Player Matchup

He Bo
He Bo
Fexiano
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,445 Elo+
Solo
Sobek
Sobek
IchleckdeinFuss
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
Jazzszczomp
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,326 Elo+
Solo
Ne Zha
Ne Zha
SirwantesRit
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,356 Elo+
Solo
Rama
Rama
Teddiex
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 3
Team Averages
Level 13
1,500 SR
1,419 Elo+

VS

Team Averages
Level 24
1,588 SR
1,370 Elo+
Ares
Ares
AlexFallen
Ares
Level 18
God Stats
1W - 0L
1,801 SR
Queue Stats
44W - 41L
1,429 Elo+
Party 2
Bellona
Bellona
LeNebbzy
Bellona
Level 27
God Stats
4W - 4L
1,446 SR
Queue Stats
122W - 166L
1,368 Elo+
Party 1
Anubis
Anubis
Myfabi1234
Anubis
Level 20
God Stats
5W - 1L
1,692 SR
Queue Stats
24W - 36L
1,318 Elo+
Solo
Pele
Pele
TheTubbzy
Pele
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 163L
1,370 Elo+
Party 1
Rama
Rama
globusnn
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fexiano
He Bo
12
1 / 8 / 2
7,300
429
3,253
10,441
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 5 / 1
6,861
404
4,206
19,833
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
13
0 / 1 / 6
7,642
450
5,123
7,721
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
15
6 / 6 / 0
9,302
547
7,242
12,675
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Teddiex
Rama
10
1 / 5 / 1
6,563
386
5,430
7,865
2,094
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
8,506
500
7,859
9,857
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
LeNebbzy
Bellona
14
2 / 3 / 2
8,532
502
4,908
8,879
7,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Myfabi1234
Anubis
15
6 / 2 / 6
9,095
535
10,472
7,864
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
15
5 / 2 / 1
8,818
519
6,808
14,756
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
14
8 / 1 / 5
8,454
497
10,665
6,454
2,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
10
Kills
24
25
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
He Bo
Fexiano
He Bo
1
8
2
0.25
L
2
5
1
0.5
L
Osiris
0
1
6
3
W
Bellona
LeNebbzy
Bellona
2
3
2
1
W
Anubis
Myfabi1234
Anubis
6
2
6
4.5
L
Ne Zha
6
6
0
1
L
Rama
Teddiex
Rama
1
5
1
0.3
W
Pele
5
2
1
2.75
W
Rama
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,254
Damage
40,712
58,535
Taken
47,810
23,007
Mitigated
26,608
13,271
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,859
943
0
2,740
9,857
7,410
211
2,110
7,743
23,717
0
L
He Bo
Fexiano
He Bo
3,253
177
0
1,324
10,441
2,418
0
4,402
5,605
27,903
0
L
4,206
445
0
5,051
19,833
9,822
100
6,487
13,184
17,226
0
L
Osiris
5,123
1,061
0
2,331
7,721
4,792
152
1,007
6,608
0
23,924
W
Bellona
LeNebbzy
Bellona
4,908
885
0
386
8,879
7,740
1,244
1,013
7,758
10,255
24,329
W
Anubis
Myfabi1234
Anubis
10,472
248
126
2,200
7,864
4,069
1,440
1,125
6,607
50,051
0
L
Ne Zha
7,242
2,511
0
4,011
12,675
3,881
0
2,779
9,778
0
48,278
L
Rama
Teddiex
Rama
5,430
3,631
0
554
7,865
2,094
520
3,512
4,271
0
30,136
W
Pele
6,808
1,867
0
6,252
14,756
5,177
1,134
750
13,914
0
58,619
W
Rama
10,665
8,904
0
1,933
6,454
2,212
1,331
2,079
4,329
0
40,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
43,405
274
Minions Killed
404
0
Camps Cleared
0
1,489,751
Distance Traveled
1,529,276
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,506
500
14
1
0
310,509
3
L
He Bo
7,300
429
52
3
0
251,669
6
L
Sobek
6,861
404
19
1
0
323,447
2
L
Osiris
7,642
450
53
3
0
311,981
1
W
Bellona
8,532
502
92
5
0
275,992
0
W
Anubis
9,095
535
103
6
0
294,233
2
L
Ne Zha
9,302
547
82
5
0
305,755
2
L
Rama
6,563
386
68
4
0
296,899
0
W
Pele
8,818
519
111
7
0
332,620
1
W
Rama
8,454
497
84
5
0
315,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role