Player Matchup

Artemis
Artemis
Saken01
Artemis
Level 28
God Stats
1W - 0L
1,062 SR
Queue Stats
8W - 24L
1,150 Elo+
Party 1
Janus
Janus
pabloknutos
Janus
Level 110
God Stats
50W - 131L
1,249 SR
Queue Stats
320W - 525L
1,221 Elo+
Solo
Chaac
Chaac
waypastcool344
Chaac
Level 29
God Stats
20W - 12L
1,565 SR
Queue Stats
50W - 44L
1,443 Elo+
Party 1
Team Averages
Level 56
1,292 SR
1,271 Elo+

VS

Team Averages
Level 88
1,430 SR
1,358 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
SiberianLoneWolf
Ra
Level 31
God Stats
25W - 47L
1,299 SR
Queue Stats
58W - 97L
1,188 Elo+
Party 2
Ah Puch
Ah Puch
gmaggia
Ah Puch
Level 109
God Stats
10W - 20L
1,421 SR
Queue Stats
557W - 1,078L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Saken01
Artemis
9
2 / 2 / 3
7,062
706
2,325
5,727
1,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 7
7,953
795
7,802
3,209
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
7 / 3 / 4
8,367
837
8,957
10,101
8,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 4 / 3
6,414
641
5,578
9,031
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Charybdis
 
Charybdis
10
0 / 4 / 3
6,414
641
5,578
9,031
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

10
1 / 4 / 2
6,312
631
4,028
7,540
2,584
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
gmaggia
Ah Puch
10
4 / 4 / 1
7,491
749
5,528
6,363
2,094
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
5
5
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
3
0.38
L
Charybdis
 
Charybdis
0
4
3
0.38
W
Artemis
Saken01
Artemis
2
2
3
1.75
L
1
4
2
0.5
L
Ah Puch
gmaggia
Ah Puch
4
4
1
1.13
W
3
0
7
6.5
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,084
Damage
20,712
19,037
Taken
31,965
10,541
Mitigated
11,960
6,365
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,578
2,300
0
849
9,031
3,641
150
2,849
5,974
0
18,184
L
Charybdis
 
Charybdis
5,578
2,300
0
849
9,031
3,641
150
2,849
5,974
0
18,184
W
Artemis
Saken01
Artemis
2,325
1,166
0
1,510
5,727
1,480
592
3,087
2,640
0
10,690
L
4,028
217
1,213
1,339
7,540
2,584
99
2,680
4,652
15,894
0
L
Ah Puch
gmaggia
Ah Puch
5,528
512
0
346
6,363
2,094
325
2,407
3,772
22,107
0
W
7,802
76
81
552
3,209
889
336
1,861
1,348
29,661
0
W
8,957
834
389
3,833
10,101
8,172
266
4,940
5,161
1,216
19,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,382
Gold Earned
26,631
120
Minions Killed
133
2
Camps Cleared
9
507,380
Distance Traveled
628,952
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,414
641
28
3
4
169,029
3
L
Charybdis
6,414
641
28
3
4
169,029
3
W
Artemis
7,062
706
29
3
2
111,379
0
L
Ra
6,312
631
33
3
0
156,977
4
L
Ah Puch
7,491
749
44
4
1
133,917
0
W
Janus
7,953
795
62
6
0
191,400
0
W
Chaac
8,367
837
29
3
0
204,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role