Player Matchup

Ares
Ares
DaniTM_30
Ares
Level 127
God Stats
1W - 1L
1,566 SR
Queue Stats
21W - 45L
1,297 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
candil912
Ah Muzen Cab
Level 122
God Stats
1W - 2L
1,504 SR
Queue Stats
29W - 51L
1,327 Elo+
Party 1
Nox
Nox
juancm250
Nox
Level 88
God Stats
1W - 0L
1,417 SR
Queue Stats
25W - 44L
1,326 Elo+
Party 1
Da Ji
Da Ji
sergiomvcod
Da Ji
Level 86
God Stats
1W - 0L
1,529 SR
Queue Stats
26W - 46L
1,327 Elo+
Party 1
Team Averages
Level 106
1,504 SR
1,319 Elo+

VS

Team Averages
Level 72
1,573 SR
1,383 Elo+
Bakasura
Bakasura
Apontesito
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,344 Elo+
Party 2
Izanami
Izanami
Kenniando
Izanami
Level 23
God Stats
1W - 2L
1,592 SR
Queue Stats
1W - 4L
1,344 Elo+
Party 2
Cabrakan
Cabrakan
spidermonkey05
Cabrakan
Level 127
God Stats
8W - 5L
1,633 SR
Queue Stats
289W - 335L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
terrup987
Gilgamesh
Level 108
God Stats
27W - 35L
1,567 SR
Queue Stats
197W - 292L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 2 / 10
11,168
698
7,623
19,673
25,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
candil912
Ah Muzen Cab
19
7 / 2 / 3
13,460
841
10,358
8,899
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 5 / 6
11,860
741
10,856
12,052
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 6 / 6
12,330
771
8,821
14,991
6,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Apontesito
Bakasura
18
5 / 3 / 3
11,927
745
8,466
14,952
7,010
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Kenniando
Izanami
11
0 / 0 / 0
6,923
433
0
824
129
Cabrakan
18
1 / 6 / 9
12,084
755
13,036
20,803
32,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
terrup987
Gilgamesh
19
9 / 6 / 0
11,905
744
14,357
19,713
16,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
14
Kills
15
15
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Apontesito
Bakasura
5
3
3
2.17
W
Ares
0
2
10
2.5
L
Izanami
Kenniando
Izanami
0
0
0
0
W
Ah Muzen Cab
candil912
Ah Muzen Cab
7
2
3
4.25
W
4
5
6
1.4
W
3
6
6
1
L
Cabrakan
1
6
9
0.92
L
Gilgamesh
terrup987
Gilgamesh
9
6
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,658
Damage
35,859
55,615
Taken
56,292
42,712
Mitigated
56,188
11,879
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Apontesito
Bakasura
8,466
4,915
0
1,629
14,952
7,010
2,786
2,717
12,235
0
24,347
W
Ares
7,623
423
240
3,800
19,673
25,142
74
5,558
13,984
20,390
0
L
Izanami
Kenniando
Izanami
0
0
0
0
824
129
0
824
0
0
0
W
Ah Muzen Cab
candil912
Ah Muzen Cab
10,358
5,475
0
3,319
8,899
5,271
5,892
1,293
7,242
0
72,532
W
10,856
901
0
2,180
12,052
5,591
348
4,207
7,693
34,991
0
W
8,821
2,011
0
2,340
14,991
6,708
1,376
2,680
11,617
0
28,414
L
Cabrakan
13,036
1,645
553
1,575
20,803
32,135
12
7,997
12,806
50,360
0
L
Gilgamesh
terrup987
Gilgamesh
14,357
3,072
0
3,942
19,713
16,914
27
7,697
12,016
161
36,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,818
Gold Earned
42,839
255
Minions Killed
151
10
Camps Cleared
11
1,146,089
Distance Traveled
768,386
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,927
745
55
3
6
303,645
0
W
Ares
11,168
698
15
1
3
274,217
2
L
Izanami
6,923
433
0
0
0
0
0
W
Ah Muzen Cab
13,460
841
155
10
2
319,189
0
W
Nox
11,860
741
51
3
0
285,750
0
W
Da Ji
12,330
771
34
2
5
266,933
0
L
Cabrakan
12,084
755
67
4
3
250,909
2
L
Gilgamesh
11,905
744
29
2
2
213,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role