Player Matchup

Tsukuyomi
Tsukuyomi
J0ke__0PS
Tsukuyomi
Level 18
God Stats
3W - 3L
1,310 SR
Queue Stats
6W - 5L
1,393 Elo+
Party 2
Medusa
Medusa
LeChip840
Medusa
Level 27
God Stats
5W - 11L
1,364 SR
Queue Stats
53W - 95L
1,293 Elo+
Party 1
Hera
Hera
RiSector
Hera
Level 34
God Stats
5W - 7L
1,376 SR
Queue Stats
105W - 152L
1,316 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xx_Aribu_xX
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,482 Elo+
Party 2
Bellona
Bellona
Xx__2eZ4You___xX
Bellona
Level 22
God Stats
1W - 1L
1,157 SR
Queue Stats
6W - 6L
1,376 Elo+
Party 2
Team Averages
Level 25
1,341 SR
1,372 Elo+

VS

Team Averages
Level 26
1,601 SR
1,371 Elo+
Ullr
Ullr
Mr_Virtuozo
Ullr
Level 29
God Stats
13W - 12L
1,521 SR
Queue Stats
96W - 84L
1,458 Elo+
Solo
Cerberus
Cerberus
NightPanda-X
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,277 Elo+
Solo
Ymir
Ymir
Superkrills1
Ymir
Level 28
God Stats
2W - 0L
1,748 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo
Thanatos
Thanatos
TTVKW121
Thanatos
Level 19
God Stats
9W - 17L
1,488 SR
Queue Stats
14W - 30L
1,295 Elo+
Solo
Odin
Odin
seemesh1ne
Odin
Level 28
God Stats
3W - 1L
1,750 SR
Queue Stats
113W - 143L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
J0ke__0PS
Tsukuyomi
15
3 / 13 / 2
10,033
401
9,796
21,704
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
LeChip840
Medusa
19
5 / 5 / 2
12,143
486
7,248
16,431
6,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
19
5 / 7 / 2
12,849
514
19,802
11,772
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Xx_Aribu_xX
Morgan Le Fay
16
3 / 16 / 4
10,905
436
12,687
21,422
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 9 / 0
10,960
438
10,605
23,377
23,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 3 / 9
15,092
604
27,127
16,275
5,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
NightPanda-X
Cerberus
18
2 / 3 / 11
11,527
461
6,231
17,291
7,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
3 / 7 / 17
11,893
476
8,131
22,601
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
TTVKW121
Thanatos
20
11 / 3 / 9
13,612
544
12,323
16,272
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 2 / 2
14,001
560
15,984
15,544
11,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
18
Kills
50
50
Deaths
18
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
J0ke__0PS
Tsukuyomi
3
13
2
0.31
L
Medusa
LeChip840
Medusa
5
5
2
1.2
W
25
3
9
9.83
W
Cerberus
NightPanda-X
Cerberus
2
3
11
2.5
L
Hera
5
7
2
0.86
W
3
7
17
1.64
W
Thanatos
TTVKW121
Thanatos
11
3
9
5.17
L
Morgan Le Fay
Xx_Aribu_xX
Morgan Le Fay
3
16
4
0.31
L
2
9
0
0.22
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,138
Damage
69,796
94,706
Taken
87,983
47,136
Mitigated
47,323
15,567
Healing
30,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
J0ke__0PS
Tsukuyomi
9,796
2,579
0
3,648
21,704
6,515
0
3,933
17,771
0
57,153
L
Medusa
LeChip840
Medusa
7,248
4,473
0
4,970
16,431
6,000
2,350
2,982
13,449
0
79,202
W
27,127
12,191
0
1,154
16,275
5,864
3,348
4,860
11,225
0
114,084
W
Cerberus
NightPanda-X
Cerberus
6,231
340
464
4,757
17,291
7,475
482
9,828
7,304
59,091
0
L
Hera
19,802
6,716
0
902
11,772
4,320
2,209
2,249
9,523
100,560
0
W
8,131
592
0
5,659
22,601
16,669
1,661
7,696
14,548
33,857
0
W
Thanatos
TTVKW121
Thanatos
12,323
2,564
0
17,904
16,272
5,943
1,553
7,634
8,604
0
94,698
L
Morgan Le Fay
Xx_Aribu_xX
Morgan Le Fay
12,687
2,466
0
1,258
21,422
7,051
1,135
4,081
17,341
45,419
0
L
10,605
2,438
0
4,789
23,377
23,250
1,598
3,954
19,423
14,536
48,585
W
15,984
3,759
0
295
15,544
11,372
1,710
4,405
11,059
13,091
73,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,890
Gold Earned
66,125
557
Minions Killed
630
0
Camps Cleared
0
2,038,921
Distance Traveled
2,222,917
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,033
401
79
3
0
438,670
0
L
Medusa
12,143
486
129
5
0
425,017
2
W
Ullr
15,092
604
145
6
0
464,584
0
W
Cerberus
11,527
461
122
5
0
413,677
0
L
Hera
12,849
514
182
7
0
407,601
4
W
Ymir
11,893
476
55
2
0
405,726
2
W
Thanatos
13,612
544
152
6
0
518,692
1
L
Morgan Le Fay
10,905
436
61
2
0
373,823
3
L
Bellona
10,960
438
106
4
0
393,810
0
W
Odin
14,001
560
156
6
0
420,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role