Player Matchup

Bakasura
Bakasura
Alfonco
Bakasura
Level 44
God Stats
0W - 1L
1,184 SR
Queue Stats
2W - 5L
1,163 Elo+
Party 2
Neith
Neith
Maxcx
Neith
Level 49
God Stats
2W - 7L
1,392 SR
Queue Stats
6W - 16L
1,346 Elo+
Solo
Cthulhu
Cthulhu
TuttiFruttiElite
Cthulhu
Level 7
God Stats
0W - 1L
1,354 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 2
Team Averages
Level 33
1,310 SR
1,236 Elo+

VS

Team Averages
Level 17
1,342 SR
1,191 Elo+
Ares
Ares
JulaKula
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,154 Elo+
Party 1
Chernobog
Chernobog
MrMyti
Chernobog
Level 16
God Stats
3W - 3L
1,250 SR
Queue Stats
10W - 11L
1,154 Elo+
Party 1
Charybdis
Charybdis
fraamesfranco
Charybdis
Level 29
God Stats
3W - 4L
1,275 SR
Queue Stats
40W - 71L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alfonco
Bakasura
15
7 / 11 / 4
11,842
697
14,421
18,319
7,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Maxcx
Neith
15
5 / 4 / 6
11,362
668
16,551
12,108
4,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 8 / 8
10,664
627
9,029
22,958
19,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 5 / 17
12,682
746
7,521
19,793
22,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
MrMyti
Chernobog
16
5 / 4 / 17
12,200
718
18,228
12,148
6,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
fraamesfranco
Charybdis
17
12 / 5 / 7
13,484
793
19,055
14,463
6,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
14
Kills
21
23
Deaths
14
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alfonco
Bakasura
7
11
4
0.82
W
Ares
4
5
17
2.5
L
Neith
Maxcx
Neith
5
4
6
2
W
Chernobog
MrMyti
Chernobog
5
4
17
3.38
L
2
8
8
0.75
W
Charybdis
fraamesfranco
Charybdis
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,001
Damage
44,804
53,385
Taken
46,404
32,472
Mitigated
34,611
5,354
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alfonco
Bakasura
14,421
8,367
0
2,602
18,319
7,566
0
2,931
15,388
0
43,590
W
Ares
7,521
462
119
4,690
19,793
22,144
311
2,968
16,163
16,689
0
L
Neith
Maxcx
Neith
16,551
8,618
0
1,667
12,108
4,934
0
2,168
9,940
0
33,192
W
Chernobog
MrMyti
Chernobog
18,228
11,850
0
793
12,148
6,404
1,260
3,055
8,778
0
51,936
L
9,029
369
133
952
22,958
19,972
0
3,757
19,201
34,502
0
W
Charybdis
fraamesfranco
Charybdis
19,055
9,410
0
1,564
14,463
6,063
864
2,337
11,148
0
55,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,868
Gold Earned
38,366
167
Minions Killed
171
7
Camps Cleared
9
782,775
Distance Traveled
822,335
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,842
697
60
4
7
266,437
0
W
Ares
12,682
746
19
1
0
267,605
5
L
Neith
11,362
668
37
2
0
235,411
1
W
Chernobog
12,200
718
69
4
4
287,791
4
L
Cthulhu
10,664
627
70
4
0
280,927
0
W
Charybdis
13,484
793
83
5
5
266,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role