Player Matchup

Jormungandr
Jormungandr
Darklay7
Jormungandr
Level 18
God Stats
8W - 4L
1,675 SR
Queue Stats
25W - 29L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Pickleboi25
Danzaburou
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 15L
1,435 Elo+
Solo
Discordia
Discordia
TanjirooKamadoo
Discordia
Level 7
God Stats
8W - 1L
1,989 SR
Queue Stats
27W - 20L
1,590 Elo+
Solo
Zeus
Zeus
Viniblack
Zeus
Level 27
God Stats
3W - 2L
1,727 SR
Queue Stats
11W - 14L
1,435 Elo+
Solo
Thor
Thor
mondragonxc
Thor
Level 20
God Stats
43W - 37L
1,545 SR
Queue Stats
60W - 50L
1,533 Elo+
Solo
Team Averages
Level 18
1,687 SR
1,498 Elo+

VS

Team Averages
Level 28
1,563 SR
1,489 Elo+
Odin
Odin
Chankman
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,305 Elo+
Solo
Medusa
Medusa
DesuGOOD01
Medusa
Level 29
God Stats
1W - 6L
1,491 SR
Queue Stats
195W - 214L
1,507 Elo+
Solo
Merlin
Merlin
GodLikeChanclas
Merlin
Level 24
God Stats
1W - 4L
1,506 SR
Queue Stats
13W - 17L
1,424 Elo+
Solo
Tiamat
Tiamat
Raynpocalyps
Tiamat
Level 28
God Stats
1W - 1L
1,816 SR
Queue Stats
82W - 72L
1,606 Elo+
Party 1
Set
Set
Scoobowski
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darklay7
Jormungandr
20
5 / 1 / 26
13,292
1,108
18,291
19,195
17,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Pickleboi25
Danzaburou
19
5 / 2 / 17
11,942
995
8,583
9,458
3,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TanjirooKamadoo
Discordia
20
5 / 0 / 25
13,268
1,106
20,526
1,434
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
19
6 / 4 / 16
11,916
993
15,594
13,952
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
16 / 4 / 10
14,710
1,226
20,563
13,514
5,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 11 / 5
10,864
905
5,387
19,775
18,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
DesuGOOD01
Medusa
18
1 / 9 / 6
11,099
925
11,782
18,026
4,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 8 / 4
11,682
974
10,439
15,952
7,469
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
18
1 / 3 / 6
12,021
1,002
12,781
17,112
8,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 6 / 4
12,997
1,083
12,623
18,628
5,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
36
37
Kills
11
11
Deaths
37
94
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
1
11
5
0.32
W
Jormungandr
Darklay7
Jormungandr
5
1
26
18
L
Medusa
DesuGOOD01
Medusa
1
9
6
0.44
L
2
8
4
0.5
W
Danzaburou
Pickleboi25
Danzaburou
5
2
17
6.75
L
Tiamat
1
3
6
1.33
L
6
6
4
1.33
W
Discordia
TanjirooKamadoo
Discordia
5
0
25
17.5
W
Zeus
6
4
16
3.5
W
16
4
10
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,557
Damage
53,012
57,553
Taken
89,493
31,024
Mitigated
44,751
4,670
Healing
3,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,387
1,128
0
533
19,775
18,576
0
13,270
6,505
0
9,167
W
Jormungandr
Darklay7
Jormungandr
18,291
3,922
0
1,059
19,195
17,144
0
9,568
9,387
46,959
0
L
Medusa
DesuGOOD01
Medusa
11,782
4,414
0
200
18,026
4,816
0
10,754
7,272
0
22,566
L
10,439
968
0
349
15,952
7,469
0
7,880
8,072
44,920
0
W
Danzaburou
Pickleboi25
Danzaburou
8,583
4,920
0
1,102
9,458
3,665
0
3,648
5,770
0
25,353
L
Tiamat
12,781
359
0
1,633
17,112
8,420
0
12,420
4,692
45,749
0
L
12,623
4,929
0
370
18,628
5,470
0
10,087
8,541
0
34,407
W
Discordia
TanjirooKamadoo
Discordia
20,526
91
146
38
1,434
504
0
273
1,161
42,181
0
W
Zeus
15,594
938
166
1,283
13,952
4,372
0
5,980
7,760
40,004
0
W
20,563
6,106
0
876
13,514
5,339
0
3,751
9,553
0
42,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,128
Gold Earned
58,663
269
Minions Killed
241
9
Camps Cleared
6
1,191,708
Distance Traveled
1,139,055
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,864
905
11
1
0
212,523
0
W
Jormungandr
13,292
1,108
66
6
0
267,326
0
L
Medusa
11,099
925
15
1
2
260,106
0
L
Merlin
11,682
974
69
6
2
216,366
1
W
Danzaburou
11,942
995
44
4
0
212,041
0
L
Tiamat
12,021
1,002
88
7
0
230,195
0
L
Set
12,997
1,083
58
5
2
219,865
0
W
Discordia
13,268
1,106
59
5
1
268,188
1
W
Zeus
11,916
993
57
5
1
217,547
2
W
Thor
14,710
1,226
43
4
7
226,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role