Player Matchup

Cthulhu
Cthulhu
FlashMan1375
Cthulhu
Level 68
God Stats
5W - 3L
1,687 SR
Queue Stats
206W - 222L
1,452 Elo+
Solo
Mercury
Mercury
Mando legend108
Mercury
Level 80
God Stats
145W - 175L
1,489 SR
Queue Stats
721W - 743L
1,485 Elo+
Solo
Hera
Hera
PliantShoe27419
Hera
Level 68
God Stats
409W - 457L
1,491 SR
Queue Stats
616W - 637L
1,460 Elo+
Solo
Chaac
Chaac
bigmoobs1619
Chaac
Level 94
God Stats
2W - 0L
1,515 SR
Queue Stats
28W - 29L
1,404 Elo+
Solo
Danzaburou
Danzaburou
mmy3rs
Danzaburou
Level 46
God Stats
6W - 6L
1,419 SR
Queue Stats
36W - 40L
1,370 Elo+
Solo
Team Averages
Level 71
1,520 SR
1,434 Elo+

VS

Team Averages
Level 67
1,441 SR
1,323 Elo+
Cerberus
Cerberus
IceWolf2733
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,317 Elo+
Solo
Poseidon
Poseidon
Noiiro
Poseidon
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 125L
1,444 Elo+
Solo
Neith
Neith
steelerclan55
Neith
Level 123
God Stats
268W - 311L
1,356 SR
Queue Stats
392W - 515L
1,291 Elo+
Solo
Thanatos
Thanatos
vAmerce
Thanatos
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,187 Elo+
Solo
Tsukuyomi
Tsukuyomi
xOmnicideCapx
Tsukuyomi
Level 65
God Stats
0W - 1L
1,347 SR
Queue Stats
17W - 27L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlashMan1375
Cthulhu
18
8 / 3 / 15
12,645
1,150
17,085
22,338
27,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 2 / 16
11,328
1,030
9,725
10,635
3,436
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 2 / 10
10,165
924
10,323
7,020
1,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
19 / 3 / 9
14,594
1,327
27,382
17,603
14,435
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
mmy3rs
Danzaburou
17
0 / 1 / 13
9,838
894
7,866
7,852
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

253

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceWolf2733
Cerberus
17
0 / 3 / 8
9,979
907
8,391
18,534
24,339
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
Noiiro
Poseidon
16
1 / 5 / 6
9,974
907
15,847
11,392
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 4 / 3
9,991
908
8,029
12,176
5,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
vAmerce
Thanatos
17
2 / 11 / 4
10,644
968
9,074
18,680
8,375
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xOmnicideCapx
Tsukuyomi
17
7 / 10 / 3
11,570
1,052
19,041
18,526
8,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
33
Kills
11
11
Deaths
33
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FlashMan1375
Cthulhu
8
3
15
5.17
L
Cerberus
IceWolf2733
Cerberus
0
3
8
1.33
W
4
2
16
6
L
Poseidon
Noiiro
Poseidon
1
5
6
0.8
W
2
2
10
3.5
W
19
3
9
7.83
W
Danzaburou
mmy3rs
Danzaburou
0
1
13
6.5
L
1
4
3
0.63
L
Thanatos
vAmerce
Thanatos
2
11
4
0.36
L
Tsukuyomi
xOmnicideCapx
Tsukuyomi
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,381
Damage
60,382
65,448
Taken
79,308
49,651
Mitigated
51,032
14,707
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FlashMan1375
Cthulhu
17,085
756
608
5,103
22,338
27,681
0
9,919
12,009
30,010
0
L
Cerberus
IceWolf2733
Cerberus
8,391
716
0
4,227
18,534
24,339
0
7,742
10,792
23,358
0
W
9,725
3,393
0
0
10,635
3,436
0
2,587
7,956
0
15,740
L
Poseidon
Noiiro
Poseidon
15,847
3,075
760
1,962
11,392
4,579
0
4,578
6,814
35,499
0
W
10,323
3,429
0
570
7,020
1,700
0
1,442
5,478
29,383
0
W
27,382
5,908
263
7,063
17,603
14,435
0
8,342
8,926
625
45,763
W
Danzaburou
mmy3rs
Danzaburou
7,866
2,862
0
1,100
7,852
2,399
0
915
6,841
0
20,789
L
8,029
5,557
11
1,580
12,176
5,573
0
4,753
7,423
0
35,684
L
Thanatos
vAmerce
Thanatos
9,074
3,300
140
4,096
18,680
8,375
0
8,130
10,550
0
18,900
L
Tsukuyomi
xOmnicideCapx
Tsukuyomi
19,041
4,679
78
1,183
18,526
8,166
0
2,830
15,696
0
33,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,570
Gold Earned
52,158
175
Minions Killed
178
6
Camps Cleared
6
1,058,845
Distance Traveled
951,903
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,645
1,150
24
2
1
218,648
0
L
Cerberus
9,979
907
30
3
3
208,360
0
W
Mercury
11,328
1,030
9
1
1
254,624
0
L
Poseidon
9,974
907
43
4
1
184,553
0
W
Hera
10,165
924
62
6
0
180,559
0
W
Chaac
14,594
1,327
32
3
3
210,472
1
W
Danzaburou
9,838
894
48
4
1
194,542
0
L
Neith
9,991
908
64
6
0
159,592
0
L
Thanatos
10,644
968
12
1
1
182,042
0
L
Tsukuyomi
11,570
1,052
29
3
1
217,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role