Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkStar00725
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,549 SR
Queue Stats
3W - 6L
1,331 Elo+
Solo
Danzaburou
Danzaburou
LilThugQC
Danzaburou
Level 14
God Stats
0W - 3L
1,017 SR
Queue Stats
6W - 14L
1,178 Elo+
Solo
Ah Puch
Ah Puch
jackton_
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,063 Elo+
Solo
Nemesis
Nemesis
keirnan69420
Nemesis
Level 24
God Stats
0W - 1L
1,129 SR
Queue Stats
21W - 28L
1,293 Elo+
Solo
Thanatos
Thanatos
new_robertox
Thanatos
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 8L
1,415 Elo+
Solo
Team Averages
Level 13
1,339 SR
1,256 Elo+

VS

Team Averages
Level 22
1,404 SR
1,332 Elo+
Poseidon
Poseidon
GirthyStork
Poseidon
Level 29
God Stats
7W - 17L
1,302 SR
Queue Stats
142W - 156L
1,338 Elo+
Solo
Heimdallr
Heimdallr
RockTre
Heimdallr
Level 21
God Stats
15W - 16L
1,553 SR
Queue Stats
27W - 27L
1,381 Elo+
Solo
Loki
Loki
Tenchon2001
Loki
Level 23
God Stats
4W - 2L
1,382 SR
Queue Stats
47W - 40L
1,340 Elo+
Solo
Zeus
Zeus
fabio_silva1996
Zeus
Level 21
God Stats
1W - 0L
1,529 SR
Queue Stats
40W - 45L
1,336 Elo+
Solo
Charybdis
Charybdis
staizze
Charybdis
Level 16
God Stats
1W - 2L
1,251 SR
Queue Stats
19W - 25L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkStar00725
Morgan Le Fay
16
2 / 11 / 2
11,071
461
8,781
18,499
5,879
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
LilThugQC
Danzaburou
16
2 / 4 / 0
10,330
430
7,516
17,429
5,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
jackton_
Ah Puch
13
0 / 8 / 0
8,319
347
6,577
13,797
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
keirnan69420
Nemesis
16
11 / 5 / 1
11,734
489
12,066
14,199
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
new_robertox
Thanatos
18
3 / 14 / 1
11,902
496
10,785
21,056
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GirthyStork
Poseidon
19
7 / 6 / 6
13,760
573
11,744
15,772
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RockTre
Heimdallr
20
18 / 3 / 4
14,503
604
18,593
18,732
7,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
7 / 1 / 9
12,377
516
11,831
12,578
4,169
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 3
13,459
561
8,897
12,781
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
staizze
Charybdis
20
4 / 4 / 6
12,670
528
11,133
14,289
4,889
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
18
Kills
42
42
Deaths
19
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DarkStar00725
Morgan Le Fay
2
11
2
0.27
W
Poseidon
GirthyStork
Poseidon
7
6
6
1.67
L
Danzaburou
LilThugQC
Danzaburou
2
4
0
0.5
W
Heimdallr
RockTre
Heimdallr
18
3
4
6.67
W
7
1
9
11.5
W
6
5
3
1.5
L
Ah Puch
jackton_
Ah Puch
0
8
0
0
L
Nemesis
keirnan69420
Nemesis
11
5
1
2.3
L
Thanatos
new_robertox
Thanatos
3
14
1
0.25
W
Charybdis
staizze
Charybdis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,725
Damage
62,198
84,980
Taken
74,152
27,684
Mitigated
24,857
18,356
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DarkStar00725
Morgan Le Fay
8,781
683
0
1,676
18,499
5,879
1,442
7,481
10,398
63,166
0
W
Poseidon
GirthyStork
Poseidon
11,744
1,481
0
2,509
15,772
4,415
478
6,151
9,505
76,208
0
L
Danzaburou
LilThugQC
Danzaburou
7,516
3,015
0
2,535
17,429
5,419
582
1,620
15,731
0
81,883
W
Heimdallr
RockTre
Heimdallr
18,593
9,729
0
7,103
18,732
7,742
7,265
2,639
16,025
0
75,620
W
11,831
2,211
440
2,623
12,578
4,169
1,708
2,810
9,583
0
54,815
W
8,897
1,527
0
2,179
12,781
3,642
1,554
913
11,864
92,760
0
L
Ah Puch
jackton_
Ah Puch
6,577
848
0
2,346
13,797
3,163
210
1,545
12,194
30,798
0
L
Nemesis
keirnan69420
Nemesis
12,066
4,266
0
4,976
14,199
5,111
1,366
2,233
11,770
0
55,893
L
Thanatos
new_robertox
Thanatos
10,785
4,516
0
6,823
21,056
8,112
1,030
6,561
14,183
0
53,900
W
Charybdis
staizze
Charybdis
11,133
6,325
0
4,274
14,289
4,889
4,126
2,328
11,633
0
102,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,356
Gold Earned
66,769
510
Minions Killed
701
0
Camps Cleared
0
2,059,721
Distance Traveled
2,286,008
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,071
461
117
5
0
422,563
0
W
Poseidon
13,760
573
150
6
0
450,485
0
L
Danzaburou
10,330
430
123
5
0
426,254
0
W
Heimdallr
14,503
604
99
4
0
443,728
0
W
Loki
12,377
516
79
3
0
517,994
0
W
Zeus
13,459
561
165
7
0
421,838
2
L
Ah Puch
8,319
347
59
2
0
367,161
0
L
Nemesis
11,734
489
98
4
0
407,218
0
L
Thanatos
11,902
496
113
5
0
436,525
0
W
Charybdis
12,670
528
208
9
0
451,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role