Player Matchup

Ao Kuang
Ao Kuang
BIGASAPENAS
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,713 Elo+
Solo
Ymir
Ymir
Chilani
Ymir
Level 2
God Stats
5W - 1L
1,710 SR
Queue Stats
6W - 1L
1,706 Elo+
Solo
Hel
Hel
MlssWonderIand
Hel
Level 28
God Stats
15W - 10L
1,559 SR
Queue Stats
74W - 50L
1,544 Elo+
Solo
Poseidon
Poseidon
Scriptzzz
Poseidon
Level 17
God Stats
4W - 0L
1,835 SR
Queue Stats
81W - 55L
1,636 Elo+
Solo
Neith
Neith
zLiteUS
Neith
Level 18
God Stats
2W - 3L
1,546 SR
Queue Stats
8W - 7L
1,514 Elo+
Solo
Team Averages
Level 14
1,630 SR
1,623 Elo+

VS

Team Averages
Level 22
1,522 SR
1,441 Elo+
Loki
Loki
EsoTiilin
Loki
Level 21
God Stats
16W - 6L
1,841 SR
Queue Stats
141W - 61L
1,644 Elo+
Party 1
Susano
Susano
HypernovaPY
Susano
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
Lilmartincho
Baron Samedi
Level 15
God Stats
2W - 6L
1,268 SR
Queue Stats
63W - 124L
1,210 Elo+
Party 2
Cthulhu
Cthulhu
Paltin
Cthulhu
Level 26
God Stats
3W - 3L
1,614 SR
Queue Stats
47W - 25L
1,638 Elo+
Party 1
Bacchus
Bacchus
fabrigus2015
Bacchus
Level 38
God Stats
12W - 28L
1,387 SR
Queue Stats
168W - 231L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BIGASAPENAS
Ao Kuang
16
7 / 8 / 3
11,781
491
8,890
23,267
8,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Chilani
Ymir
17
2 / 3 / 11
12,092
504
10,026
20,216
23,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 4 / 8
14,603
608
14,130
19,624
15,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Scriptzzz
Poseidon
20
24 / 1 / 9
17,227
718
37,317
17,025
8,333
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
zLiteUS
Neith
17
5 / 5 / 3
12,206
509
13,245
16,275
8,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
9 / 9 / 6
11,969
499
20,660
22,805
7,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
15
3 / 11 / 6
10,042
418
7,692
19,364
7,224
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Lilmartincho
Baron Samedi
14
0 / 17 / 2
8,890
370
7,089
23,905
8,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Paltin
Cthulhu
15
8 / 5 / 5
10,819
451
15,596
21,328
21,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
fabrigus2015
Bacchus
13
1 / 4 / 6
9,274
386
7,595
24,545
24,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
45
Kills
21
21
Deaths
46
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BIGASAPENAS
Ao Kuang
7
8
3
1.06
W
Ymir
Chilani
Ymir
2
3
11
2.5
L
Loki
9
9
6
1.33
L
Susano
3
11
6
0.55
L
Baron Samedi
Lilmartincho
Baron Samedi
0
17
2
0.06
W
7
4
8
2.75
L
Cthulhu
Paltin
Cthulhu
8
5
5
2.1
W
Poseidon
Scriptzzz
Poseidon
24
1
9
28.5
L
Bacchus
fabrigus2015
Bacchus
1
4
6
1
W
Neith
zLiteUS
Neith
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,608
Damage
58,632
96,407
Taken
111,947
64,257
Mitigated
69,134
33,106
Healing
17,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BIGASAPENAS
Ao Kuang
8,890
2,704
0
7,773
23,267
8,794
3,191
5,808
17,383
52,545
0
W
Ymir
Chilani
Ymir
10,026
2,815
0
820
20,216
23,003
1,105
6,153
13,874
39,549
0
L
Loki
20,660
6,205
0
5,142
22,805
7,018
0
15,824
6,542
0
75,953
L
Susano
7,692
2,603
0
3,398
19,364
7,224
0
8,973
10,085
0
50,465
L
Baron Samedi
Lilmartincho
Baron Samedi
7,089
1,104
73
2,431
23,905
8,653
488
17,707
5,848
44,231
0
W
14,130
1,068
4,034
11,868
19,624
15,551
4,948
6,061
12,785
85,433
0
L
Cthulhu
Paltin
Cthulhu
15,596
974
710
2,533
21,328
21,773
0
12,481
8,081
55,059
0
W
Poseidon
Scriptzzz
Poseidon
37,317
7,488
0
3,140
17,025
8,333
1,619
4,958
11,838
161,533
0
L
Bacchus
fabrigus2015
Bacchus
7,595
945
119
3,306
24,545
24,466
81
13,387
11,028
39,498
0
W
Neith
zLiteUS
Neith
13,245
5,024
316
5,155
16,275
8,576
2,763
6,001
10,057
0
78,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,909
Gold Earned
50,994
590
Minions Killed
406
0
Camps Cleared
0
2,269,298
Distance Traveled
1,940,679
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,781
491
63
3
0
391,436
4
W
Ymir
12,092
504
47
2
0
434,497
16
L
Loki
11,969
499
114
5
0
410,076
4
L
Susano
10,042
418
65
3
0
364,562
0
L
Baron Samedi
8,890
370
77
3
0
336,545
1
W
Hel
14,603
608
170
7
0
447,028
0
L
Cthulhu
10,819
451
90
4
0
381,287
4
W
Poseidon
17,227
718
226
9
0
569,143
5
L
Bacchus
9,274
386
60
3
0
448,209
1
W
Neith
12,206
509
84
4
0
427,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role