Player Matchup

Ares
Ares
 
Ares
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
nayomay
Persephone
Level 12
God Stats
8W - 5L
1,590 SR
Queue Stats
26W - 20L
1,406 Elo+
Party 2
Da Ji
Da Ji
xXZeroTwo02Xx
Da Ji
Level 65
God Stats
1W - 1L
1,529 SR
Queue Stats
166W - 209L
1,448 Elo+
Solo
Team Averages
Level 49
1,530 SR
1,464 Elo+

VS

Team Averages
Level 31
1,686 SR
1,472 Elo+
Nu Wa
Nu Wa
BussMasterFlex
Nu Wa
Level 29
God Stats
4W - 3L
1,671 SR
Queue Stats
18W - 26L
1,430 Elo+
Party 1
Chang'e
Chang'e
drainsyuh
Chang'e
Level 37
God Stats
9W - 3L
1,601 SR
Queue Stats
32W - 28L
1,483 Elo+
Party 1
Bacchus
Bacchus
royveda
Bacchus
Level 26
God Stats
3W - 2L
1,787 SR
Queue Stats
17W - 19L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
5 / 2 / 1
9,213
614
12,623
16,918
21,646
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
 
Ares
13
5 / 2 / 1
9,213
614
12,623
16,918
21,646
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
nayomay
Persephone
12
1 / 4 / 3
8,944
596
10,546
8,826
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 4
8,757
584
7,969
12,259
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
9,727
648
11,133
8,946
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
drainsyuh
Chang'e
15
8 / 3 / 5
10,785
719
12,100
15,275
5,603
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
royveda
Bacchus
14
3 / 4 / 10
11,147
743
9,137
18,717
20,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
13
Kills
13
15
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
2
1
2.75
L
Ares
 
Ares
5
2
1
2.75
W
2
1
9
6.5
W
Chang'e
drainsyuh
Chang'e
8
3
5
3.5
L
Persephone
nayomay
Persephone
1
4
3
0.63
W
Bacchus
royveda
Bacchus
3
4
10
2
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,761
Damage
32,370
54,921
Taken
42,938
51,077
Mitigated
29,374
4,910
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,623
365
0
1,060
16,918
21,646
0
13,502
3,416
26,002
0
L
Ares
 
Ares
12,623
365
0
1,060
16,918
21,646
0
13,502
3,416
26,002
0
W
11,133
4,633
267
2,029
8,946
3,003
1,428
6,029
2,917
37,768
0
W
Chang'e
drainsyuh
Chang'e
12,100
1,759
5,826
6,973
15,275
5,603
647
9,075
6,200
44,148
0
L
Persephone
nayomay
Persephone
10,546
501
0
1,876
8,826
4,383
0
8,091
731
41,395
0
W
Bacchus
royveda
Bacchus
9,137
1,726
0
5,115
18,717
20,768
103
9,497
8,648
27,745
0
L
7,969
2,081
0
914
12,259
3,402
0
10,982
1,277
0
23,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
31,659
154
Minions Killed
137
8
Camps Cleared
6
984,339
Distance Traveled
816,926
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,213
614
23
2
3
265,870
3
L
Ares
9,213
614
23
2
3
265,870
3
W
Nu Wa
9,727
648
55
4
0
268,467
4
W
Chang'e
10,785
719
55
4
2
269,820
1
L
Persephone
8,944
596
69
5
0
224,674
3
W
Bacchus
11,147
743
27
2
4
278,639
4
L
Da Ji
8,757
584
39
3
2
227,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role