Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
ANDR0lD
Achilles
Level 55
God Stats
36W - 26L
1,546 SR
Queue Stats
109W - 131L
1,419 Elo+
Party 2
Cliodhna
Cliodhna
DrugDealingPuma
Cliodhna
Level 37
God Stats
8W - 4L
1,861 SR
Queue Stats
216W - 157L
1,658 Elo+
Party 3
Hel
Hel
Emiline
Hel
Level 49
God Stats
5W - 6L
1,467 SR
Queue Stats
118W - 146L
1,427 Elo+
Party 2
Agni
Agni
MonumentXIV
Agni
Level 126
God Stats
7W - 6L
1,494 SR
Queue Stats
616W - 542L
1,664 Elo+
Party 3
Team Averages
Level 96
1,561 SR
1,528 Elo+

VS

Team Averages
Level 66
1,511 SR
1,556 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
Philomathes
Bastet
Level 47
God Stats
25W - 23L
1,544 SR
Queue Stats
83W - 83L
1,525 Elo+
Solo
Odin
Odin
SilverLeafz
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,582 Elo+
Party 1
The Morrigan
The Morrigan
SimpIePanda
The Morrigan
Level 63
God Stats
33W - 14L
1,774 SR
Queue Stats
328W - 246L
1,760 Elo+
Party 1
Hachiman
Hachiman
ccontrigga
Hachiman
Level 89
God Stats
8W - 17L
1,250 SR
Queue Stats
484W - 507L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 1 / 4
6,722
560
8,942
6,405
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
 
Skadi
11
1 / 1 / 4
6,722
560
8,942
6,405
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ANDR0lD
Achilles
12
2 / 1 / 1
7,464
622
8,538
8,095
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
13
6 / 3 / 0
7,571
631
4,748
8,693
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
10
0 / 1 / 4
6,327
527
1,662
5,074
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 2
8,403
700
6,752
7,770
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 1 / 3
5,682
474
2,522
7,558
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
 
Sylvanus
10
1 / 1 / 3
5,682
474
2,522
7,558
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
12
3 / 1 / 2
6,934
578
6,720
10,822
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
5,701
475
2,967
10,235
4,619
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
SimpIePanda
The Morrigan
13
5 / 4 / 1
7,474
623
6,008
6,929
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
ccontrigga
Hachiman
10
0 / 3 / 4
5,596
466
3,111
7,301
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
14
Kills
10
10
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
4
3
W
Skadi
 
Skadi
1
1
4
3
L
Sylvanus
 
Sylvanus
1
1
3
2.5
L
Sylvanus
 
Sylvanus
1
1
3
2.5
W
Achilles
ANDR0lD
Achilles
2
1
1
2.5
W
Cliodhna
6
3
0
2
W
Hel
0
1
4
2
W
4
3
2
1.67
L
Bastet
3
1
2
4
L
0
4
1
0.13
L
The Morrigan
SimpIePanda
The Morrigan
5
4
1
1.38
L
Hachiman
ccontrigga
Hachiman
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,584
Damage
23,850
42,442
Taken
50,403
17,148
Mitigated
22,586
17,272
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,942
4,957
0
1,814
6,405
1,812
1,018
886
5,519
0
54,973
W
Skadi
 
Skadi
8,942
4,957
0
1,814
6,405
1,812
1,018
886
5,519
0
54,973
L
Sylvanus
 
Sylvanus
2,522
1,100
1,289
2,296
7,558
5,453
60
1,354
6,204
20,453
5,482
L
Sylvanus
 
Sylvanus
2,522
1,100
1,289
2,296
7,558
5,453
60
1,354
6,204
20,453
5,482
W
Achilles
ANDR0lD
Achilles
8,538
2,713
0
3,147
8,095
5,123
0
864
7,231
2,445
39,180
W
Cliodhna
4,748
661
0
2,674
8,693
2,869
544
2,170
6,523
0
44,250
W
Hel
1,662
366
2,020
3,600
5,074
3,159
390
862
4,212
13,013
0
W
6,752
755
0
2,203
7,770
2,373
0
2,385
5,385
61,491
0
L
Bastet
6,720
2,137
0
4,688
10,822
3,235
0
2,335
8,340
0
45,445
L
2,967
543
0
2,787
10,235
4,619
124
537
9,067
4,244
18,650
L
The Morrigan
SimpIePanda
The Morrigan
6,008
1,488
0
1,536
6,929
2,552
0
4,517
2,410
36,625
5,321
L
Hachiman
ccontrigga
Hachiman
3,111
1,126
361
1,550
7,301
1,274
234
358
6,943
0
27,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,209
Gold Earned
37,069
553
Minions Killed
400
0
Camps Cleared
0
1,494,127
Distance Traveled
1,461,972
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,722
560
118
10
0
243,766
1
W
Skadi
6,722
560
118
10
0
243,766
1
L
Sylvanus
5,682
474
60
5
0
223,369
2
L
Sylvanus
5,682
474
60
5
0
223,369
2
W
Achilles
7,464
622
88
7
0
248,697
6
W
Cliodhna
7,571
631
87
7
0
277,596
0
W
Hel
6,327
527
23
2
0
237,564
0
W
Agni
8,403
700
119
10
0
242,738
5
L
Bastet
6,934
578
88
7
0
309,128
1
L
Odin
5,701
475
56
5
0
236,790
2
L
The Morrigan
7,474
623
89
7
0
235,774
1
L
Hachiman
5,596
466
47
4
0
233,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role