Player Matchup

Ao Kuang
Ao Kuang
JesusV21905
Ao Kuang
Level 29
God Stats
224W - 224L
1,457 SR
Queue Stats
236W - 244L
1,364 Elo+
Solo
Fenrir
Fenrir
Kadenjaylen
Fenrir
Level 5
God Stats
1W - 1L
1,502 SR
Queue Stats
1W - 4L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
Lupeep2288
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,294 Elo+
Solo
Izanami
Izanami
jinnamoon
Izanami
Level 14
God Stats
9W - 6L
1,580 SR
Queue Stats
36W - 45L
1,290 Elo+
Solo
Merlin
Merlin
kingsavage_x_X
Merlin
Level 8
God Stats
10W - 15L
1,399 SR
Queue Stats
21W - 30L
1,332 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,331 Elo+

VS

Team Averages
Level 15
1,514 SR
1,314 Elo+
Zhong Kui
Zhong Kui
A_Fish_321
Zhong Kui
Level 16
God Stats
4W - 1L
1,502 SR
Queue Stats
23W - 19L
1,340 Elo+
Solo
Olorun
Olorun
ArchieXboxS
Olorun
Level 4
God Stats
2W - 2L
1,377 SR
Queue Stats
3W - 4L
1,299 Elo+
Solo
Danzaburou
Danzaburou
JustZay95
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,402 Elo+
Solo
Neith
Neith
RaGneR-xX
Neith
Level 6
God Stats
2W - 0L
1,689 SR
Queue Stats
3W - 7L
1,214 Elo+
Solo
Tiamat
Tiamat
killerweasel513
Tiamat
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JesusV21905
Ao Kuang
20
8 / 9 / 7
14,308
1,022
22,646
26,227
8,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
4 / 12 / 4
12,477
891
12,686
21,448
15,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sun Wukong
Lupeep2288
Sun Wukong
20
2 / 16 / 5
12,783
913
8,163
38,733
17,134
Izanami
jinnamoon
Izanami
19
2 / 2 / 2
12,862
919
4,432
16,779
7,704
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
1 / 5 / 11
13,225
945
18,023
16,975
5,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A_Fish_321
Zhong Kui
20
23 / 2 / 10
17,799
1,271
45,486
25,248
18,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
18
1 / 2 / 8
11,409
815
2,897
3,943
1,415
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
JustZay95
Danzaburou
20
6 / 3 / 18
14,944
1,067
21,604
12,568
6,687
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
RaGneR-xX
Neith
20
5 / 5 / 12
12,490
892
12,125
11,424
4,616
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 5 / 22
15,700
1,121
29,475
16,536
10,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
17
Kills
44
44
Deaths
17
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A_Fish_321
Zhong Kui
23
2
10
14
W
Olorun
1
2
8
2.5
L
Ao Kuang
JesusV21905
Ao Kuang
8
9
7
1.28
W
Danzaburou
JustZay95
Danzaburou
6
3
18
5
L
Fenrir
4
12
4
0.5
L
Sun Wukong
Lupeep2288
Sun Wukong
2
16
5
0.28
W
Neith
RaGneR-xX
Neith
5
5
12
2.2
L
Izanami
jinnamoon
Izanami
2
2
2
1.5
W
9
5
22
4
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,950
Damage
111,587
120,162
Taken
69,719
55,024
Mitigated
41,262
5,713
Healing
21,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A_Fish_321
Zhong Kui
45,486
9,269
135
11,839
25,248
18,064
0
14,582
10,666
68,503
0
W
Olorun
2,897
1,879
135
909
3,943
1,415
0
2,072
1,871
7,792
0
L
Ao Kuang
JesusV21905
Ao Kuang
22,646
2,593
0
4,063
26,227
8,636
0
15,345
10,882
34,838
0
W
Danzaburou
JustZay95
Danzaburou
21,604
10,826
0
3,678
12,568
6,687
0
7,594
4,974
0
52,492
L
Fenrir
12,686
3,770
0
984
21,448
15,819
0
13,285
8,163
0
20,544
L
Sun Wukong
Lupeep2288
Sun Wukong
8,163
1,038
0
163
38,733
17,134
0
21,385
17,348
0
18,723
W
Neith
RaGneR-xX
Neith
12,125
8,174
0
1,989
11,424
4,616
0
6,832
4,592
0
22,642
L
Izanami
jinnamoon
Izanami
4,432
2,680
0
206
16,779
7,704
0
14,141
2,638
0
60,402
W
29,475
661
0
3,058
16,536
10,480
0
9,589
6,947
63,852
0
L
18,023
3,264
83
214
16,975
5,731
0
13,702
3,273
45,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,655
Gold Earned
72,342
247
Minions Killed
247
3
Camps Cleared
5
1,221,170
Distance Traveled
994,402
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,799
1,271
50
4
1
234,049
0
W
Olorun
11,409
815
28
2
0
88,127
0
L
Ao Kuang
14,308
1,022
21
2
0
279,720
0
W
Danzaburou
14,944
1,067
68
5
4
247,124
0
L
Fenrir
12,477
891
8
1
1
201,813
1
L
Sun Wukong
12,783
913
22
2
0
268,242
0
W
Neith
12,490
892
18
1
0
163,639
0
L
Izanami
12,862
919
145
10
2
225,368
3
W
Tiamat
15,700
1,121
83
6
0
261,463
0
L
Merlin
13,225
945
51
4
0
246,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role