Player Matchup

Freya
Freya
Amerigucci
Freya
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 158L
1,454 Elo+
Solo
Amaterasu
Amaterasu
EthanBallin16
Amaterasu
Level 77
God Stats
10W - 7L
1,481 SR
Queue Stats
66W - 89L
1,415 Elo+
Party 2
Ares
Ares
SwiftBunny50288
Ares
Level 21
God Stats
38W - 45L
1,452 SR
Queue Stats
41W - 57L
1,383 Elo+
Party 2
Chiron
Chiron
imgunnasell
Chiron
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,406 Elo+
Party 2
Bastet
Bastet
oDAM Savage
Bastet
Level 109
God Stats
21W - 14L
1,584 SR
Queue Stats
27W - 25L
1,442 Elo+
Party 2
Team Averages
Level 50
1,503 SR
1,420 Elo+

VS

Team Averages
Level 49
1,432 SR
1,477 Elo+
Achilles
Achilles
Mindfull Oyster
Achilles
Level 42
God Stats
89W - 83L
1,550 SR
Queue Stats
202W - 201L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
jacklam12345
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,406 Elo+
Party 1
Raijin
Raijin
koolaidman82509
Raijin
Level 37
God Stats
45W - 35L
1,518 SR
Queue Stats
170W - 155L
1,370 Elo+
Party 1
Susano
Susano
madeoffire38
Susano
Level 23
God Stats
0W - 2L
1,291 SR
Queue Stats
39W - 26L
1,580 Elo+
Party 3
Cernunnos
Cernunnos
xXINSTANT_KILLAx
Cernunnos
Level 125
God Stats
1W - 4L
1,299 SR
Queue Stats
34W - 19L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
8 / 4 / 15
12,432
1,130
12,269
13,590
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
EthanBallin16
Amaterasu
18
7 / 6 / 12
11,912
1,083
11,063
21,373
21,639
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
0 / 3 / 20
11,280
1,025
5,605
20,655
20,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
18
2 / 7 / 18
11,064
1,006
13,317
14,611
5,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
20
17 / 0 / 15
15,243
1,386
43,133
15,475
6,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

195

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
6 / 8 / 11
11,758
1,069
14,060
23,951
26,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
jacklam12345
Gilgamesh
17
1 / 10 / 9
10,509
955
12,343
24,091
18,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
7 / 7 / 7
12,342
1,122
23,756
17,576
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
17
4 / 5 / 7
11,197
1,018
14,847
15,433
4,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
18
2 / 4 / 9
10,898
991
15,136
12,999
3,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
63
34
Kills
20
20
Deaths
34
80
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Freya
8
4
15
3.88
W
Amaterasu
EthanBallin16
Amaterasu
7
6
12
2.17
L
Achilles
6
8
11
1.44
W
0
3
20
3.33
W
Chiron
2
7
18
1.57
L
Gilgamesh
jacklam12345
Gilgamesh
1
10
9
0.55
L
7
7
7
1.5
L
Susano
4
5
7
1.5
W
Bastet
17
0
15
24.5
L
Cernunnos
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,387
Damage
80,142
85,704
Taken
94,050
59,067
Mitigated
58,320
15,211
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
12,269
6,748
0
2,694
13,590
5,370
0
3,790
9,420
26,637
0
W
Amaterasu
EthanBallin16
Amaterasu
11,063
3,144
408
2,413
21,373
21,639
0
5,422
15,255
11,333
12,476
L
Achilles
14,060
2,790
125
1,576
23,951
26,999
0
5,369
17,314
0
25,447
W
5,605
379
0
0
20,655
20,250
0
5,279
14,751
21,671
0
W
Chiron
13,317
11,264
409
1,052
14,611
5,484
0
5,506
8,692
0
29,956
L
Gilgamesh
jacklam12345
Gilgamesh
12,343
1,550
80
199
24,091
18,677
0
7,502
15,844
4,842
22,292
L
23,756
2,687
0
0
17,576
4,775
0
3,679
13,897
54,798
0
L
Susano
14,847
2,362
0
1,746
15,433
4,542
0
3,945
11,488
0
27,042
W
Bastet
43,133
12,954
0
8,235
15,475
6,324
0
5,043
9,881
0
67,653
L
Cernunnos
15,136
7,910
0
2,539
12,999
3,327
0
2,173
10,826
0
31,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,931
Gold Earned
56,704
195
Minions Killed
202
5
Camps Cleared
3
1,105,113
Distance Traveled
894,818
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,432
1,130
24
2
1
218,513
0
W
Amaterasu
11,912
1,083
23
2
2
208,033
0
L
Achilles
11,758
1,069
20
2
2
199,897
0
W
Ares
11,280
1,025
30
3
0
238,522
0
W
Chiron
11,064
1,006
41
4
2
170,191
0
L
Gilgamesh
10,509
955
38
3
0
164,847
2
L
Raijin
12,342
1,122
80
7
0
180,247
0
L
Susano
11,197
1,018
30
3
1
227,106
0
W
Bastet
15,243
1,386
77
7
0
269,854
1
L
Cernunnos
10,898
991
34
3
0
122,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role