Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ItzRainingBen
Mulan
Level 79
God Stats
43W - 35L
1,568 SR
Queue Stats
462W - 402L
1,575 Elo+
Solo
Sobek
Sobek
Joshi_38
Sobek
Level 110
God Stats
35W - 25L
1,602 SR
Queue Stats
395W - 369L
1,507 Elo+
Solo
Nemesis
Nemesis
bastiun_26
Nemesis
Level 160
God Stats
5W - 5L
1,723 SR
Queue Stats
616W - 612L
1,525 Elo+
Solo
Apollo
Apollo
hajavinho97
Apollo
Level 119
God Stats
462W - 394L
1,689 SR
Queue Stats
881W - 765L
1,601 Elo+
Party 2
Team Averages
Level 129
1,597 SR
1,535 Elo+

VS

Team Averages
Level 105
1,666 SR
1,572 Elo+
Achilles
Achilles
Ebarra747
Achilles
Level 78
God Stats
5W - 8L
1,487 SR
Queue Stats
208W - 196L
1,575 Elo+
Solo
Sol
Sol
Joshua-Tree2003
Sol
Level 117
God Stats
15W - 7L
1,724 SR
Queue Stats
177W - 184L
1,565 Elo+
Party 1
Scylla
Scylla
MuchLongCrow
Scylla
Level 114
God Stats
3W - 7L
1,529 SR
Queue Stats
203W - 230L
1,541 Elo+
Solo
Xing Tian
Xing Tian
NXPRESSURE__
Xing Tian
Level 86
God Stats
9W - 3L
1,799 SR
Queue Stats
186W - 162L
1,602 Elo+
Party 1
Geb
Geb
Rh1n0ninja
Geb
Level 128
God Stats
16W - 5L
1,789 SR
Queue Stats
334W - 315L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 2 / 2
6,000
545
4,857
4,515
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
 
Zeus
10
2 / 2 / 2
6,000
545
4,857
4,515
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
6,898
627
5,289
7,845
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Joshi_38
Sobek
9
4 / 1 / 5
5,923
538
3,172
6,993
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
bastiun_26
Nemesis
11
5 / 1 / 3
6,500
591
4,824
6,224
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
11
1 / 0 / 5
6,359
578
5,291
5,132
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ebarra747
Achilles
9
3 / 3 / 1
5,946
541
5,098
6,238
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,604
509
3,272
6,382
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
9
2 / 1 / 1
5,855
532
1,710
5,467
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
NXPRESSURE__
Xing Tian
7
0 / 4 / 1
5,018
456
1,707
9,418
3,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,486
499
3,627
7,688
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
5
7
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
2
1.5
W
Zeus
 
Zeus
2
2
2
1.5
L
Achilles
Ebarra747
Achilles
3
3
1
1.17
W
2
1
1
2.5
W
Sobek
Joshi_38
Sobek
4
1
5
6.5
L
0
3
1
0.17
L
Scylla
2
1
1
2.5
L
Xing Tian
NXPRESSURE__
Xing Tian
0
4
1
0.13
L
0
3
0
0
W
Nemesis
bastiun_26
Nemesis
5
1
3
6.5
W
Apollo
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
15,414
35,224
Taken
35,193
14,565
Mitigated
12,346
16,165
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,857
564
0
431
4,515
1,130
0
863
3,558
38,309
0
W
Zeus
 
Zeus
4,857
564
0
431
4,515
1,130
0
863
3,558
38,309
0
L
Achilles
Ebarra747
Achilles
5,098
777
0
1,911
6,238
1,886
0
1,731
4,507
0
27,002
W
5,289
1,072
0
5,367
7,845
4,318
0
2,922
4,355
0
46,939
W
Sobek
Joshi_38
Sobek
3,172
427
559
3,908
6,993
4,749
0
3,139
3,846
9,628
0
L
3,272
1,349
0
1,888
6,382
1,170
0
599
5,783
34,873
0
L
Scylla
1,710
178
0
740
5,467
1,450
0
3,113
2,354
21,790
0
L
Xing Tian
NXPRESSURE__
Xing Tian
1,707
318
998
1,547
9,418
3,459
0
2,586
6,832
11,707
0
L
3,627
798
0
1,562
7,688
4,381
0
0
7,201
28,851
0
W
Nemesis
bastiun_26
Nemesis
4,824
2,596
0
2,692
6,224
1,702
0
678
5,508
0
32,225
W
Apollo
5,291
3,786
0
2,777
5,132
1,536
0
1,980
3,126
0
39,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
27,909
456
Minions Killed
269
0
Camps Cleared
0
1,259,950
Distance Traveled
1,066,584
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,000
545
87
8
0
199,262
2
W
Zeus
6,000
545
87
8
0
199,262
2
L
Achilles
5,946
541
51
5
0
237,234
0
W
Mulan
6,898
627
113
10
0
203,542
3
W
Sobek
5,923
538
16
1
0
205,817
5
L
Sol
5,604
509
78
7
0
202,567
3
L
Scylla
5,855
532
47
4
0
209,233
3
L
Xing Tian
5,018
456
22
2
0
216,211
1
L
Geb
5,486
499
71
6
0
201,339
0
W
Nemesis
6,500
591
69
6
0
255,301
2
W
Apollo
6,359
578
84
8
0
196,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role