Player Matchup

Ra
Ra
CesarPC18
Ra
Level 68
God Stats
175W - 139L
1,561 SR
Queue Stats
270W - 273L
1,486 Elo+
Party 1
Izanami
Izanami
JoseRush
Izanami
Level 89
God Stats
30W - 26L
1,557 SR
Queue Stats
446W - 447L
1,525 Elo+
Party 1
Da Ji
Da Ji
Kralecream
Da Ji
Level 122
God Stats
4W - 2L
1,577 SR
Queue Stats
190W - 200L
1,463 Elo+
Solo
Fafnir
Fafnir
MustyDefender
Fafnir
Level 93
God Stats
1W - 2L
1,622 SR
Queue Stats
38W - 64L
1,350 Elo+
Solo
Horus
Horus
huesomarcado
Horus
Level 59
God Stats
114W - 107L
1,579 SR
Queue Stats
141W - 140L
1,551 Elo+
Party 1
Team Averages
Level 86
1,579 SR
1,475 Elo+

VS

Team Averages
Level 97
1,599 SR
1,539 Elo+
Xing Tian
Xing Tian
HarriGnutz
Xing Tian
Level 97
God Stats
7W - 3L
1,869 SR
Queue Stats
664W - 716L
1,558 Elo+
Solo
Anhur
Anhur
Vectorr
Anhur
Level 107
God Stats
39W - 38L
1,552 SR
Queue Stats
148W - 127L
1,548 Elo+
Solo
Mulan
Mulan
Warlockrage
Mulan
Level 109
God Stats
17W - 16L
1,574 SR
Queue Stats
326W - 309L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
mtate
Tsukuyomi
Level 84
God Stats
8W - 10L
1,460 SR
Queue Stats
371W - 405L
1,517 Elo+
Solo
Olorun
Olorun
thewickedwizrd
Olorun
Level 87
God Stats
11W - 11L
1,540 SR
Queue Stats
281W - 293L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,148
615
3,015
5,884
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
JoseRush
Izanami
10
0 / 0 / 8
5,816
582
4,786
4,147
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Da Ji
11
12 / 0 / 2
6,977
698
8,762
5,871
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 6
5,246
525
1,934
6,078
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 2
6,424
642
8,603
6,189
4,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HarriGnutz
Xing Tian
6
0 / 3 / 2
4,454
445
2,659
8,544
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Vectorr
Anhur
9
1 / 3 / 0
4,941
494
2,674
5,922
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 0
5,592
559
4,314
8,999
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
mtate
Tsukuyomi
9
1 / 4 / 2
5,271
527
4,692
7,009
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 2
5,143
514
3,792
8,511
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
4
4
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Xing Tian
HarriGnutz
Xing Tian
0
3
2
0.33
W
Izanami
JoseRush
Izanami
0
0
8
4
W
Da Ji
12
0
2
13
W
1
0
6
4
L
Anhur
Vectorr
Anhur
1
3
0
0.33
L
2
4
0
0.5
W
4
1
2
5
L
Tsukuyomi
mtate
Tsukuyomi
1
4
2
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
18,131
28,169
Taken
38,985
12,588
Mitigated
11,952
11,750
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,015
563
228
2,567
5,884
2,113
246
2,782
3,102
30,358
0
L
Xing Tian
HarriGnutz
Xing Tian
2,659
394
0
1,612
8,544
3,788
0
1,349
7,099
9,624
0
W
Izanami
JoseRush
Izanami
4,786
3,423
0
2,095
4,147
896
875
837
3,310
0
39,626
W
Da Ji
8,762
3,524
0
2,533
5,871
1,863
0
1,712
4,159
0
25,631
W
1,934
430
0
1,777
6,078
3,629
50
768
5,271
8,088
0
L
Anhur
Vectorr
Anhur
2,674
1,922
0
1,337
5,922
963
0
588
5,334
0
27,890
L
4,314
1,126
0
3,006
8,999
3,351
0
882
7,760
0
23,875
W
8,603
3,407
464
2,086
6,189
4,087
394
352
5,421
2,649
31,789
L
Tsukuyomi
mtate
Tsukuyomi
4,692
1,250
0
1,790
7,009
1,783
0
1,784
5,029
0
23,675
L
3,792
1,825
143
2,605
8,511
2,067
0
1,585
6,792
27,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
25,401
275
Minions Killed
234
0
Camps Cleared
0
1,008,453
Distance Traveled
897,420
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,148
615
72
7
0
204,658
5
L
Xing Tian
4,454
445
9
1
0
187,322
1
W
Izanami
5,816
582
80
8
0
188,369
3
W
Da Ji
6,977
698
43
4
0
207,040
2
W
Fafnir
5,246
525
13
1
0
192,314
1
L
Anhur
4,941
494
60
6
0
168,778
3
L
Mulan
5,592
559
57
6
0
165,108
0
W
Horus
6,424
642
67
7
0
216,072
1
L
Tsukuyomi
5,271
527
46
5
0
213,637
3
L
Olorun
5,143
514
62
6
0
162,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role