Player Matchup

Medusa
Medusa
A3 Elijah
Medusa
Level 19
God Stats
18W - 20L
1,440 SR
Queue Stats
24W - 29L
1,379 Elo+
Solo
Freya
Freya
Adios Amigos420
Freya
Level 29
God Stats
12W - 12L
1,442 SR
Queue Stats
125W - 134L
1,378 Elo+
Solo
Sobek
Sobek
C0baltCrusader
Sobek
Level 26
God Stats
12W - 4L
1,867 SR
Queue Stats
63W - 76L
1,567 Elo+
Solo
Thor
Thor
Pyor12345678
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
yungbxsturd1
Fenrir
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 5L
1,064 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,378 Elo+

VS

Team Averages
Level 23
1,533 SR
1,429 Elo+
Serqet
Serqet
AlstateElite
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,408 Elo+
Solo
Chiron
Chiron
Angelzizzou
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
EPN19356
Gilgamesh
Level 27
God Stats
8W - 3L
1,862 SR
Queue Stats
59W - 36L
1,629 Elo+
Solo
Discordia
Discordia
mrkdizz
Discordia
Level 13
God Stats
1W - 1L
1,303 SR
Queue Stats
4W - 7L
1,207 Elo+
Solo
Agni
Agni
olepops364
Agni
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 21L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A3 Elijah
Medusa
13
1 / 1 / 0
7,794
866
3,715
7,787
2,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 8 / 1
7,647
850
5,889
13,106
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 11 / 2
8,416
935
6,166
26,844
27,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 16 / 1
8,166
907
6,846
21,551
7,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
13
0 / 10 / 0
7,355
817
4,215
11,071
5,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

3

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
2 / 0 / 20
9,152
1,017
3,991
4,637
1,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
17
8 / 1 / 27
10,306
1,145
11,362
7,209
3,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
EPN19356
Gilgamesh
18
19 / 1 / 17
11,133
1,237
26,382
11,486
10,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
mrkdizz
Discordia
18
12 / 0 / 28
10,875
1,208
17,792
4,822
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 33
10,077
1,120
14,797
3,837
1,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
171
2
Kills
46
46
Deaths
2
4
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Medusa
A3 Elijah
Medusa
1
1
0
1
L
0
8
1
0.06
W
Serqet
2
0
20
12
W
Chiron
8
1
27
21.5
L
0
11
2
0.09
W
Gilgamesh
EPN19356
Gilgamesh
19
1
17
27.5
L
1
16
1
0.09
W
Discordia
mrkdizz
Discordia
12
0
28
26
W
5
0
33
21.5
L
Fenrir
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,831
Damage
74,324
80,359
Taken
31,991
46,588
Mitigated
18,148
3,209
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A3 Elijah
Medusa
3,715
1,265
0
0
7,787
2,405
0
3,285
4,502
0
16,954
L
5,889
2,338
0
720
13,106
4,395
0
4,949
7,917
12,426
0
W
Serqet
3,991
525
0
438
4,637
1,895
0
1,239
3,398
0
14,774
W
Chiron
11,362
4,967
1,898
3,221
7,209
3,238
0
3,326
3,883
0
19,217
L
6,166
762
0
2,259
26,844
27,156
0
13,569
13,220
25,203
0
W
Gilgamesh
EPN19356
Gilgamesh
26,382
10,911
450
991
11,486
10,249
0
4,437
6,675
9,617
33,775
L
6,846
1,727
0
0
21,551
7,138
0
11,225
10,326
0
25,415
W
Discordia
mrkdizz
Discordia
17,792
2,841
0
385
4,822
1,482
0
1,067
3,755
35,267
0
W
14,797
1,435
162
1,270
3,837
1,284
0
1,986
1,851
24,231
0
L
Fenrir
4,215
1,014
0
230
11,071
5,494
0
4,429
6,642
0
9,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
51,543
103
Minions Killed
153
5
Camps Cleared
5
536,256
Distance Traveled
837,186
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,794
866
21
2
1
98,137
0
L
Freya
7,647
850
14
2
1
102,175
0
W
Serqet
9,152
1,017
29
3
0
160,873
0
W
Chiron
10,306
1,145
23
3
0
149,749
0
L
Sobek
8,416
935
27
3
1
141,228
0
W
Gilgamesh
11,133
1,237
32
4
2
178,201
4
L
Thor
8,166
907
31
3
1
128,609
0
W
Discordia
10,875
1,208
45
5
2
175,131
0
W
Agni
10,077
1,120
24
3
1
173,232
1
L
Fenrir
7,355
817
10
1
1
66,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role