Player Matchup

Tiamat
Tiamat
DangerNoodleJorm
Tiamat
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 64L
1,524 Elo+
Party 3
Loki
Loki
LukeNoble7
Loki
Level 73
God Stats
1W - 1L
1,238 SR
Queue Stats
19W - 18L
1,429 Elo+
Party 3
Odin
Odin
Rocket Mk 24867
Odin
Level 148
God Stats
2W - 1L
1,643 SR
Queue Stats
164W - 135L
1,612 Elo+
Party 4
Nu Wa
Nu Wa
ShakeyXjake
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 117L
1,528 Elo+
Solo
Merlin
Merlin
Steven14200
Merlin
Level 159
God Stats
1W - 1L
1,756 SR
Queue Stats
178W - 138L
1,587 Elo+
Party 4
Team Averages
Level 116
1,527 SR
1,536 Elo+

VS

Team Averages
Level 132
1,529 SR
1,519 Elo+
Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Janceli
Athena
Level 127
God Stats
3W - 5L
1,585 SR
Queue Stats
193W - 165L
1,533 Elo+
Solo
Sobek
Sobek
Meebezig
Sobek
Level 126
God Stats
1W - 2L
1,470 SR
Queue Stats
142W - 121L
1,556 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
manonfire911
Ah Muzen Cab
Level 92
God Stats
3W - 2L
1,648 SR
Queue Stats
110W - 91L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 14
8,952
895
10,286
7,298
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 9
8,358
836
5,481
7,862
2,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 3 / 17
9,243
924
9,053
15,658
11,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 3 / 11
8,232
823
13,395
8,255
3,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
19
11 / 1 / 7
10,624
1,062
20,194
11,019
5,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
3 / 4 / 6
7,788
779
11,191
10,739
4,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
 
Freya
14
3 / 4 / 6
7,788
779
11,191
10,739
4,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
 
Jing Wei
14
2 / 4 / 8
7,372
737
8,284
11,108
5,139
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
 
Jing Wei
14
2 / 4 / 8
7,372
737
8,284
11,108
5,139
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Janceli
Athena
12
1 / 5 / 6
7,051
705
3,818
16,502
17,182
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Meebezig
Sobek
14
2 / 4 / 8
8,257
826
5,585
16,112
19,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
manonfire911
Ah Muzen Cab
14
4 / 6 / 5
8,013
801
10,588
12,975
6,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
64
23
Kills
17
12
Deaths
31
58
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
4
6
1.5
L
Freya
 
Freya
3
4
6
1.5
L
Jing Wei
 
Jing Wei
2
4
8
1.5
L
Jing Wei
 
Jing Wei
2
4
8
1.5
W
3
1
14
10
L
Athena
Janceli
Athena
1
5
6
0.8
W
3
4
9
1.88
L
Sobek
Meebezig
Sobek
2
4
8
1.5
W
4
3
17
4.17
W
2
3
11
2.5
W
Merlin
11
1
7
14.5
L
Ah Muzen Cab
manonfire911
Ah Muzen Cab
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,409
Damage
58,941
50,092
Taken
89,283
27,618
Mitigated
61,885
20,729
Healing
31,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,191
3,891
2,003
3,080
10,739
4,438
689
7,126
3,228
19,927
0
L
Freya
 
Freya
11,191
3,891
2,003
3,080
10,739
4,438
689
7,126
3,228
19,927
0
L
Jing Wei
 
Jing Wei
8,284
6,338
1,436
2,101
11,108
5,139
197
8,190
2,637
0
20,956
L
Jing Wei
 
Jing Wei
8,284
6,338
1,436
2,101
11,108
5,139
197
8,190
2,637
0
20,956
W
10,286
860
1,636
2,094
7,298
5,519
1,081
3,895
3,403
19,587
0
L
Athena
Janceli
Athena
3,818
1,086
1,347
1,048
16,502
17,182
31
9,767
6,227
7,873
0
W
5,481
635
1,139
1,223
7,862
2,684
817
3,352
4,510
0
8,621
L
Sobek
Meebezig
Sobek
5,585
248
2,540
3,949
16,112
19,198
162
10,097
5,268
13,709
0
W
9,053
803
1,085
4,768
15,658
11,358
372
5,352
10,306
0
11,954
W
13,395
2,879
1,704
1,363
8,255
3,036
1,880
3,540
4,715
21,891
0
W
Merlin
20,194
1,344
2,426
3,291
11,019
5,021
907
4,455
6,564
45,817
0
L
Ah Muzen Cab
manonfire911
Ah Muzen Cab
10,588
3,278
1,305
3,597
12,975
6,351
203
7,207
5,288
0
29,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,409
Gold Earned
53,641
130
Minions Killed
159
0
Camps Cleared
0
956,014
Distance Traveled
1,279,070
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,788
779
21
2
0
165,934
0
L
Freya
7,788
779
21
2
0
165,934
0
L
Jing Wei
7,372
737
26
3
0
189,420
0
L
Jing Wei
7,372
737
26
3
0
189,420
0
W
Tiamat
8,952
895
24
2
0
191,097
0
L
Athena
7,051
705
8
1
0
192,045
0
W
Loki
8,358
836
10
1
0
200,066
2
L
Sobek
8,257
826
8
1
0
198,146
0
W
Odin
9,243
924
13
1
0
201,437
0
W
Nu Wa
8,232
823
23
2
0
175,727
4
W
Merlin
10,624
1,062
60
6
0
187,687
1
L
Ah Muzen Cab
8,013
801
49
5
0
178,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role