Player Matchup

Sobek
Sobek
GenuineJahseh
Sobek
Level 89
God Stats
4W - 3L
1,724 SR
Queue Stats
226W - 164L
1,506 Elo+
Party 4
Izanami
Izanami
MikaFirefly
Izanami
Level 46
God Stats
8W - 18L
1,364 SR
Queue Stats
16W - 34L
1,260 Elo+
Party 3
Zeus
Zeus
ReMaRxtreme
Zeus
Level 47
God Stats
3W - 7L
1,293 SR
Queue Stats
14W - 37L
1,213 Elo+
Party 3
Mercury
Mercury
WA1THE
Mercury
Level 36
God Stats
3W - 6L
1,366 SR
Queue Stats
15W - 34L
1,249 Elo+
Party 3
Cu Chulainn
Cu Chulainn
middlenamebunk
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,566 Elo+
Party 4
Team Averages
Level 46
1,449 SR
1,359 Elo+

VS

Team Averages
Level 83
1,367 SR
1,419 Elo+
Neith
Neith
Jgoga
Neith
Level 109
God Stats
67W - 60L
1,363 SR
Queue Stats
460W - 590L
1,416 Elo+
Party 2
Ares
Ares
Kapelias09
Ares
Level 15
God Stats
3W - 2L
1,601 SR
Queue Stats
51W - 71L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
Kiperakis21
Gilgamesh
Level 124
God Stats
4W - 3L
1,072 SR
Queue Stats
697W - 759L
1,482 Elo+
Party 1
Sol
Sol
Riskbak
Sol
Level 115
God Stats
2W - 0L
1,260 SR
Queue Stats
267W - 399L
1,356 Elo+
Party 2
Nemesis
Nemesis
SonOfAnarchy-97
Nemesis
Level 51
God Stats
9W - 10L
1,541 SR
Queue Stats
239W - 289L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,480
424
9,246
23,841
29,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
MikaFirefly
Izanami
16
4 / 3 / 1
9,988
499
9,283
9,134
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 6 / 1
8,728
436
8,194
12,779
5,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
WA1THE
Mercury
14
1 / 7 / 1
8,390
420
3,569
17,825
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
middlenamebunk
Cu Chulainn
16
1 / 6 / 2
9,710
486
15,588
18,100
15,625
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jgoga
Neith
17
1 / 3 / 5
10,368
518
9,166
11,618
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
1 / 3 / 7
8,290
415
8,431
15,284
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Kiperakis21
Gilgamesh
18
14 / 2 / 0
10,810
541
17,009
19,008
15,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
16
3 / 1 / 6
9,620
481
15,116
12,112
3,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 0 / 8
11,046
552
9,147
13,802
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
25
25
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Neith
Jgoga
Neith
1
3
5
1.17
W
1
3
7
1.5
W
Gilgamesh
Kiperakis21
Gilgamesh
14
2
0
7
L
Izanami
MikaFirefly
Izanami
4
3
1
1.5
L
1
6
1
0.25
W
Sol
3
1
6
6
W
6
0
8
10
L
Mercury
WA1THE
Mercury
1
7
1
0.21
L
Cu Chulainn
middlenamebunk
Cu Chulainn
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,880
Damage
58,869
81,679
Taken
71,824
60,931
Mitigated
43,829
21,831
Healing
27,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,246
331
0
8,880
23,841
29,849
0
11,469
12,279
21,076
0
W
Neith
Jgoga
Neith
9,166
4,542
0
4,805
11,618
4,108
1,122
1,905
9,713
0
79,111
W
8,431
364
0
1,672
15,284
13,788
359
5,847
9,437
27,476
0
W
Gilgamesh
Kiperakis21
Gilgamesh
17,009
3,698
0
6,148
19,008
15,409
460
3,743
15,265
10,524
49,789
L
Izanami
MikaFirefly
Izanami
9,283
4,562
0
1,418
9,134
3,542
284
2,811
6,222
0
71,162
L
8,194
1,282
0
2,055
12,779
5,267
100
6,136
6,542
44,849
0
W
Sol
15,116
5,122
0
6,089
12,112
3,366
2,886
5,288
6,824
77,382
0
W
9,147
4,070
0
8,414
13,802
7,158
0
2,694
11,108
0
83,078
L
Mercury
WA1THE
Mercury
3,569
2,152
0
6,673
17,825
6,648
0
3,531
14,105
0
42,959
L
Cu Chulainn
middlenamebunk
Cu Chulainn
15,588
2,681
0
2,805
18,100
15,625
0
2,638
14,435
5,994
61,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
50,134
474
Minions Killed
552
0
Camps Cleared
0
1,770,538
Distance Traveled
1,879,017
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,480
424
21
1
0
359,571
6
W
Neith
10,368
518
155
8
0
311,125
2
W
Ares
8,290
415
25
1
0
376,652
0
W
Gilgamesh
10,810
541
94
5
0
375,950
2
L
Izanami
9,988
499
150
8
0
347,575
7
L
Zeus
8,728
436
88
4
0
334,766
6
W
Sol
9,620
481
126
6
0
360,064
2
W
Nemesis
11,046
552
152
8
0
455,226
5
L
Mercury
8,390
420
82
4
0
369,014
8
L
Cu Chulainn
9,710
486
133
7
0
359,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role