Player Matchup

Arachne
Arachne
KamiNoBatsu
Arachne
Level 24
God Stats
7W - 3L
1,704 SR
Queue Stats
99W - 56L
1,595 Elo+
Solo
Danzaburou
Danzaburou
Naranchoa
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Pedrindo085
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
Tsukiyeah
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Party 1
Geb
Geb
l928ol
Geb
Level 24
God Stats
24W - 17L
1,647 SR
Queue Stats
57W - 63L
1,435 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,422 Elo+

VS

Team Averages
Level 19
1,545 SR
1,535 Elo+
Zeus
Zeus
Bhygon
Zeus
Level 29
God Stats
15W - 12L
1,656 SR
Queue Stats
108W - 113L
1,543 Elo+
Solo
Danzaburou
Danzaburou
DrSergioMoro
Danzaburou
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,406 Elo+
Solo
Amaterasu
Amaterasu
Gabriel 6785302
Amaterasu
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 4L
1,688 Elo+
Solo
Anubis
Anubis
Marquin_Akira
Anubis
Level 29
God Stats
8W - 6L
1,571 SR
Queue Stats
145W - 146L
1,477 Elo+
Solo
Ra
Ra
iYuky
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KamiNoBatsu
Arachne
20
25 / 5 / 4
23,459
757
43,754
36,699
16,293
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Naranchoa
Danzaburou
20
3 / 14 / 7
17,037
550
13,662
31,125
11,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Pedrindo085
Sun Wukong
20
2 / 9 / 7
16,109
520
13,102
28,970
23,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Tsukiyeah
Kukulkan
20
2 / 13 / 5
15,291
493
6,942
19,902
8,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
l928ol
Geb
19
1 / 5 / 12
15,377
496
8,381
36,380
40,108
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bhygon
Zeus
20
20 / 6 / 9
18,813
607
40,708
23,470
8,407
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
DrSergioMoro
Danzaburou
20
10 / 7 / 7
17,115
552
24,719
27,862
11,240
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Gabriel 6785302
Amaterasu
20
5 / 6 / 8
13,861
447
11,654
26,462
20,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 7 / 7
15,828
511
17,263
18,773
9,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
20
4 / 7 / 13
14,391
464
16,291
20,493
7,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
90
33
Kills
46
46
Deaths
33
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zeus
Bhygon
Zeus
20
6
9
4.08
L
Danzaburou
DrSergioMoro
Danzaburou
10
7
7
1.93
L
Amaterasu
Gabriel 6785302
Amaterasu
5
6
8
1.5
W
Arachne
KamiNoBatsu
Arachne
25
5
4
5.4
L
7
7
7
1.5
W
Danzaburou
Naranchoa
Danzaburou
3
14
7
0.46
W
Sun Wukong
Pedrindo085
Sun Wukong
2
9
7
0.61
W
Kukulkan
Tsukiyeah
Kukulkan
2
13
5
0.35
L
Ra
4
7
13
1.5
W
Geb
l928ol
Geb
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,841
Damage
110,635
153,076
Taken
117,060
99,932
Mitigated
57,722
50,632
Healing
36,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Bhygon
Zeus
40,708
7,685
0
5,997
23,470
8,407
629
3,687
19,783
156,108
0
L
Danzaburou
DrSergioMoro
Danzaburou
24,719
13,908
90
8,450
27,862
11,240
1,413
2,795
25,067
0
154,543
L
Amaterasu
Gabriel 6785302
Amaterasu
11,654
6,138
0
9,819
26,462
20,910
668
4,541
21,921
0
59,533
W
Arachne
KamiNoBatsu
Arachne
43,754
33,754
0
24,027
36,699
16,293
3,217
15,260
21,368
0
250,939
L
17,263
1,017
0
5,836
18,773
9,239
805
3,394
15,379
92,515
0
W
Danzaburou
Naranchoa
Danzaburou
13,662
6,975
0
8,462
31,125
11,660
2,842
14,044
16,817
0
121,821
W
Sun Wukong
Pedrindo085
Sun Wukong
13,102
2,352
0
6,561
28,970
23,628
2,660
11,993
16,787
0
79,976
W
Kukulkan
Tsukiyeah
Kukulkan
6,942
577
0
1,365
19,902
8,243
1,526
14,407
5,437
80,612
0
L
Ra
16,291
2,036
1,200
4,989
20,493
7,926
348
2,042
18,451
93,984
0
W
Geb
l928ol
Geb
8,381
726
3,759
6,458
36,380
40,108
216
18,614
17,285
25,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,273
Gold Earned
80,008
722
Minions Killed
783
0
Camps Cleared
0
2,762,736
Distance Traveled
2,749,168
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
18,813
607
178
6
0
588,287
4
L
Danzaburou
17,115
552
192
6
0
524,886
2
L
Amaterasu
13,861
447
94
3
0
622,783
0
W
Arachne
23,459
757
243
8
0
616,773
0
L
Anubis
15,828
511
140
5
0
437,258
13
W
Danzaburou
17,037
550
154
5
0
482,745
2
W
Sun Wukong
16,109
520
117
4
0
579,990
3
W
Kukulkan
15,291
493
178
6
0
447,322
0
L
Ra
14,391
464
179
6
0
575,954
11
W
Geb
15,377
496
30
1
0
635,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role