Player Matchup

Jormungandr
Jormungandr
PANxSockmonkey
Jormungandr
Level 64
God Stats
1W - 2L
1,641 SR
Queue Stats
76W - 59L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
TheRamenGodM8
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,688 Elo+
Party 1
Loki
Loki
TytrinGaming
Loki
Level 46
God Stats
21W - 11L
1,577 SR
Queue Stats
64W - 43L
1,575 Elo+
Party 1
Team Averages
Level 52
1,573 SR
1,609 Elo+

VS

Team Averages
Level 83
1,519 SR
1,536 Elo+
Ah Muzen Cab
Ah Muzen Cab
Sr Nefarious
Ah Muzen Cab
Level 56
God Stats
4W - 11L
1,336 SR
Queue Stats
292W - 342L
1,441 Elo+
Solo
Freya
Freya
TheSentientNut
Freya
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 98L
1,569 Elo+
Party 2
Bellona
Bellona
richmister82
Bellona
Level 68
God Stats
18W - 10L
1,722 SR
Queue Stats
123W - 82L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PANxSockmonkey
Jormungandr
18
9 / 7 / 6
15,125
720
25,605
30,775
45,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
TheRamenGodM8
Jing Wei
16
2 / 7 / 10
13,115
625
25,247
20,297
7,930
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 10 / 8
14,029
668
13,791
21,034
13,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sr Nefarious
Ah Muzen Cab
18
9 / 4 / 9
14,736
702
14,383
17,101
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 10 / 11
13,512
643
19,533
28,011
12,033
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
richmister82
Bellona
19
9 / 2 / 12
14,568
694
21,450
31,330
55,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
16
Kills
23
24
Deaths
16
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
PANxSockmonkey
Jormungandr
9
7
6
1.71
L
Ah Muzen Cab
Sr Nefarious
Ah Muzen Cab
9
4
9
3.38
W
Jing Wei
TheRamenGodM8
Jing Wei
2
7
10
1
L
5
10
11
1.05
W
5
10
8
0.9
L
Bellona
richmister82
Bellona
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,643
Damage
55,366
72,106
Taken
76,442
66,204
Mitigated
76,829
12,062
Healing
24,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
PANxSockmonkey
Jormungandr
25,605
7,640
0
5,552
30,775
45,266
1,183
11,946
17,319
77,708
0
L
Ah Muzen Cab
Sr Nefarious
Ah Muzen Cab
14,383
4,996
0
8,352
17,101
9,067
919
6,879
10,222
0
49,169
W
Jing Wei
TheRamenGodM8
Jing Wei
25,247
21,631
0
2,928
20,297
7,930
1,611
6,936
12,625
0
69,555
L
19,533
6,991
0
11,399
28,011
12,033
612
10,577
17,434
62,011
0
W
13,791
2,621
0
3,582
21,034
13,008
410
5,929
13,741
0
35,664
L
Bellona
richmister82
Bellona
21,450
4,000
206
4,840
31,330
55,729
156
9,017
22,313
14,998
36,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
42,816
220
Minions Killed
209
3
Camps Cleared
11
1,099,533
Distance Traveled
1,075,245
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,125
720
114
5
3
353,392
1
L
Ah Muzen Cab
14,736
702
82
4
6
347,676
1
W
Jing Wei
13,115
625
83
4
0
377,116
2
L
Freya
13,512
643
70
3
2
305,193
4
W
Loki
14,029
668
23
1
0
369,025
4
L
Bellona
14,568
694
57
3
3
422,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role