Player Matchup

Nu Wa
Nu Wa
Dark_DILF_rises
Nu Wa
Level 124
God Stats
3W - 2L
1,656 SR
Queue Stats
129W - 123L
1,416 Elo+
Party 2
Mercury
Mercury
Thund3r_416_
Mercury
Level 19
God Stats
2W - 2L
1,713 SR
Queue Stats
55W - 50L
1,475 Elo+
Solo
Bellona
Bellona
ketraess
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,343 Elo+
Party 2
Team Averages
Level 83
1,623 SR
1,411 Elo+

VS

Team Averages
Level 41
1,568 SR
1,453 Elo+
Ao Kuang
Ao Kuang
DG12431
Ao Kuang
Level 72
God Stats
2W - 3L
1,396 SR
Queue Stats
120W - 152L
1,271 Elo+
Solo
Sylvanus
Sylvanus
GREZDADDY69
Sylvanus
Level 22
God Stats
53W - 21L
1,591 SR
Queue Stats
89W - 44L
1,564 Elo+
Party 1
Nemesis
Nemesis
Uzumakispawn
Nemesis
Level 29
God Stats
3W - 0L
1,717 SR
Queue Stats
237W - 130L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 5
14,400
600
26,184
17,081
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Thund3r_416_
Mercury
15
3 / 9 / 0
13,449
560
16,170
19,959
7,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ketraess
Bellona
15
2 / 11 / 2
12,973
541
19,873
28,026
24,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DG12431
Ao Kuang
19
12 / 6 / 7
16,036
668
16,720
26,914
13,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
GREZDADDY69
Sylvanus
18
5 / 0 / 15
16,005
667
14,240
27,995
37,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Uzumakispawn
Nemesis
19
6 / 0 / 16
15,625
651
27,721
26,695
18,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
23
23
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DG12431
Ao Kuang
12
6
7
2.58
L
1
3
5
1.17
W
Sylvanus
GREZDADDY69
Sylvanus
5
0
15
12.5
L
Mercury
Thund3r_416_
Mercury
3
9
0
0.33
W
Nemesis
Uzumakispawn
Nemesis
6
0
16
14
L
Bellona
ketraess
Bellona
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,227
Damage
58,681
65,066
Taken
81,604
37,606
Mitigated
69,720
3,674
Healing
37,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DG12431
Ao Kuang
16,720
3,903
0
9,791
26,914
13,938
1,517
7,317
18,808
64,806
7,210
L
26,184
8,727
0
898
17,081
5,325
876
5,095
11,986
87,924
0
W
Sylvanus
GREZDADDY69
Sylvanus
14,240
1,561
10,119
14,069
27,995
37,470
378
9,335
17,808
40,511
0
L
Mercury
Thund3r_416_
Mercury
16,170
7,666
163
1,128
19,959
7,865
610
12,686
7,273
0
50,509
W
Nemesis
Uzumakispawn
Nemesis
27,721
8,539
0
3,771
26,695
18,312
520
8,541
16,872
16,690
75,722
L
Bellona
ketraess
Bellona
19,873
4,750
100
1,385
28,026
24,416
232
16,384
11,642
0
29,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
47,666
231
Minions Killed
275
9
Camps Cleared
11
1,150,440
Distance Traveled
1,279,575
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,036
668
114
5
7
440,809
3
L
Nu Wa
14,400
600
118
5
2
392,590
1
W
Sylvanus
16,005
667
35
1
1
371,150
1
L
Mercury
13,449
560
68
3
7
363,737
2
W
Nemesis
15,625
651
126
5
3
467,616
2
L
Bellona
12,973
541
45
2
0
394,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role