Player Matchup

Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AnxiousSign9172
King Arthur
Level 26
God Stats
7W - 5L
1,698 SR
Queue Stats
14W - 14L
1,541 Elo+
Solo
Fenrir
Fenrir
MemoDaBoss
Fenrir
Level 121
God Stats
11W - 11L
1,518 SR
Queue Stats
86W - 95L
1,359 Elo+
Solo
Zeus
Zeus
WinterRose25
Zeus
Level 124
God Stats
5W - 3L
1,731 SR
Queue Stats
47W - 47L
1,469 Elo+
Party 3
Merlin
Merlin
xRayGunRyanx
Merlin
Level 47
God Stats
0W - 1L
1,558 SR
Queue Stats
12W - 15L
1,342 Elo+
Party 3
Team Averages
Level 74
1,584 SR
1,452 Elo+

VS

Team Averages
Level 79
1,504 SR
1,475 Elo+
Ganesha
Ganesha
A MUTATED FURRY
Ganesha
Level 28
God Stats
1W - 0L
1,344 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Badger1202
Ullr
Level 39
God Stats
4W - 6L
1,668 SR
Queue Stats
100W - 76L
1,595 Elo+
Solo
Zeus
Zeus
Mutated Weeb
Zeus
Level 68
God Stats
1W - 1L
1,336 SR
Queue Stats
11W - 14L
1,387 Elo+
Party 1
Bastet
Bastet
Portab1eMonkey
Bastet
Level 145
God Stats
20W - 18L
1,584 SR
Queue Stats
187W - 190L
1,494 Elo+
Solo
Cthulhu
Cthulhu
xXtatsWAiThotXX
Cthulhu
Level 115
God Stats
3W - 0L
1,588 SR
Queue Stats
71W - 72L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 6 / 2
10,321
794
10,085
16,017
4,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
 
Skadi
16
5 / 6 / 2
10,321
794
10,085
16,017
4,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
AnxiousSign9172
King Arthur
14
1 / 8 / 6
8,832
679
7,401
18,120
15,421
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
MemoDaBoss
Fenrir
15
1 / 3 / 1
8,431
649
3,310
7,950
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 6 / 4
9,746
750
20,125
14,064
3,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
13
0 / 2 / 2
7,418
571
5,233
8,259
2,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 8
8,732
672
2,493
11,797
12,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 3 / 8
11,600
892
16,252
15,733
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 3
9,062
697
7,444
9,473
3,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 2 / 9
12,797
984
22,829
14,437
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 0 / 6
11,139
857
7,842
9,344
9,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
15
Kills
25
31
Deaths
10
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
6
2
1
L
Skadi
 
Skadi
5
6
2
1
W
0
2
8
2
L
King Arthur
AnxiousSign9172
King Arthur
1
8
6
0.5
W
7
3
8
3.67
L
Fenrir
MemoDaBoss
Fenrir
1
3
1
0.5
W
2
3
3
1.17
W
11
2
9
7.75
L
3
6
4
0.83
L
Merlin
0
2
2
0.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,239
Damage
56,860
80,427
Taken
60,784
33,684
Mitigated
40,156
8,026
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,085
4,722
0
2,130
16,017
4,560
0
3,656
11,737
0
26,620
L
Skadi
 
Skadi
10,085
4,722
0
2,130
16,017
4,560
0
3,656
11,737
0
26,620
W
2,493
222
0
0
11,797
12,476
417
5,509
6,288
10,883
0
L
King Arthur
AnxiousSign9172
King Arthur
7,401
817
0
690
18,120
15,421
2
4,043
13,674
0
21,535
W
16,252
8,976
0
4,640
15,733
7,457
1,962
4,879
10,854
0
50,825
L
Fenrir
MemoDaBoss
Fenrir
3,310
534
0
1,331
7,950
3,423
0
2,824
4,930
0
18,470
W
7,444
953
1,114
2,563
9,473
3,948
413
6,710
2,763
33,972
0
W
22,829
4,990
1,260
5,451
14,437
7,191
864
5,381
9,056
0
37,193
L
20,125
1,072
96
1,649
14,064
3,573
0
4,517
9,104
41,462
0
L
Merlin
5,233
196
0
0
8,259
2,147
0
2,365
5,698
16,720
0
W
7,842
205
66
795
9,344
9,084
1,185
3,200
6,144
40,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,069
Gold Earned
53,330
250
Minions Killed
274
7
Camps Cleared
9
1,212,668
Distance Traveled
1,287,286
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,321
794
48
4
1
206,501
2
L
Skadi
10,321
794
48
4
1
206,501
2
W
Ganesha
8,732
672
4
0
0
245,947
0
L
King Arthur
8,832
679
32
2
0
191,960
1
W
Ullr
11,600
892
102
8
2
255,084
3
L
Fenrir
8,431
649
39
3
4
207,495
3
W
Zeus
9,062
697
66
5
2
206,336
3
W
Bastet
12,797
984
30
2
4
316,494
4
L
Zeus
9,746
750
56
4
1
209,596
0
L
Merlin
7,418
571
27
2
0
190,615
2
W
Cthulhu
11,139
857
72
6
1
263,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role