Player Matchup

Izanami
Izanami
Exclusive_Slitz
Izanami
Level 25
God Stats
15W - 21L
1,449 SR
Queue Stats
98W - 116L
1,372 Elo+
Party 2
Nox
Nox
IxTheBandit
Nox
Level 12
God Stats
5W - 9L
1,635 SR
Queue Stats
9W - 12L
1,559 Elo+
Party 2
Nemesis
Nemesis
KoZeus
Nemesis
Level 26
God Stats
22W - 29L
1,426 SR
Queue Stats
40W - 52L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
PrinceOfNaij
Gilgamesh
Level 14
God Stats
4W - 2L
1,708 SR
Queue Stats
10W - 11L
1,396 Elo+
Party 2
Anubis
Anubis
The419Prodigy
Anubis
Level 116
God Stats
21W - 17L
1,531 SR
Queue Stats
144W - 163L
1,417 Elo+
Party 2
Team Averages
Level 39
1,550 SR
1,430 Elo+

VS

Team Averages
Level 29
1,573 SR
1,540 Elo+
Neith
Neith
BeLzeBuB_xD
Neith
Level 7
God Stats
2W - 0L
1,340 SR
Queue Stats
3W - 2L
1,328 Elo+
Party 1
Athena
Athena
El_p-uto_de_RaAp
Athena
Level 32
God Stats
1W - 0L
1,750 SR
Queue Stats
130W - 50L
1,701 Elo+
Party 1
Olorun
Olorun
Padvinder4
Olorun
Level 24
God Stats
18W - 12L
1,647 SR
Queue Stats
49W - 40L
1,506 Elo+
Solo
Chaac
Chaac
kingvax04
Chaac
Level 76
God Stats
32W - 24L
1,628 SR
Queue Stats
244W - 228L
1,477 Elo+
Party 1
Cliodhna
Cliodhna
tsmrtos02
Cliodhna
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 3
9,269
343
6,751
16,501
5,208
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 4 / 4
10,587
392
3,335
12,474
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
KoZeus
Nemesis
19
7 / 4 / 2
12,361
458
19,197
26,512
11,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
PrinceOfNaij
Gilgamesh
11
0 / 13 / 1
8,112
300
5,694
24,379
15,011
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 8 / 1
11,833
438
14,542
18,868
10,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 13
13,305
493
9,338
8,851
3,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 23
12,946
479
12,921
24,512
30,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Padvinder4
Olorun
19
10 / 3 / 10
13,976
518
14,360
17,345
10,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
kingvax04
Chaac
20
12 / 2 / 16
15,304
567
21,291
23,576
28,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
tsmrtos02
Cliodhna
20
10 / 5 / 8
14,656
543
22,796
23,980
9,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
108
12
Kills
38
38
Deaths
13
11
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
3
1
23
14.5
L
0
9
3
0.17
L
1
4
4
0.75
L
Nemesis
KoZeus
Nemesis
7
4
2
2
W
Olorun
Padvinder4
Olorun
10
3
10
5
L
Gilgamesh
PrinceOfNaij
Gilgamesh
0
13
1
0.04
L
4
8
1
0.56
W
Chaac
kingvax04
Chaac
12
2
16
10
W
Cliodhna
tsmrtos02
Cliodhna
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,519
Damage
80,706
98,734
Taken
98,264
54,242
Mitigated
83,422
17,685
Healing
45,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,338
2,889
0
4,389
8,851
3,573
2,280
630
8,221
0
79,632
W
12,921
3,783
0
6,949
24,512
30,649
1,022
5,953
18,559
49,531
0
L
6,751
3,852
0
1,424
16,501
5,208
0
2,712
13,626
0
61,084
L
3,335
804
0
837
12,474
12,533
0
3,488
8,887
16,377
0
L
Nemesis
KoZeus
Nemesis
19,197
11,568
0
10,419
26,512
11,321
0
5,469
20,762
0
99,715
W
Olorun
Padvinder4
Olorun
14,360
7,677
1,085
8,937
17,345
10,830
8,008
5,135
12,210
95,857
0
L
Gilgamesh
PrinceOfNaij
Gilgamesh
5,694
925
0
951
24,379
15,011
40
7,963
15,710
1,211
21,339
L
14,542
227
69
3,985
18,868
10,169
226
7,649
11,011
82,493
0
W
Chaac
kingvax04
Chaac
21,291
4,359
0
11,766
23,576
28,609
2,908
3,843
19,733
0
91,576
W
Cliodhna
tsmrtos02
Cliodhna
22,796
2,451
0
12,346
23,980
9,761
646
4,830
19,150
0
116,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,162
Gold Earned
70,187
450
Minions Killed
571
0
Camps Cleared
0
2,324,521
Distance Traveled
2,707,561
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,305
493
113
4
0
507,832
0
W
Athena
12,946
479
62
2
0
598,409
5
L
Izanami
9,269
343
112
4
0
474,013
4
L
Nox
10,587
392
36
1
0
488,514
7
L
Nemesis
12,361
458
132
5
0
555,367
3
W
Olorun
13,976
518
121
4
0
488,475
6
L
Gilgamesh
8,112
300
37
1
0
397,271
1
L
Anubis
11,833
438
133
5
0
409,356
11
W
Chaac
15,304
567
139
5
0
548,636
0
W
Cliodhna
14,656
543
136
5
0
564,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role