Player Matchup

Nike
Nike
Dev0n1x
Nike
Level 110
God Stats
13W - 9L
1,534 SR
Queue Stats
302W - 269L
1,603 Elo+
Party 2
He Bo
He Bo
IStikeI
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 80L
1,550 Elo+
Party 3
Cerberus
Cerberus
Scorn2604
Cerberus
Level 46
God Stats
40W - 27L
1,614 SR
Queue Stats
190W - 170L
1,610 Elo+
Party 2
Ravana
Ravana
Tigerklalle
Ravana
Level 64
God Stats
8W - 9L
1,487 SR
Queue Stats
246W - 217L
1,571 Elo+
Party 2
Heimdallr
Heimdallr
ruemhaart
Heimdallr
Level 59
God Stats
2W - 3L
1,486 SR
Queue Stats
112W - 92L
1,543 Elo+
Party 3
Team Averages
Level 68
1,524 SR
1,575 Elo+

VS

Team Averages
Level 116
1,519 SR
1,534 Elo+
Ra
Ra
Karako
Ra
Level 160
God Stats
4W - 4L
1,600 SR
Queue Stats
398W - 383L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
Vitas7Element
Cliodhna
Level 106
God Stats
18W - 24L
1,525 SR
Queue Stats
757W - 747L
1,523 Elo+
Party 1
Camazotz
Camazotz
floris360
Camazotz
Level 123
God Stats
8W - 3L
1,496 SR
Queue Stats
190W - 159L
1,566 Elo+
Solo
Khepri
Khepri
kubanowsky
Khepri
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,537 Elo+
Solo
Neith
Neith
mindezz
Neith
Level 144
God Stats
2W - 3L
1,474 SR
Queue Stats
110W - 103L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dev0n1x
Nike
9
0 / 4 / 1
5,727
441
3,942
11,719
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
IStikeI
He Bo
11
1 / 5 / 1
6,495
500
5,302
7,456
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Scorn2604
Cerberus
11
0 / 0 / 0
6,478
498
5,677
8,871
5,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
12
0 / 2 / 0
6,632
510
1,743
5,296
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ruemhaart
Heimdallr
11
1 / 2 / 0
6,262
482
5,542
4,770
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
3 / 1 / 6
7,559
581
4,391
6,195
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Vitas7Element
Cliodhna
14
7 / 0 / 3
8,299
638
6,777
6,761
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Camazotz
floris360
Camazotz
15
1 / 0 / 1
8,146
627
7,239
10,719
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
kubanowsky
Khepri
11
1 / 0 / 9
6,829
525
2,982
7,658
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
mindezz
Neith
11
1 / 1 / 7
6,527
502
4,931
4,432
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
13
13
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nike
Dev0n1x
Nike
0
4
1
0.13
L
He Bo
IStikeI
He Bo
1
5
1
0.3
W
Ra
3
1
6
6
L
Cerberus
Scorn2604
Cerberus
0
0
0
0
L
Ravana
0
2
0
0
W
Cliodhna
Vitas7Element
Cliodhna
7
0
3
8.5
W
Camazotz
floris360
Camazotz
1
0
1
1.5
W
Khepri
kubanowsky
Khepri
1
0
9
5.5
W
Neith
mindezz
Neith
1
1
7
4.5
L
Heimdallr
ruemhaart
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,206
Damage
26,320
38,112
Taken
35,765
17,160
Mitigated
18,357
12,418
Healing
18,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Dev0n1x
Nike
3,942
94
194
2,699
11,719
6,717
0
2,756
8,813
0
26,741
L
He Bo
IStikeI
He Bo
5,302
58
70
1,351
7,456
1,872
0
2,130
5,106
36,305
0
W
Ra
4,391
12
1,296
2,652
6,195
2,403
838
922
5,207
51,496
0
L
Cerberus
Scorn2604
Cerberus
5,677
707
0
4,401
8,871
5,332
868
60
8,243
37,838
0
L
Ravana
1,743
79
0
2,449
5,296
1,838
0
849
4,293
0
41,207
W
Cliodhna
Vitas7Element
Cliodhna
6,777
509
0
5,092
6,761
2,524
441
1,245
5,464
0
53,975
W
Camazotz
floris360
Camazotz
7,239
1,691
0
5,759
10,719
4,191
0
5,987
4,672
0
62,959
W
Khepri
kubanowsky
Khepri
2,982
221
196
2,449
7,658
7,374
349
1,684
5,826
12,201
0
W
Neith
mindezz
Neith
4,931
2,144
0
1,130
4,432
1,865
1,784
771
3,614
0
40,676
L
Heimdallr
ruemhaart
Heimdallr
5,542
2,292
0
1,254
4,770
1,401
0
1,186
3,552
0
33,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
37,360
410
Minions Killed
418
0
Camps Cleared
0
1,328,418
Distance Traveled
1,473,024
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,727
441
46
4
0
276,947
2
L
He Bo
6,495
500
78
6
0
225,606
2
W
Ra
7,559
581
104
8
0
269,207
6
L
Cerberus
6,478
498
108
8
0
282,360
1
L
Ravana
6,632
510
111
9
0
284,983
3
W
Cliodhna
8,299
638
100
8
0
334,268
4
W
Camazotz
8,146
627
121
9
0
302,356
1
W
Khepri
6,829
525
17
1
0
291,204
6
W
Neith
6,527
502
76
6
0
275,989
4
L
Heimdallr
6,262
482
67
5
0
258,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role