Player Matchup

Ra
Ra
Moose2567
Ra
Level 157
God Stats
3W - 7L
1,440 SR
Queue Stats
625W - 626L
1,606 Elo+
Solo
Hades
Hades
OperationSystem
Hades
Level 54
God Stats
4W - 5L
1,450 SR
Queue Stats
320W - 314L
1,500 Elo+
Party 2
Apollo
Apollo
ServPlute
Apollo
Level 148
God Stats
2W - 1L
1,677 SR
Queue Stats
223W - 216L
1,584 Elo+
Party 3
Arachne
Arachne
g man1798
Arachne
Level 124
God Stats
9W - 8L
1,557 SR
Queue Stats
200W - 200L
1,574 Elo+
Party 2
Chiron
Chiron
killjoy_perez11
Chiron
Level 155
God Stats
2W - 4L
1,645 SR
Queue Stats
230W - 218L
1,585 Elo+
Party 3
Team Averages
Level 128
1,554 SR
1,570 Elo+

VS

Team Averages
Level 99
1,525 SR
1,563 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BROKEINFERNO
Janus
Level 124
God Stats
8W - 5L
1,388 SR
Queue Stats
573W - 564L
1,589 Elo+
Solo
Merlin
Merlin
Juice4882
Merlin
Level 150
God Stats
4W - 4L
1,502 SR
Queue Stats
409W - 378L
1,625 Elo+
Solo
Sylvanus
Sylvanus
Realdeal1222
Sylvanus
Level 88
God Stats
4W - 1L
1,569 SR
Queue Stats
356W - 328L
1,595 Elo+
Solo
Jing Wei
Jing Wei
d3spaireon
Jing Wei
Level 54
God Stats
1W - 0L
1,691 SR
Queue Stats
50W - 47L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
8,255
750
9,880
7,910
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 3 / 9
7,470
679
6,359
13,985
17,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
ServPlute
Apollo
14
2 / 5 / 7
7,722
702
6,118
11,205
4,689
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
g man1798
Arachne
14
4 / 3 / 7
8,397
763
6,102
10,315
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 2 / 5
8,417
765
8,252
9,033
4,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 0 / 11
9,448
859
7,316
11,293
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
 
Sun Wukong
17
3 / 0 / 11
9,448
859
7,316
11,293
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 6
9,603
873
10,533
7,009
3,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Juice4882
Merlin
15
4 / 3 / 6
9,391
854
16,210
5,130
2,121
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Realdeal1222
Sylvanus
13
1 / 5 / 8
8,682
789
5,665
14,791
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
d3spaireon
Jing Wei
16
3 / 3 / 8
9,281
844
8,814
9,640
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
69
14
Kills
19
16
Deaths
14
37
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
11
8.5
W
Sun Wukong
 
Sun Wukong
3
0
11
8.5
W
5
3
6
2.67
W
Merlin
Juice4882
Merlin
4
3
6
2.33
L
3
3
9
2.5
L
0
3
9
1.5
W
Sylvanus
Realdeal1222
Sylvanus
1
5
8
1
L
Apollo
ServPlute
Apollo
2
5
7
1.1
W
Jing Wei
d3spaireon
Jing Wei
3
3
8
2.33
L
Arachne
g man1798
Arachne
4
3
7
2.5
L
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,711
Damage
55,854
52,448
Taken
59,156
35,716
Mitigated
53,382
23,466
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,316
1,286
340
2,926
11,293
13,485
259
4,195
7,098
0
13,524
W
Sun Wukong
 
Sun Wukong
7,316
1,286
340
2,926
11,293
13,485
259
4,195
7,098
0
13,524
W
10,533
1,370
1,454
267
7,009
3,206
1,420
2,508
4,501
28,943
0
W
Merlin
Juice4882
Merlin
16,210
983
1,600
424
5,130
2,121
496
887
4,243
32,174
0
L
9,880
826
7,222
2,448
7,910
4,311
353
5,260
2,602
28,002
0
L
6,359
289
1,314
2,270
13,985
17,489
191
9,811
3,923
11,885
0
W
Sylvanus
Realdeal1222
Sylvanus
5,665
1,059
2,956
2,758
14,791
16,469
30
6,787
8,004
9,275
0
L
Apollo
ServPlute
Apollo
6,118
4,409
1,071
1,981
11,205
4,689
0
6,748
4,295
0
12,755
W
Jing Wei
d3spaireon
Jing Wei
8,814
6,259
836
1,921
9,640
4,616
1,179
1,862
7,778
0
23,081
L
Arachne
g man1798
Arachne
6,102
2,716
350
2,985
10,315
5,134
268
5,415
4,618
0
8,507
L
8,252
2,679
1,890
1,935
9,033
4,093
0
5,174
3,685
0
27,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,261
Gold Earned
55,853
128
Minions Killed
167
0
Camps Cleared
0
916,818
Distance Traveled
1,174,930
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,448
859
17
2
0
202,087
3
W
Sun Wukong
9,448
859
17
2
0
202,087
3
W
Janus
9,603
873
50
5
0
205,160
2
W
Merlin
9,391
854
41
4
0
184,290
1
L
Ra
8,255
750
48
4
0
162,071
1
L
Hades
7,470
679
15
1
0
191,507
0
W
Sylvanus
8,682
789
8
1
0
179,575
0
L
Apollo
7,722
702
20
2
0
186,733
0
W
Jing Wei
9,281
844
34
3
0
201,731
4
L
Arachne
8,397
763
3
0
0
206,696
1
L
Chiron
8,417
765
42
4
0
169,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role