Player Matchup

Ra
Ra
Auxxe
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,190 Elo+
Party 2
Chaac
Chaac
DimehdiMeh
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,360 Elo+
Party 2
Neith
Neith
MACEDONIEN
Neith
Level 62
God Stats
124W - 260L
1,371 SR
Queue Stats
150W - 346L
1,246 Elo+
Solo
Team Averages
Level 26
1,457 SR
1,265 Elo+

VS

Team Averages
Level 63
1,342 SR
1,394 Elo+
Danzaburou
Danzaburou
MaksDV
Danzaburou
Level 23
God Stats
5W - 15L
1,500 SR
Queue Stats
56W - 88L
1,225 Elo+
Party 1
Fenrir
Fenrir
Smokian
Fenrir
Level 47
God Stats
7W - 5L
1,043 SR
Queue Stats
190W - 243L
1,341 Elo+
Party 1
Scylla
Scylla
waduonahek
Scylla
Level 119
God Stats
10W - 15L
1,481 SR
Queue Stats
489W - 508L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 8 / 4
7,178
598
4,144
9,978
3,206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
6 / 5 / 0
8,845
737
11,033
18,318
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
11
0 / 6 / 3
7,287
607
4,957
10,609
3,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaksDV
Danzaburou
11
1 / 2 / 8
8,230
686
3,234
7,905
2,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Smokian
Fenrir
15
11 / 2 / 6
10,687
891
13,374
14,128
7,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
waduonahek
Scylla
15
7 / 2 / 9
10,286
857
17,453
6,995
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
19
19
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
0
8
4
0.25
L
Chaac
6
5
0
1.2
L
Neith
0
6
3
0.25
W
Danzaburou
MaksDV
Danzaburou
1
2
8
2.5
W
Fenrir
Smokian
Fenrir
11
2
6
7
W
Scylla
waduonahek
Scylla
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,134
Damage
34,061
38,905
Taken
29,028
18,413
Mitigated
13,148
9,992
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,144
672
228
1,384
9,978
3,206
0
4,282
5,468
14,347
0
L
Chaac
11,033
3,213
0
5,581
18,318
11,746
0
7,605
10,322
0
27,043
L
Neith
4,957
1,900
0
2,799
10,609
3,461
0
5,211
5,134
0
22,369
W
Danzaburou
MaksDV
Danzaburou
3,234
1,612
0
667
7,905
2,917
389
827
7,078
0
12,471
W
Fenrir
Smokian
Fenrir
13,374
4,571
0
1,499
14,128
7,820
793
2,195
11,933
0
31,726
W
Scylla
waduonahek
Scylla
17,453
926
73
1,412
6,995
2,411
1,217
1,566
5,429
44,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
29,203
105
Minions Killed
132
5
Camps Cleared
6
543,208
Distance Traveled
681,822
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,178
598
24
2
3
173,962
1
L
Chaac
8,845
737
34
3
1
199,153
2
L
Neith
7,287
607
47
4
1
170,093
0
W
Danzaburou
8,230
686
20
2
0
213,856
0
W
Fenrir
10,687
891
39
3
4
255,080
3
W
Scylla
10,286
857
73
6
2
212,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role