun Wukong
3,184
1,011
0
695
4,248
1,540
280
1,083
3,067
0
30,254
W
King Arthur
sebado4life
King Arthur
4,133
535
0
1,531
4,296
1,562
235
0
4,296
0
22,930
L
0
0
0
80
4,171
2,487
0
81
4,084
0
7,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
21,148
218
Minions Killed
124
0
Camps Cleared
0
923,890
Distance Traveled
876,252
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,641
464
57
6
0
189,213
0
W
Fenrir
6,359
636
46
5
0
189,349
3
W
Ares
4,842
484
14
1
0
148,365
0
L
Fenrir
3,964
396
20
2
0
190,054
0
L
Bacchus
4,221
422
6
1
0
149,721
1
W
Nu Wa
6,178
618
58
6
0
178,547
2
L
Artemis
4,126
413
16
2
0
169,659
4
W
Sun Wukong
5,603
560
57
6
0
208,011
0
W
King Arthur
6,159
616
43
4
0
199,618
1
L
Tyr
4,196
420
25
3
0
177,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role