Player Matchup

Ares
Ares
Conraw_
Ares
Level 106
God Stats
30W - 32L
1,550 SR
Queue Stats
932W - 968L
1,533 Elo+
Solo
Mercury
Mercury
Gendrome
Mercury
Level 150
God Stats
11W - 14L
1,499 SR
Queue Stats
218W - 236L
1,514 Elo+
Solo
Cernunnos
Cernunnos
Mecha_Slayer
Cernunnos
Level 157
God Stats
14W - 26L
1,407 SR
Queue Stats
535W - 536L
1,516 Elo+
Party 2
Zeus
Zeus
SoledByLove
Zeus
Level 136
God Stats
1W - 3L
1,555 SR
Queue Stats
227W - 207L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
XCLSI0R
Guan Yu
Level 128
God Stats
4W - 11L
1,346 SR
Queue Stats
634W - 612L
1,528 Elo+
Solo
Team Averages
Level 135
1,471 SR
1,521 Elo+

VS

Team Averages
Level 142
1,676 SR
1,561 Elo+
Thanatos
Thanatos
BiazattiRJ
Thanatos
Level 157
God Stats
3W - 1L
1,602 SR
Queue Stats
30W - 26L
1,605 Elo+
Party 1
Neith
Neith
KoroKome1de4
Neith
Level 144
God Stats
10W - 6L
2,039 SR
Queue Stats
238W - 247L
1,607 Elo+
Party 1
Sol
Sol
Mazzarii
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,467 Elo+
Solo
Geb
Geb
Ra__naldinho
Geb
Level 154
God Stats
16W - 21L
1,500 SR
Queue Stats
714W - 651L
1,554 Elo+
Party 1
Ares
Ares
SeeEvilGuanyu
Ares
Level 129
God Stats
30W - 17L
1,739 SR
Queue Stats
1,188W - 1,144L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Conraw_
Ares
9
2 / 5 / 2
6,150
473
5,530
11,273
7,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Gendrome
Mercury
10
0 / 4 / 2
6,247
481
2,144
10,214
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Mecha_Slayer
Cernunnos
11
2 / 4 / 1
6,501
500
4,733
7,228
2,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 0
6,989
538
4,391
5,975
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
XCLSI0R
Guan Yu
10
1 / 2 / 0
6,570
505
4,492
7,258
5,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BiazattiRJ
Thanatos
14
9 / 2 / 7
8,192
630
7,989
10,089
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 11
7,266
559
3,479
6,264
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 0 / 5
7,683
591
4,423
4,529
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 1
7,320
563
4,289
6,777
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 0 / 3
8,161
628
6,814
9,716
7,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
20
20
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BiazattiRJ
Thanatos
9
2
7
6.25
L
Ares
Conraw_
Ares
2
5
2
0.6
L
Mercury
Gendrome
Mercury
0
4
2
0.25
W
0
3
11
1.83
W
2
0
5
4.5
L
Cernunnos
Mecha_Slayer
Cernunnos
2
4
1
0.63
W
1
1
1
1.5
W
8
0
3
9.5
L
1
5
0
0.2
L
Guan Yu
XCLSI0R
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
26,994
41,948
Taken
37,375
19,261
Mitigated
20,695
9,366
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BiazattiRJ
Thanatos
7,989
2,559
0
9,660
10,089
4,049
165
2,194
7,849
0
41,841
L
Ares
Conraw_
Ares
5,530
236
211
1,497
11,273
7,114
0
4,698
6,575
16,385
0
L
Mercury
Gendrome
Mercury
2,144
885
0
3,504
10,214
2,875
0
3,397
6,777
0
30,296
W
3,479
1,283
0
1,158
6,264
2,328
1,024
2,430
3,822
0
41,858
W
4,423
1,877
0
2,235
4,529
1,571
1,193
1,198
3,251
47,471
4,792
L
Cernunnos
Mecha_Slayer
Cernunnos
4,733
2,173
0
1,164
7,228
2,159
0
1,521
5,707
0
38,096
W
4,289
685
0
2,403
6,777
5,092
0
0
6,347
43,407
0
W
6,814
786
1,696
3,711
9,716
7,655
0
3,823
5,690
22,935
0
L
4,391
577
0
125
5,975
1,956
0
2,135
3,840
46,913
0
L
Guan Yu
XCLSI0R
Guan Yu
4,492
1,499
0
2,865
7,258
5,157
0
2,767
3,954
0
34,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
38,622
357
Minions Killed
387
0
Camps Cleared
0
1,158,351
Distance Traveled
1,318,235
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,192
630
82
6
0
301,987
0
L
Ares
6,150
473
24
2
0
231,722
0
L
Mercury
6,247
481
63
5
0
264,122
1
W
Neith
7,266
559
83
6
0
244,515
2
W
Sol
7,683
591
112
9
0
248,620
3
L
Cernunnos
6,501
500
79
6
0
241,016
5
W
Geb
7,320
563
80
6
0
253,848
3
W
Ares
8,161
628
30
2
0
269,265
3
L
Zeus
6,989
538
107
8
0
234,376
3
L
Guan Yu
6,570
505
84
6
0
187,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role