Player Matchup

Baron Samedi
Baron Samedi
Bytchine
Baron Samedi
Level 24
God Stats
41W - 35L
1,543 SR
Queue Stats
52W - 44L
1,485 Elo+
Solo
Yemoja
Yemoja
GRIMALDO93
Yemoja
Level 28
God Stats
2W - 6L
1,282 SR
Queue Stats
4W - 6L
1,319 Elo+
Solo
Anhur
Anhur
Jfelipe29
Anhur
Level 15
God Stats
7W - 7L
1,724 SR
Queue Stats
38W - 35L
1,570 Elo+
Solo
Discordia
Discordia
Pickleboi25
Discordia
Level 18
God Stats
2W - 2L
1,747 SR
Queue Stats
12W - 15L
1,503 Elo+
Solo
Cupid
Cupid
nesmeyanaa
Cupid
Level 17
God Stats
5W - 3L
1,517 SR
Queue Stats
43W - 32L
1,537 Elo+
Solo
Team Averages
Level 20
1,563 SR
1,483 Elo+

VS

Team Averages
Level 36
1,464 SR
1,495 Elo+
Ra
Ra
Aimasist
Ra
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 48L
1,727 Elo+
Party 1
Da Ji
Da Ji
Asyifo-
Da Ji
Level 129
God Stats
3W - 1L
1,503 SR
Queue Stats
12W - 11L
1,425 Elo+
Party 2
Rama
Rama
Daphony
Rama
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 1L
1,653 Elo+
Party 1
Aphrodite
Aphrodite
DelAvocado
Aphrodite
Level 7
God Stats
2W - 2L
1,356 SR
Queue Stats
9W - 12L
1,266 Elo+
Party 2
Heimdallr
Heimdallr
TensionHead
Heimdallr
Level 28
God Stats
14W - 15L
1,459 SR
Queue Stats
14W - 15L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bytchine
Baron Samedi
20
7 / 11 / 11
14,443
1,111
19,837
25,308
9,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
GRIMALDO93
Yemoja
20
1 / 8 / 17
12,580
968
10,406
27,287
18,272
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Jfelipe29
Anhur
19
3 / 9 / 12
12,816
986
7,660
23,007
7,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Pickleboi25
Discordia
20
6 / 9 / 10
13,188
1,014
21,403
13,747
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
19
5 / 10 / 9
13,584
1,045
8,521
21,672
6,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 24
15,035
1,157
28,620
10,957
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Da Ji
Asyifo-
Da Ji
20
20 / 3 / 14
17,673
1,359
35,181
13,645
5,497
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Daphony
Rama
20
20 / 4 / 13
16,505
1,270
27,290
19,456
6,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
DelAvocado
Aphrodite
20
0 / 3 / 23
12,426
956
9,955
11,862
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TensionHead
Heimdallr
20
2 / 8 / 16
12,366
951
6,657
16,489
5,993
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
137
22
Kills
47
47
Deaths
22
59
Assists
90
Player
Kills
Deaths
Assists
KDA
W
5
4
24
4.25
W
Da Ji
Asyifo-
Da Ji
20
3
14
9
L
Baron Samedi
Bytchine
Baron Samedi
7
11
11
1.14
W
Rama
Daphony
Rama
20
4
13
6.63
W
Aphrodite
DelAvocado
Aphrodite
0
3
23
3.83
L
Yemoja
GRIMALDO93
Yemoja
1
8
17
1.19
L
Anhur
Jfelipe29
Anhur
3
9
12
1
L
Discordia
Pickleboi25
Discordia
6
9
10
1.22
W
Heimdallr
TensionHead
Heimdallr
2
8
16
1.25
L
Cupid
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,827
Damage
107,703
111,021
Taken
72,409
46,707
Mitigated
29,397
13,152
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,620
1,198
2,370
2,991
10,957
4,539
0
8,719
2,238
85,614
0
W
Da Ji
Asyifo-
Da Ji
35,181
11,188
0
1,794
13,645
5,497
0
8,906
4,739
0
51,544
L
Baron Samedi
Bytchine
Baron Samedi
19,837
1,836
1,733
2,255
25,308
9,835
0
9,143
16,165
48,519
0
W
Rama
Daphony
Rama
27,290
23,312
0
3,597
19,456
6,098
0
13,243
6,213
0
35,666
W
Aphrodite
DelAvocado
Aphrodite
9,955
786
3,193
4,954
11,862
7,270
0
7,912
3,950
15,302
0
L
Yemoja
GRIMALDO93
Yemoja
10,406
2,028
4,225
1,900
27,287
18,272
0
10,320
16,967
24,465
0
L
Anhur
Jfelipe29
Anhur
7,660
3,178
0
668
23,007
7,356
0
8,853
14,154
0
30,585
L
Discordia
Pickleboi25
Discordia
21,403
1,527
0
6
13,747
4,314
0
2,919
10,828
41,565
0
W
Heimdallr
TensionHead
Heimdallr
6,657
2,647
0
66
16,489
5,993
0
12,866
3,623
0
23,976
L
Cupid
8,521
4,594
1,147
1,218
21,672
6,930
0
7,340
14,332
0
35,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,611
Gold Earned
74,005
235
Minions Killed
239
8
Camps Cleared
9
1,329,711
Distance Traveled
1,173,646
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,035
1,157
139
11
1
272,653
1
W
Da Ji
17,673
1,359
26
2
6
255,326
0
L
Baron Samedi
14,443
1,111
56
4
4
248,187
0
W
Rama
16,505
1,270
16
1
1
208,791
0
W
Aphrodite
12,426
956
17
1
0
256,565
0
L
Yemoja
12,580
968
30
2
1
317,408
0
L
Anhur
12,816
986
45
3
1
260,680
1
L
Discordia
13,188
1,014
55
4
1
255,992
0
W
Heimdallr
12,366
951
41
3
1
180,311
0
L
Cupid
13,584
1,045
49
4
1
247,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role