Player Matchup

Sol
Sol
El_Jefe_Hombre_
Sol
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,673 Elo+
Party 3
Tyr
Tyr
LifelessOlive
Tyr
Level 160
God Stats
1W - 0L
1,803 SR
Queue Stats
20W - 9L
1,752 Elo+
Party 3
Zhong Kui
Zhong Kui
NaveSilva
Zhong Kui
Level 108
God Stats
2W - 1L
1,467 SR
Queue Stats
438W - 579L
1,403 Elo+
Party 4
Zeus
Zeus
Santez_98
Zeus
Level 77
God Stats
15W - 9L
1,495 SR
Queue Stats
253W - 293L
1,411 Elo+
Solo
Loki
Loki
yoshimp17
Loki
Level 65
God Stats
8W - 9L
1,455 SR
Queue Stats
162W - 226L
1,389 Elo+
Party 4
Team Averages
Level 85
1,544 SR
1,526 Elo+

VS

Team Averages
Level 67
1,507 SR
1,505 Elo+
Bellona
Bellona
DarkSoLdz-
Bellona
Level 56
God Stats
9W - 21L
1,368 SR
Queue Stats
60W - 68L
1,423 Elo+
Party 1
Fenrir
Fenrir
GunCrxsher
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,632 Elo+
Party 2
Nemesis
Nemesis
Hyvrez
Nemesis
Level 37
God Stats
10W - 12L
1,469 SR
Queue Stats
144W - 131L
1,428 Elo+
Solo
Nox
Nox
UnknownC-razy
Nox
Level 148
God Stats
0W - 1L
1,440 SR
Queue Stats
27W - 24L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
iblackbulI
Kuzenbo
Level 78
God Stats
6W - 4L
1,758 SR
Queue Stats
162W - 129L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
6,971
697
6,736
5,744
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 4
6,517
652
5,092
8,695
4,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
NaveSilva
Zhong Kui
11
3 / 3 / 0
6,193
619
5,778
7,874
5,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
8
0 / 1 / 1
5,177
518
1,989
3,624
862
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
8
0 / 2 / 1
4,937
494
633
3,929
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkSoLdz-
Bellona
10
2 / 3 / 0
5,732
573
4,568
7,555
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
GunCrxsher
Fenrir
7
0 / 3 / 0
4,227
423
1,269
3,841
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
Hyvrez
Nemesis
9
2 / 2 / 1
5,572
557
3,430
6,531
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,873
587
3,456
4,396
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
iblackbulI
Kuzenbo
7
0 / 3 / 2
4,555
456
1,657
8,109
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
6
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
DarkSoLdz-
Bellona
2
3
0
0.67
W
7
0
2
8
L
Fenrir
GunCrxsher
Fenrir
0
3
0
0
L
Nemesis
Hyvrez
Nemesis
2
2
1
1.25
W
3
0
4
5
W
Zhong Kui
NaveSilva
Zhong Kui
3
3
0
1
W
Zeus
0
1
1
0.5
L
1
2
1
0.75
L
Kuzenbo
iblackbulI
Kuzenbo
0
3
2
0.33
W
Loki
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,228
Damage
14,380
29,866
Taken
30,432
12,650
Mitigated
13,517
14,320
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DarkSoLdz-
Bellona
4,568
1,210
0
2,498
7,555
3,903
0
5,212
2,343
0
30,443
W
6,736
2,954
0
4,011
5,744
1,479
2,256
940
4,804
47,270
0
L
Fenrir
GunCrxsher
Fenrir
1,269
136
0
459
3,841
1,051
0
2,020
1,821
0
9,055
L
Nemesis
Hyvrez
Nemesis
3,430
1,392
0
2,517
6,531
1,900
0
1,752
4,779
0
26,109
W
5,092
1,013
270
3,820
8,695
4,228
0
2,979
5,716
0
27,401
W
Zhong Kui
NaveSilva
Zhong Kui
5,778
758
0
3,511
7,874
5,182
660
280
7,594
30,956
0
W
Zeus
1,989
0
0
1,034
3,624
862
598
914
2,710
23,803
0
L
3,456
757
0
680
4,396
1,581
0
1,854
2,542
37,651
0
L
Kuzenbo
iblackbulI
Kuzenbo
1,657
442
0
884
8,109
5,082
144
3,665
4,444
8,998
0
W
Loki
633
99
0
1,674
3,929
899
0
0
3,929
0
18,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
25,959
314
Minions Killed
234
0
Camps Cleared
0
896,564
Distance Traveled
952,848
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,732
573
65
7
0
214,184
2
W
Sol
6,971
697
92
9
0
195,736
0
L
Fenrir
4,227
423
20
2
0
140,640
0
L
Nemesis
5,572
557
60
6
0
222,254
3
W
Tyr
6,517
652
52
5
0
212,868
2
W
Zhong Kui
6,193
619
59
6
0
174,826
4
W
Zeus
5,177
518
59
6
0
176,649
0
L
Nox
5,873
587
73
7
0
181,840
3
L
Kuzenbo
4,555
456
16
2
0
193,930
0
W
Loki
4,937
494
52
5
0
136,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role