Player Matchup

Hades
Hades
DeathlikeBat089
Hades
Level 29
God Stats
1W - 1L
1,308 SR
Queue Stats
92W - 128L
1,356 Elo+
Solo
Charybdis
Charybdis
HypernovaPY
Charybdis
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 34L
1,330 Elo+
Party 2
Bacchus
Bacchus
Lilmartincho
Bacchus
Level 15
God Stats
14W - 12L
1,425 SR
Queue Stats
63W - 124L
1,163 Elo+
Party 2
Sun Wukong
Sun Wukong
fabrigus2015
Sun Wukong
Level 38
God Stats
13W - 14L
1,380 SR
Queue Stats
168W - 231L
1,343 Elo+
Party 2
Fenrir
Fenrir
peteElpanda_980
Fenrir
Level 27
God Stats
7W - 1L
1,857 SR
Queue Stats
83W - 86L
1,390 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,316 Elo+

VS

Team Averages
Level 27
1,473 SR
1,418 Elo+
Zeus
Zeus
FingersOfDead
Zeus
Level 21
God Stats
0W - 3L
1,308 SR
Queue Stats
32W - 39L
1,331 Elo+
Solo
Merlin
Merlin
NTGzinn
Merlin
Level 28
God Stats
0W - 4L
1,550 SR
Queue Stats
69W - 89L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
XzNLS7zX
Aphrodite
Level 28
God Stats
1W - 4L
1,509 SR
Queue Stats
39W - 59L
1,409 Elo+
Party 1
Da Ji
Da Ji
admagic_9
Da Ji
Level 28
God Stats
16W - 13L
1,555 SR
Queue Stats
83W - 86L
1,493 Elo+
Solo
Anubis
Anubis
reru2007
Anubis
Level 28
God Stats
3W - 5L
1,443 SR
Queue Stats
20W - 19L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 6
12,130
607
21,257
20,120
10,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
HypernovaPY
Charybdis
13
0 / 5 / 3
7,977
399
3,414
12,249
3,727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Lilmartincho
Bacchus
11
1 / 4 / 1
7,220
361
5,395
14,626
13,388
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
fabrigus2015
Sun Wukong
19
6 / 3 / 3
11,513
576
8,555
15,002
5,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
16 / 5 / 2
11,307
565
16,894
13,624
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 0
11,138
557
13,152
13,754
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
NTGzinn
Merlin
14
5 / 5 / 4
8,537
427
12,135
9,906
3,135
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
XzNLS7zX
Aphrodite
14
1 / 2 / 8
8,991
450
5,398
9,088
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
admagic_9
Da Ji
18
7 / 9 / 5
11,192
560
13,947
19,240
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
reru2007
Anubis
14
1 / 13 / 3
9,049
452
9,053
19,432
8,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
35
Kills
22
22
Deaths
36
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
5
6
3
L
8
7
0
1.14
W
Charybdis
HypernovaPY
Charybdis
0
5
3
0.3
W
Bacchus
Lilmartincho
Bacchus
1
4
1
0.38
L
Merlin
NTGzinn
Merlin
5
5
4
1.4
L
Aphrodite
XzNLS7zX
Aphrodite
1
2
8
2.5
L
Da Ji
admagic_9
Da Ji
7
9
5
1.06
W
Sun Wukong
fabrigus2015
Sun Wukong
6
3
3
2.5
W
16
5
2
3.4
L
Anubis
reru2007
Anubis
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,515
Damage
53,685
75,621
Taken
71,420
37,548
Mitigated
33,089
24,794
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,257
3,149
308
9,529
20,120
10,261
627
11,431
8,689
79,133
0
L
13,152
2,053
0
2,456
13,754
4,003
2,147
2,536
11,218
62,914
0
W
Charybdis
HypernovaPY
Charybdis
3,414
1,836
0
3,620
12,249
3,727
591
7,116
5,133
0
37,838
W
Bacchus
Lilmartincho
Bacchus
5,395
542
0
3,717
14,626
13,388
182
8,371
6,255
29,433
0
L
Merlin
NTGzinn
Merlin
12,135
1,899
60
2,006
9,906
3,135
510
3,470
6,436
53,359
0
L
Aphrodite
XzNLS7zX
Aphrodite
5,398
1,251
1,031
3,042
9,088
9,507
585
2,514
6,574
23,184
0
L
Da Ji
admagic_9
Da Ji
13,947
3,529
0
5,064
19,240
7,682
0
6,289
12,951
0
88,106
W
Sun Wukong
fabrigus2015
Sun Wukong
8,555
1,177
0
5,842
15,002
5,853
584
7,614
7,388
0
71,177
W
16,894
5,446
0
1,778
13,624
4,319
1,030
5,206
8,418
0
42,598
L
Anubis
reru2007
Anubis
9,053
824
0
1,869
19,432
8,762
941
11,843
7,589
43,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,147
Gold Earned
48,907
427
Minions Killed
456
0
Camps Cleared
0
1,878,774
Distance Traveled
1,648,660
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,130
607
132
7
0
341,342
1
L
Zeus
11,138
557
129
6
0
296,953
0
W
Charybdis
7,977
399
83
4
0
335,762
1
W
Bacchus
7,220
361
38
2
0
362,570
3
L
Merlin
8,537
427
76
4
0
346,181
4
L
Aphrodite
8,991
450
55
3
0
370,233
1
L
Da Ji
11,192
560
125
6
0
367,909
3
W
Sun Wukong
11,513
576
117
6
0
428,665
1
W
Fenrir
11,307
565
57
3
0
410,435
0
L
Anubis
9,049
452
71
4
0
267,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role