Player Matchup

Zeus
Zeus
BMTH_Stevie
Zeus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,237 Elo+
Party 2
Fenrir
Fenrir
Srtdaries
Fenrir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,521 Elo+
Solo
Chaac
Chaac
Steve_Kerrigan
Chaac
Level 16
God Stats
1W - 1L
1,144 SR
Queue Stats
29W - 33L
1,266 Elo+
Party 2
Team Averages
Level 20
1,381 SR
1,341 Elo+

VS

Team Averages
Level 116
1,510 SR
1,304 Elo+
Janus
Janus
Greenday773
Janus
Level 54
God Stats
1W - 3L
1,785 SR
Queue Stats
113W - 175L
1,340 Elo+
Solo
Chang'e
Chang'e
architjain17
Chang'e
Level 156
God Stats
0W - 1L
1,445 SR
Queue Stats
14W - 26L
1,299 Elo+
Party 1
Neith
Neith
ashishcasanova92
Neith
Level 139
God Stats
7W - 11L
1,301 SR
Queue Stats
10W - 21L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 15
10,254
641
4,464
7,838
1,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Srtdaries
Fenrir
15
7 / 3 / 9
11,361
710
12,257
10,720
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
11 / 1 / 6
12,339
771
15,068
10,135
4,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 5
9,198
575
8,666
14,498
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
architjain17
Chang'e
14
2 / 3 / 3
9,364
585
4,937
10,545
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 5 / 3
9,673
605
8,622
12,303
3,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
6
6
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
15
3.75
L
1
10
5
0.35
W
Fenrir
Srtdaries
Fenrir
7
3
9
3.83
W
11
1
6
14
L
Chang'e
architjain17
Chang'e
2
3
3
1.17
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,789
Damage
22,225
28,693
Taken
37,346
11,777
Mitigated
9,681
9,785
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,464
491
73
2,363
7,838
1,647
681
2,715
5,123
28,337
0
L
8,666
300
0
381
14,498
2,923
0
1,461
12,605
32,196
0
W
Fenrir
Srtdaries
Fenrir
12,257
1,800
0
2,108
10,720
5,221
1,147
6,668
4,052
0
38,477
W
15,068
1,885
132
5,109
10,135
4,909
1,432
4,966
5,169
0
53,712
L
Chang'e
architjain17
Chang'e
4,937
191
2,420
3,020
10,545
3,068
0
1,550
8,915
24,657
0
L
8,622
2,806
0
2,334
12,303
3,690
0
1,773
10,464
0
32,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
28,235
179
Minions Killed
155
13
Camps Cleared
2
881,508
Distance Traveled
814,492
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,254
641
49
3
1
289,908
2
L
Janus
9,198
575
38
2
1
251,958
13
W
Fenrir
11,361
710
45
3
7
280,434
3
W
Chaac
12,339
771
85
5
5
311,166
0
L
Chang'e
9,364
585
44
3
0
323,373
7
L
Neith
9,673
605
73
5
1
239,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role