Player Matchup

Neith
Neith
BOMBCHRONIC
Neith
Level 121
God Stats
0W - 1L
1,266 SR
Queue Stats
7W - 8L
1,504 Elo+
Party 2
Fenrir
Fenrir
Chaenfire
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,436 Elo+
Party 2
Horus
Horus
DemoCrowley
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,503 Elo+
Party 1
Tiamat
Tiamat
LittleBerkas
Tiamat
Level 28
God Stats
1W - 2L
1,725 SR
Queue Stats
53W - 54L
1,444 Elo+
Party 1
Nike
Nike
Wonyzin
Nike
Level 23
God Stats
6W - 5L
1,415 SR
Queue Stats
26W - 24L
1,498 Elo+
Party 1
Team Averages
Level 57
1,481 SR
1,477 Elo+

VS

Team Averages
Level 62
1,423 SR
1,447 Elo+
Hou Yi
Hou Yi
Envoria
Hou Yi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 160L
1,400 Elo+
Solo
Odin
Odin
Errius64
Odin
Level 49
God Stats
3W - 1L
1,345 SR
Queue Stats
91W - 150L
1,358 Elo+
Solo
Ares
Ares
KudoaGamerYT
Ares
Level 29
God Stats
2W - 2L
1,140 SR
Queue Stats
44W - 37L
1,484 Elo+
Party 3
Janus
Janus
LucianoNSC
Janus
Level 50
God Stats
5W - 5L
1,451 SR
Queue Stats
190W - 196L
1,482 Elo+
Party 3
Arachne
Arachne
tomasg2003
Arachne
Level 141
God Stats
4W - 2L
1,682 SR
Queue Stats
104W - 111L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
3,973
441
1,772
4,555
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Chaenfire
Fenrir
7
0 / 4 / 0
4,213
468
1,589
6,330
1,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 0 / 1
3,780
420
285
2,107
711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
8
0 / 2 / 0
4,772
530
1,811
3,680
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Wonyzin
Nike
7
0 / 2 / 0
4,277
475
1,534
6,453
2,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Envoria
Hou Yi
8
5 / 1 / 1
5,459
607
5,069
4,140
1,077
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
9
1 / 0 / 1
5,365
596
1,641
2,215
1,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 0 / 5
5,229
581
1,416
6,167
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
10
1 / 0 / 0
5,651
628
2,017
3,451
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
tomasg2003
Arachne
11
5 / 0 / 2
6,205
689
4,088
5,729
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
0
Kills
13
13
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Fenrir
Chaenfire
Fenrir
0
4
0
0
L
0
0
1
0.5
W
Hou Yi
Envoria
Hou Yi
5
1
1
5.5
W
Odin
1
0
1
1.5
W
1
0
5
3.5
L
Tiamat
0
2
0
0
W
Janus
1
0
0
1
L
Nike
Wonyzin
Nike
0
2
0
0
W
Arachne
tomasg2003
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,991
Damage
14,231
23,125
Taken
21,702
7,531
Mitigated
7,991
5,489
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,772
564
0
490
4,555
1,007
290
614
3,941
0
16,263
L
Fenrir
Chaenfire
Fenrir
1,589
900
0
1,591
6,330
1,582
0
488
5,842
0
15,219
L
285
117
370
1,080
2,107
711
0
314
1,793
0
3,204
W
Hou Yi
Envoria
Hou Yi
5,069
3,377
0
1,205
4,140
1,077
517
0
4,140
0
22,115
W
Odin
1,641
138
0
180
2,215
1,115
644
0
2,215
2,065
22,253
W
1,416
95
0
1,316
6,167
2,999
308
0
6,167
11,273
0
L
Tiamat
1,811
0
0
1,188
3,680
1,538
0
1,814
1,663
23,774
0
W
Janus
2,017
43
0
734
3,451
943
0
1,595
1,640
35,404
0
L
Nike
Wonyzin
Nike
1,534
442
0
770
6,453
2,693
0
284
6,169
406
18,887
W
Arachne
tomasg2003
Arachne
4,088
2,839
0
3,885
5,729
1,857
0
310
5,419
0
32,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,015
Gold Earned
27,909
177
Minions Killed
259
0
Camps Cleared
0
722,811
Distance Traveled
847,726
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,973
441
19
2
0
152,975
0
L
Fenrir
4,213
468
44
5
0
155,501
0
L
Horus
3,780
420
6
1
0
111,669
1
W
Hou Yi
5,459
607
45
5
0
135,382
0
W
Odin
5,365
596
51
6
0
172,680
1
W
Ares
5,229
581
17
2
0
167,234
4
L
Tiamat
4,772
530
64
7
0
156,096
1
W
Janus
5,651
628
67
7
0
182,992
2
L
Nike
4,277
475
44
5
0
146,570
0
W
Arachne
6,205
689
79
9
0
189,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role