Player Matchup

Fenrir
Fenrir
APS_doctorestron
Fenrir
Level 29
God Stats
2W - 1L
1,497 SR
Queue Stats
89W - 88L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Anlocu
Morgan Le Fay
Level 11
God Stats
4W - 4L
1,486 SR
Queue Stats
24W - 29L
1,382 Elo+
Party 1
Neith
Neith
Carlitrus84
Neith
Level 25
God Stats
28W - 31L
1,461 SR
Queue Stats
55W - 62L
1,486 Elo+
Solo
Osiris
Osiris
Just Trash6757
Osiris
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 7L
1,690 Elo+
Solo
Fafnir
Fafnir
Xfranmi_11X
Fafnir
Level 22
God Stats
1W - 1L
1,258 SR
Queue Stats
40W - 55L
1,331 Elo+
Party 1
Team Averages
Level 23
1,440 SR
1,466 Elo+

VS

Team Averages
Level 20
1,612 SR
1,487 Elo+
Thor
Thor
Danielvwijk69
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,612 Elo+
Solo
Zeus
Zeus
Simoney__
Zeus
Level 26
God Stats
14W - 12L
1,589 SR
Queue Stats
93W - 127L
1,442 Elo+
Solo
Ymir
Ymir
The-SniperXD
Ymir
Level 24
God Stats
1W - 3L
1,653 SR
Queue Stats
43W - 56L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
XxgamerxXpina
Erlang Shen
Level 15
God Stats
2W - 2L
1,810 SR
Queue Stats
21W - 23L
1,424 Elo+
Solo
Odin
Odin
cultureman919
Odin
Level 29
God Stats
8W - 8L
1,509 SR
Queue Stats
150W - 119L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,260
609
951
4,023
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Anlocu
Morgan Le Fay
6
0 / 3 / 1
3,856
551
2,363
3,121
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 0 / 1
4,303
615
3,125
2,253
631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
5 / 0 / 0
5,491
784
2,504
2,529
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
6
1 / 0 / 2
4,159
594
1,892
3,584
2,308
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,083
440
839
2,289
409
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
6
1 / 2 / 0
3,864
552
2,755
3,897
947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 0 / 0
3,301
472
967
5,102
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
XxgamerxXpina
Erlang Shen
7
2 / 2 / 1
4,258
608
2,064
5,209
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

1
0 / 2 / 0
2,873
410
477
1,421
438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
9
Kills
3
3
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Morgan Le Fay
Anlocu
Morgan Le Fay
0
3
1
0.17
W
2
0
1
2.5
L
0
3
0
0
W
5
0
0
5
L
Zeus
1
2
0
0.5
L
0
0
0
0
W
Fafnir
1
0
2
2
L
Erlang Shen
XxgamerxXpina
Erlang Shen
2
2
1
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,835
Damage
7,102
15,510
Taken
17,918
6,442
Mitigated
5,845
4,549
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
951
587
0
1,982
4,023
1,142
0
986
3,011
0
12,056
W
Morgan Le Fay
Anlocu
Morgan Le Fay
2,363
453
126
376
3,121
965
0
1,281
1,840
14,344
0
W
3,125
1,622
0
642
2,253
631
153
0
2,253
0
20,982
L
839
504
0
0
2,289
409
0
781
1,508
0
3,818
W
2,504
1,137
0
790
2,529
1,396
0
488
1,989
0
22,672
L
Zeus
2,755
209
0
1,145
3,897
947
0
1,291
2,606
16,971
0
L
967
574
0
1,412
5,102
1,851
0
1,165
3,937
4,863
0
W
Fafnir
1,892
689
197
436
3,584
2,308
0
967
2,617
6,779
0
L
Erlang Shen
XxgamerxXpina
Erlang Shen
2,064
895
0
1,662
5,209
2,200
0
1,018
4,191
0
18,621
L
477
188
0
90
1,421
438
0
0
1,421
0
1,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,069
Gold Earned
17,379
152
Minions Killed
96
0
Camps Cleared
0
644,281
Distance Traveled
497,074
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,260
609
35
5
0
121,686
0
W
Morgan Le Fay
3,856
551
17
2
0
117,009
0
W
Neith
4,303
615
38
5
0
125,503
1
L
Thor
3,083
440
7
1
0
102,900
0
W
Osiris
5,491
784
50
7
0
150,558
2
L
Zeus
3,864
552
34
5
0
109,327
0
L
Ymir
3,301
472
10
1
0
113,976
2
W
Fafnir
4,159
594
12
2
0
129,525
0
L
Erlang Shen
4,258
608
40
6
0
123,939
0
L
Odin
2,873
410
5
1
0
46,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role